Under rating threshold (hideshow)
I know in a recent patch guild pets/accessories were buffed but they are still seriously bad, The Luvboi pet which costs an enormous amount and requires guild level 100 (No guild in the game currently has this level) revives at a 30% chance for a few hundred health, I would rather a common healing pet over this, as common healing pets have 10% chance each turn (or attack or defence) which over the whole time of an encounter would make a common pet more efficent.
Under rating threshold (hideshow)
the chance of finding a mob who wants to befriend you, is already low enought, having a 20% of wasting money is not fun at all.
at least give back the money if it fails.
Under rating threshold (hideshow)
Apparently I can't buy gems. I bought 110 kreds to buy 1100 gems, but when I want to buy those gems it's just not responding.
Under rating threshold (hideshow)
Just want to say the energy system fits the game fine, Some may say it's slow during the dungeon stages but once you reach raids you can level up super fast
Under rating threshold (hideshow)
what would be stopping my hero from using a potion while in a battle. I can target my familiars only with the 40% heal potion
Under rating threshold (hideshow)
I haven't seen an amazing game as this for a pretty long time, maybe even ever since Learn to Fly 3 came out, it's great, fun, and really addictive! Looking forward to updates, good luck!
Under rating threshold (hideshow)
I'm going to keep repeating this everytime someone complains about energy: everyone that complains about energy should play the game for a week first,people who actually tried the game know that its very well balanced with 4different types of energy. people stop complaining before you play a game
Under rating threshold (hideshow)
If you want to play more of this game which you obviously have fun playing I suggest you put some money for it. If thats to much to ask just enjoy the 20 minutes these developers give you
Under rating threshold (hideshow)
It seems like a great game, i don't know why all hate the energy, you can have a big amount of energy (and bigger when you level up) and recover it fast, so, if you played it,you know all the good things of the game, and i you never played it, i will tell that:Upgrade stats as you are leveling up, a lot of dungeons and monsters,you can sometimes be friend of the monsters and pet them (later you will can fuse them),Etc.
I recommend this game to you, play it ;)
Under rating threshold (hideshow)
Like everyone before me, Please remove the energy from dungeons, it just doesnt fit into a game where you have to farm dungeons for loots.
Under rating threshold (hideshow)
Great game but its so hard to befriend a monster thats not in tutorial ive failed 5 times in a row and ive been failing on commons!
Under rating threshold (hideshow)
everyone that complains about energy should play the game for a week first,people who actually tried the game know that its very well balanced with 4different types of energy. people stop complaining before you play a game
Under rating threshold (hideshow)
This seems like a cool game minus the glaring issues of energy. Nobody like energy games. I have a history of abandoning every energy game (except one, but that one was freaking amazing and it was pretty much impossible to run out of energy unless there was a special event going on). If the energy remains a problem, I will not be continuing to play this. Also maybe work on the story, cuz currently it feels like you're just thrown into the world where nothing significant happens ever
Under rating threshold (hideshow)
It's awesome when developers make this simple but VERY satisfying thing on their games: changing the player sprite as we change its equipment.
Under rating threshold (hideshow)
Great game but the potion balance is all off. I have to pay 10x more for an average potion compared to a minor for an extra 20% health?
Under rating threshold (hideshow)
Maybe we can add a total loot system after our dungeons, trials or raids since most of us are doing auto and tend to skip on items we get, so a total sum of stats in the end would be nice
Under rating threshold (hideshow)
Would be nice for time limits on attack. Having a match and my opponent did nothing minutes, and still is doing nothing.