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soo i kinda think that if your purchase a 1000 gem chest that there shouldn't be repeats. Im ok with 4 different commons but two that are the same is a pretty big jip.
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You guys are doing a great job churning out content but don't burn yourselves out. As it stands, you could slow things down a bit.
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Three of the top comments on this game are complete baloney. The energy system fits this game perfectly, and Gandi has said. Furthermore, you don't have to pay a dime to do well in this game, and can acquire gems ingame at a decent rate. This is a rare 5/5 multiplayer energy game imo, and I'm glad I stuck around long enough to understand that
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I'm not a big fan of energy games, and I actually gave a very bad first review to this one, only sticking to it because I love the graphism and the gameplay. After playign for 2 weeks, it appears that this one is very balanced around it. Also note that you have no less than 4 different activities using different energy systems (Energy for dungeons, Tickets for PVP, Tokens for Trials, Shards for Raid), which leads to much playtime every day without spending any money. Far too much playtime, to such point that the devs added a way to spend Tickets and Tokens faster if you don't have much time.
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Ideas to make this game better
-Change trials to where each encounter gets more difficult and every 5 or 10 encounters is a boss at that difficulty, (Possibly checkpoints?)
- Allow it so you can customize your look a bit more, accessory and pet hidden if you want and you can change the colour of your hair and skin during game
- Bring out guilds wars :D
- Other ways to spend gold (Many people past raids have hundreds of thousands of gold laying around)
- Program AI so it doesn't use HP/SP shrines at full hp/sp
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At LEAST give a larger exp gain for the level that is hardest to beat until the next zone, because being stuck getting killed relentlessly, only to waste more energy then be killed again, kinda makes the game look lack luster. Look to Monster's Den Chronicles for a game justttttt like this one, and you'll see what I mean. Make it GOOD. Such potential this game.
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There's no curve in this game! you just get some random good stuff in the beginnin to make you feel special, then that's IT. You get shit all game long, I hate people like this who make half assed games for a short bit of cash.. grow the fck up.
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Stop freickin running my GOSHDARN team into an enemy because I'm not able to regroup before that happens,so I have potions I really can't use because hah you got me you ol sly devil ;) so give us a chance precious! increase the field of vision or something, I mean the whole enemy unit running around is impractical anyways if they're just gonna jumpa you..
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I would love to see more live co-op elements. For example people do dungeons with random overpowered friends anyway so why not let random people who are on the same dungeon work together live?
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Should warn you that leaving battle in a dungeon will STEAL ALL YOUR FUKING ENERGY AND KICK YOU OUT OF THE DUNGEON. How pathetic.
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So basically you start this game out, get some seemingly "good gear" like an epic or something, and think you're special, but then they just give you shit forever afterwards.... stupid typical game.
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Also if you can you should add more items in the game that are for gems the best things u can buy are pets and accesories if you dont have the best ones
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Energy system is not that bad, guys. It gives a chance for everyone to progress based on your activity, not the amount of time you can spend at one session. Best energy-based game I've played so far, to be honest.
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Never been a huge fan of energy based games but, (especially with the trials update) this game does it right, energy increases as you play more giving you more options each day. Pvp, Raids, and Trials give alternative things to do besides the dungeon grind and they don't use your energy they have their own "energy-esq" currencies. Speaking of currency the rate at which the premium currency is available for free is quite impressive when compared to other freemium games. overall 9.5/10 for now
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Guilds need too have more players, not everyone plays 24/7, that is just unreasonable too expect from a casual game. Would have been great if i could keep up with other players who have spent money, but unfortunately the balance between time/money is way off. Very disappointed in this cash grab :/
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The most unimaginative combat ever. It requires no skill and practice. The grind is unbearable. The other aspects of the game are sweet and nice. It deserves 2-3 stars for what it is now.