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I'm liking the new fishing game/event, but... Thing is, it's a really bad idea to buy extra bait with the shells you earn by playing. What I mean is, if we take the Worm, on average, let's say you get a fish that's worth 17 shells... and the Worm itself costs 100 shells, so it's not even worth buying it. If it costed, say, 20 shells, or it was a 5 pack per 100 shells without any way to buy single ones, then it'd be a risk that COULD net some gain, but, like this... it's better to limit oneself to play with the free bait given each day and nothing else... Dunno, that's my opinion.
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In case if you want to use hotkeys while playing...
-Numbers 1-6: are used to determine the skill you want to use
-If the skill you want to use is one where you select are target you can also use the number keys to chose a target. For example if you chose a healing ability and you want to heal the party member closest to the left, press "1". If there are 5 members and you want to heal the member closet to the right, press "5". if you have defeated party members and or enemies you want to choose the second one to the left. but the first one to the left is defeated/dead the number for the target is changed to "1" and all to the right of the member/enemy are also changed. so with that one target defeated the number used to look like this: 1,2,3,4,5. But now it looks like this (dead),1,2,3,4 and can vary like this: 1,2,(dead),3,4 and so on. Just make sure you don't target the wrong member to heal, trying to heal a member with full health will do nothing and basically skip your turn.
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-For exiting/closing...
space is used to accept in tabs like the capture familiar tab. space is used to accept the attempt to capture a familiar and also to accept in event/dungeon tabs once you set up your team. The space bar is also used to enable auto pilot.
To close tab or decline something press "esc". Note that the game will tell you if you are sure about your decision after you pressed esc. to exit that tab don't press esc again instead press "space" to tell the game that you are sure about your decision.
-Arrow keys and "awsd" are used for movement
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I have an idea. What if they made dungeons and raid but co-op mode where the players walk on auto by default and only control what happens in the battles and take down bosses and other familiars?