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Good game. But with main update flow it should be some QoL improvements - for example, numeric representation of inbattle values(SP's,life,stamina pool; maybee it's core idea to not have such stuff, but imo it's artificial difficulty)
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Kaleido wears his sword with two hands. Player wears it in one hand, and this sword is like 2.5 player's length. Ants are the kongregate emblem...
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Would be nice if we could also customize what our attacks look like like for fireball (staff) you might be able to switch it to an icicle, or maybe a laser. for spear (impale) you might be able to have it look like you threw it through the first 3 foes. or for bow you might be able to shoot fire arrows for higher levels (20,30 or so) for ares legacy set maybe you could be able to throw the knife for 1-2 sp attacks. I hope you implement this! (don't worry, I'll still love you if you don't! :P)
Hugs, sensen100