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A good thing to add to the game would be making it so that when you are full HP the AI does not use those healing pillars you can find but instead goes for them only when you are at at least 75% hp.
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A good think to add to the game would be making it so that when you are full HP the AI does not use those healing pillars you can find but instead goes for the only when you are at at least 75% hp.
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someone who says they actually like the energy system wtf we should be trying to get more games with NO energy system
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You are just too proud of your game. I did the math and you are asking people to pay you $8 an hour to play hard dungeons non-stop.
Get real. You need to let your energy refill at 10x's the rate or lower the cost of dungeons by 10x's.
I would gladly pay to play for premium end game content, but as it stands, maybe 1% of your players will make it to end game content.
Once the newness wares off, trust me, no one is gonna think the game is that good to grind the content to reach the end.
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te games is very good and the retro is a very good idea i love retro but i pee please make this comment as have 200+ like
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So i've been playing about a week. I haven't been able to grow "stronger," in atleast 4-5 days. Better loot just doesn't drop, and I can't really recruit new monsters. I suppose if I paid you $150 you'd graciously give me a pet with like a 10% damage boost or something - but i'd rather just play an actual video game. You know, like those things we used to play as kids where you could play as long as you wanted and you got stronger.
Artistically, conceptually, great game. I'd say there maybe 1/4 a game here, because if you took out your energy system it would become so clear, so fast, how little there is here to do.
You are the poster child for what is wrong with gaming in this age - and I hope only the worst possible things for your greedy company.
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why is this being rated so high an energy system that cripples the game i think it's whoever trying to see what they can milk before it crashes to be honest(if there was NO energy system maybe it will end up different)
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The game is good. The energy system is not that bad. I played for hours and only ran out of energy like 5 or 6 hours later. Just take some time to play some PVP or talk to your guild.
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Energy system slows the pace of the game down a lot making it hard to want to grind. Maybe if ads gave more and appeared more frequently that would help (assuming the energy system had to stay).
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A lot of talk in chat today that Item find scrolls don't actually do what is advertised, can we get some dev response to clarify if indeed they are working as intended or not ?
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There's been a lot of complaints recently about raid drop being completely unfair, I would recommend a system that allows player to gain "dungeon tokens" that can be used to purchase specific items only found in that dungeon. Ex. Dungeon 1 star gifts 1 token 2 gifts 2 etc. To get one epic piece, 150 tokens, to get a Legendary piece 225, rare @ 75 and so on.
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so your percentage should not just correlate with one instance of trying to tame a monster once time. if i have a 20
5 chance then every time i try and capture it it should be added one. Kinda sad that i can't get something after 20 times. lose 40k for nothing when it says i have a 20% is bullshit
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this game can be amazing but the energy just shows you care more about trying to do a cash grab then you care about people playing you game. id rate this game a 4 star but because you just want money im giving it a 1 star.
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Please get rid of the energy system or add more ways to get energy, the fact you can barely play for half an hour a day it going to scare people away. If you keep it this way your game will soon be forgotten, Save it while you still can.
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Familiar system is ruining the game for me, I have to grind the same dungeon on heoric to get a good one and i cant p2w so the persuade just keeps failing and I can only do this for 20 mins a day because of this busted energy system