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Comments for Trillionaire Idle

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nutshell

Aug. 01, 2019

Under rating threshold (show) Also, can you fix spending all my money on assets on the first tick of a lifetime. I want to get edumacated

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nutshell

Aug. 01, 2019

Under rating threshold (show) Can we see investment outcome on the Time page? I'd like to watch my income go up once i've got my hapiness up to the minimum i need for the next lifetime

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capkloud

Aug. 01, 2019

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capkloud

Aug. 01, 2019

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depaul05

Jul. 31, 2019

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Dkpure

Jul. 30, 2019

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Dkpure

Jul. 30, 2019

Under rating threshold (show) if you ignore your criticism, your game will never be accepted by or regarded as worth playing by our community. don't be so pretentious

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(-2)

killersqurill

Jul. 30, 2019

Under rating threshold (show) I hit NaN assets. Does that make me the winner? Also, start tech giant is just goofy. once you get the multiplier high enough, you can just snowball it wildly.

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(1)

killersqurill

Jul. 30, 2019

Under rating threshold (show) Getting to 80 happiness is even simpler, just need to have 40 starting income which you should be able to manage after enough resets. If you can't, just use a similar strategy to getting 35. It's pretty much just the same pattern of play ad infinium until you *need* to have 5200 starting income to hit the max happiness checkpoint.

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killersqurill

Jul. 30, 2019

Under rating threshold (show) happiness boosts are just really poorly done. Getting to the 35 is pretty easy, just need to spend the first 25 getting to 37 income. Getting to

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JRPGames

Jul. 30, 2019

Under rating threshold (show) Active Time Completely broke for me on life 10

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aswel

Jul. 30, 2019

Under rating threshold (show) Yes, the first lifetime is slow without clicking. Shut up about it, and name me one game where the first life time is NOT freaking slow without an autoclicker. That's right. They all are. Next: the jump from 35 happiness to 80 is freaking easy. I "beat" the game by lifetime 9. The money you get from having happiness is too high IMO. If you have 18 income when you start lifetime 4, then you will have 41 income from buying the 2 degrees. With 41 income at the beginning of the game you can put the happiness DIRECTLY to 80 with cost of 40. Sure your assets are going to be low, but it doesn't matter. You'll have all the money from 80 happiness next lifetime, and the income should be close to getting you directly to 90 happiness, perhaps you need to do 1 or 2 runs at 80 to get enough income. BUT, once you finish a run at 90 happiness you can directly do 95 and then again 100 directly afterwards. IMO you start out with too much money after reaching a happiness tier.

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derTiberius

Jul. 30, 2019

Under rating threshold (show) the 5-weeks-per-second-button doesn't seem to work. Also, I can not shake the feeling. The happiness change from 35 to 80 is quite hard given how the expense beyond 80 hapiness is skyrocketing. Would love to see the other updates i.e. more education possibilities or something completely new. Keep up the lovely work!

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erayourface

Jul. 29, 2019

Under rating threshold (show) i didnt know you could just hold down the button for clicking....

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stereolab

Jul. 29, 2019

Under rating threshold (show) The "Five Weeks Per Second" button doesn't seem to be working.

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Xy1990

Jul. 29, 2019

Under rating threshold (show) With the latest update once you reach 80 happiness the game is over in minutes... if you're above 90 just enable autobuy on all and start upgrading tech giant for absurd amounts of yield. I had more than 1e50 in around 35 years starting from 90 happiness and could have gone way higher if i pushed it... some thousand % yield is no problem with autoclicker shortly after you have the first tech giant

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(1)

Developer response from JustAMinute

Subsequent updates will address the goals and achievements (and the ridiculously fast growth from 1B to 1T).

austinv2006

Jul. 29, 2019

Under rating threshold (show) Love the update, keep up the good work

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(2)

Developer response from JustAMinute

Thanks!

jinjitsu

Jul. 29, 2019

Under rating threshold (show) How about small arrow on the left and the right of the happiness slider? ITs sometimes hard to move the slider exactly one unit would make that slightly more convenient.

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Developer response from JustAMinute

Thanks for the idea! That sounds like exactly the type of thing I should implement.

3agpoTuK322

Jul. 29, 2019

Under rating threshold (show) Omg e300=NAN :D

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(1)

Darkantos

Jul. 28, 2019

Under rating threshold (show) So, I appreciate having the auto-investment buttons, but they're taking all the starting money away from education and severely slowing down new lifetimes. Could we either have them switch off like passive time or auto-buy education prior to buying new investments?

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Developer response from JustAMinute

You can pause time by clicking on the active time passing option to deselect it, and you can do the same for the auto-purchase. I'll make that clearer in the instructions in the next update.

biochick

Jul. 28, 2019

Under rating threshold (show) The complet happiness part in instructions is unclear and not written like its in the game then.

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bluebowls

Jul. 28, 2019

Under rating threshold (show) F'ing awesome update! I initially didn't Investments being moved from the same screen as Tim, but the investment autobuyers are great. Very very good update.

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Trumpet63

Jul. 28, 2019

Under rating threshold (show) Alright, $14,657,673,581,811,434 net worth. I can finally retire from running my 14,657,673 tech giants.

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(1)

Developer response from JustAMinute

Incentives and achievements are coming next weekend, and if I can figure it out, some API stuff.

Trumpet63

Jul. 28, 2019

Under rating threshold (show) For convenience late game I suggest adding an auto "max education" button.

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Developer response from JustAMinute

Yeah, the next patch, it might just be a single "Add Degree" for full price. The incremental education bit was part of an earlier version I abandoned.

Trumpet63

Jul. 28, 2019

Under rating threshold (show) Oh cool. Yep, all fixed.

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Trumpet63

Jul. 28, 2019

Under rating threshold (show) I was interested enough in the progression to stick around through lifetime 22, admittedly with use of an auto clicker. There are performance issues that really get noticeable around the month-per-click level, which I can only assume are caused by the per-month function reusing the per-hour functions. I'd prioritize fixing that if I were you.

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Developer response from JustAMinute

That should have been fixed in the recent update. Let me know if you are still having issues.

banxa

Jul. 28, 2019

Under rating threshold (show) I prefer to manage time (active play) and investment both in the same screen. With this update I need to stay in time screen to earn enough money and then buy one investment. Hotkey for each tab would be nice, i.e. '1' = time, '2' = education, '3' = investment

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Developer response from JustAMinute

I love the hotkey idea. It will most likely be implemented in future updates. Thanks!

sdbasterash

Jul. 28, 2019

Under rating threshold (show) the newest update fixed the lag issue I had before, thxs

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jonah127

Jul. 28, 2019

Under rating threshold (show) id love to see how much im currently making per hour and how the purchases effect it

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Developer response from JustAMinute

Your flat hourly rate is in the top money bar. The investment income is on the investment page. Updates were just added recently to address that.

sdbasterash

Jul. 28, 2019

Under rating threshold (show) once I got to lifetime 10 the game got way too laggy.

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Developer response from JustAMinute

The most recent update should address that issue.

Selva

Jul. 28, 2019

Under rating threshold (show) I'm using FireFox

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Developer response from JustAMinute

Thanks! I'll add whatever is needed to fix that.

Selva

Jul. 28, 2019

Under rating threshold (show) Gonna have to recommend making the buttons without selectable text.

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(1)

Developer response from JustAMinute

Which browser are you using? I fixed that issue for Chrome, but I'm assuming my fix didn't work for all browsers if your button text can be selected.

mclama

Jul. 28, 2019

Under rating threshold (show) when you start this game, just leave an autoclicker on for as long as possible. get as many lifetimes as possible. then its a huge grind of just farming 35/80 avg happiness.

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(1)

KatoCraft

Jul. 28, 2019

Under rating threshold (show) There should be a happiness step between 35 and 80

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Rawrkanos

Jul. 27, 2019

Under rating threshold (show) Don't delay, Just fix the code. Worry about the substance later. We need Quality of Life changes now.

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Rawrkanos

Jul. 27, 2019

Under rating threshold (show) I speak for everyone when I say "fix the time issues, please"

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burrramos

Jul. 27, 2019

Under rating threshold (show) I don't understand the 50% gain from education

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Developer response from JustAMinute

The Hrly Rate increases 50% upon completion of each degree.

luegene

Jul. 27, 2019

Under rating threshold (show) why would anyone make a game where all the content is gated behind a couple hours with an autoclicker? if that's the start of the game, i can't imagine it gets any better. what a horrible design decision

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burrramos

Jul. 27, 2019

Under rating threshold (show) can all computations be computed by you, and not us HAHA have them display next to the upgrade maybe. or anywhere down there.. and the exact money gain count per click/sec

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stereolab

Jul. 27, 2019

Under rating threshold (show) So I have to play through twice (2 completed lifetimes) to speed up time? Are you serious?

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(1)

Developer response from JustAMinute

It's delayed gratification, but some updates are coming, and one of them will address the time issue.

Mysticus1990

Jul. 27, 2019

Under rating threshold (show) i just hit 95 average happiness as well with my 59. lifetime. 309 more resets to beat 100 average happiness, but i wont do that without a way to automate more and without the lag fixed

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Developer response from JustAMinute

Updates are on their way, scheduled for next weekend.

Tommysboobehs

Jul. 27, 2019

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Sidnas2

Jul. 27, 2019

Under rating threshold (show) i dont get till end about hapines.... realy dont see reason to increase

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Koopacooper

Jul. 27, 2019

Under rating threshold (show) I'm on lifetime number 89, and currently can earn my Doctorate without passing any time at all, thanks to my bonus starting cash from happiness, and then maintain a lifetime average of 95 Happiness, to fund myself in a loop. I calculate that it'll take another 284 lifetimes of this to increase my salary sufficiently to maintain 100 Happiness all my life! Then I can start concentrating on investments, and try to get 100 Tech Giants!

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Mysticus1990

Jul. 27, 2019

Under rating threshold (show) there needs to be a purpose for money. right now you basically need money at the start of a run to get to an average of 100 happiness. All the money that isnt used for happiness is just there to earn more money that you dont need. leveling up the bonus for tech giant sounds like a nice idea but needs something to use that money on. just leveling up tech giant isnt really enough motivation to earn big amounts of money. especially considering that i will probably hit happiness 100 average way before i can use tech giants

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DarrylK6

Jul. 27, 2019

Under rating threshold (show) This is not an idle game, it's a click and click and click game. Where's the "idle" part of it???

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rexspaulding3

Jul. 27, 2019

Under rating threshold (show) 26 hours and 40 minutes, with no clicks, to advance the first lifetime. Almost as exciting as "Watching Paint Dry Idle" or "Watch Grass Grow Idle." Well done on that front. That said, there should probably be slightly more to do during the first lifetime; perhaps auto-investing? Something.

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Invariel

Jul. 27, 2019

Under rating threshold (show) Sure would be nice if I could see my average-over-this-lifetime happiness somewhere so that I would be able to tell how close I am to reaching one of the thresholds.

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ReverendDel

Jul. 27, 2019

Under rating threshold (show) This game is awful.

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Mysticus1990

Jul. 27, 2019

Under rating threshold (show) @Rawrkanos well 130 base income is pretty easy to get as soon as the lag problem is fixed. 50 sec for a lifetime with the last passive worker and 2 income per lifetime at over 35 happiness

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(0)

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