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You really have to improve A.I. for fams, so they dont run like idiots to the HP refiller just at the beginning of the Dungeon...
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To HyperionTheKing: using more then 1 potion would make the game really easy because you could just always use minor potions and stay at max health
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would be nice if they added a mine or something and you can send your familiars that are not used for combat so they farm gold/materials for you... with max 3 slots for familiars and their stats can determine how much they get per hour
to prevent too much idle those working familiars could eat materials and poop gold!!! well.. common material would be transformed into gold anyhow that way
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Another Thing to people who don't like the energy: just leave the game... don't bother rating 1 star and leaving the comment hundreds of people already said
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I was responding to them with what are commonly known as facts. You can see proof of this by looking through the "Shop" in the game. That is where they make their money in these F2P or Freemium games that run off of the cash shop based system instead of a subscription based system. I'm not criticizing the devs or the game for this, as that is simply how these games survive, and my point is simply that the energy restrictions are something I don't like which modifies my opinion of the game. Also, I did read their knee-jerk reactions to what I said, and left a rational, fact-based post. If the only way people have of winning a debate on the internet is to thumbs down counter arguments into oblivion then they've already lost.
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ah...the good'ol "buy the key to get the epic on the chest with real money" the facebook game plague is here aswell, at least the game is good
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All the energy system is for is to extend how long it takes to complete the game in the real world not how long it takes to complete the game in the game itself. That's all, nothing more. Games that monetize players like this one don't live off of the energy system that limits what a player can do in any given amount of time, but on getting the player to spend money to buy items they cannot get by simply playing the game. I've played these types of games for years.
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Why am I constantly getting disconnected from the server? Why is it that 1 out of every 5 attacks require me to wait 5-15 seconds for the server to respond?
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Also, there are more than 1 energy systems, so you have actually tons of playtime every day. Don't give bad advice after every 1 minute just because "this game has energy system". You're kind of fool. This game wouldn't live without energy systems and stuff, and actually it's pretty fine as it is. Maybe, it's the game that has the best energy systems, imo.
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To all who complains about energy: PLAY THE GAME FOR MORE THEN 5MINUTES AND YOU WILL UNDERSTAND WHY THE ENERGY SYSTEM IS THERE (sorry for caps)
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I wanted to like the game, but the energy mechanic was a turn off when combined with the lack of anything to do beyond mindless grind the same unbeatable level over and over and over, and don't even get me started on PvP in a gear grind game.
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Would be nice if you add a random Fusion option where you can add like 2-3 familars and have a chance of obtaining another stage of Pet like epic or legendary.
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It would be good if you made the auto mode more sophisticated. For example if your allies started healing after a certain amount of HP was lost or using pillars when needed and not when you are already high/full HP or SP.
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For the trading system the ratio of gold required per common material needs to be re-balanced. With the way things are set up now I always end up with a ton of left over common material from trading in all my useless equipment found while grinding dungeons. Either that or maybe add an option to trade common equipment for gold instead of common material. That would be awesome.
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+900 free2play game design here.... gold is actually good for so much stuff... it's so hard to choose what to buy... It's would appear like there is nothing meaninful to spend them on at all as I my gold pile has sat there long enough for sgnificant dust build up on it. but that's only because gold is so useful, I don't wanna give it up...
I mean... I'm so happy with my glorious pile of gold, Even if I was able to get Gems (which so far appears that I cannot unless $$$) I wouldn't even bother, just keep collecting the totally legitimate functional currency gold...
Finally, a Free2Play game that isn't purely a by the numbers, soul less, repaint of the obvious and lazy bait n swicth, carrot leading cart mobile formula.
Definately not part of the ever growing glut of games working to destroy any integrity devs had. and poison, and eviscerate forever any trust game consumer's had for their favourite dev's and series'.
what a relief..
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I hope they add something like huge boss that all players can join and fight together. And then all who participate and successfully kill the boss gets a decent reward. The boss then gets stronger and harder to kill :) That would be nice to play
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The A.I. needs to be fixed, so they can use the HP/Stamina fountain when they need to. They just run into it no matter if they are full HP
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I beat the guy, he asks for forgiveness and offers to join my team. I accept and even give him money. The bastard runs away with my money and I get nothing. And I keep falling in the same story over and over again...arrr
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Energy? Seriously? Why won't player finally boycott games that uses this overused and unnecessary system?! Players want to play for as long as they like. Developers are in no right to dictate how much a player is able to play the game. Every one who uses any kind of energy system is just a money-grubbing jerk, nothing more nothing less.