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I agree with Sanderman. Where did you get your knowledge of guns? McDonald's College of Burger Flipping? And are you kidding about the Desert Eagle "lacking the punch of higher caliber guns"? You can't get any higher caliber without the firearm being considered a "destructive device" under BATFE regulations(eg., anything having more than 4 ounces of propellant charge such as grenades.) Do a little research next time.
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You need to lear something about guns u just made it up :S the m16 isnt full auto the desert eagle has .50 the colt python is a anaconda and has a .357 round. the minigun(Vulcan Gatling Cannon) has no big round but just fires as fast as a mad man. Uzi has a high fire rate. AK has a bigger round then the m16 has teh AK has a 7.26 round and the m16 has a 5.56 or a .223 remington round(.223 is for longer distances and for more fire power. maybe thats something for Brainz. Cheers
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Oh, and for the love of God, why do more than half the dev's out there think that there music is so kick ass that they feel it unecessary to include a mute button? This music is horrible, and caused my ears to bleed.
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Horrible game. Poor selection of weapons, massive reload times, horrible control scheme, all eneies are worth the same money regardless of how many hits it takes to kill them. And what's the point of having 21 guns if you can only afford 3-5 of them by the end of the game?
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The continue doesn't work! When I press it, it's like restarting the game.
The health is too few, I can take really few damage.
The reload times are huge, only a few guns have porper reload time, with the others you are dead when you need to reload.
And the weapons aren't described porperly. I died many times becous I bought the wrong gun. Like there is the Vampire pistol: I thought it pwns, and I brought it for main weapon, and only then did I realize, that it has only healing purposes, as a weapon it's bad.
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This could almost be the next EZR, the gun list is great, but take what EZR has taught us! Make sure the basic mechanic of using the base pistol is fun and not too hard before working on anything else. With a solid base adding to it will be easy and the game will be kickass. As it is it feels like a WIP. Please fix it, you are so close to a 4 or 5 star game. It might take a while, you might need help from other game devs, but it will be worth it. Good luck on it man.
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problems: no mute or pause button, after dying the player must restart the game, character is hurt from zombies even if they aren't in direct contact (big problem with the 28's), ammunition display is often wrong.
Dislikes: map is boring, there are few unique weapons, there are no special abilities or perks.
likes: cool music, well drawn and animated.
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Very interesting game (I love Zombie shooters). However, controls are a bit sluggish, some guns don't work at all or can't be purchased, you can't pause or save. With a little work, this game could be great. keep at it!
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Auto reload! Why is the average beginner zombie almost as fast as I am? Why is the MP5 worse than the 9mm? Why is it I can walk past the board edge? Good start, but it can use some major work.
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Only one person has mentioned ASDF, surprising... this has been done sooo many times and you're up against endless zombie rampage...
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make reload auto if you empty. Guys buy the vampire for your health, use it at start and near end of everyround, no need to buy health kits. While i love zombie games, this one is too slow, speed it up somewhat.
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This one needs a lot of work. Why can the hero walk completely off the screen? The zombie graphics are pretty nice, but ultimately there's nothing here to make it stand out among all the other Crimsonland clones.
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I'm dying to know what Goddamn genre hasn't been overdone, guys! Really, if you have an original idea, post it to a developer.
I'd like to see a bit of an upgrade system in place, and I have to agree that it comes along a little slowly.
The game has a ton of potential; I really do hope you take the (constructive) comments to heart and release an update, as with many other games on Kongregate.
4/5
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I enjoyed it but it needs some polishing, ex hot keys for weapons (only take 3 into battle so it becomes relevant to choose upgrades carefully). The speed of the character has been said before but its true hes slow like a gimped zombie. The p90 would not register as being bought, made me sad as P90 rocks (Stargate Atlantis fan). Over all it was fun though as the zombie death animation was fun and the blood was cool. as well props on the penetration and what appears to be lucky hits with weapons. Over all 4/5
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Not bad, but I wish it was a little more fast paced. The player seems like he's tip-toeing around... Also some of the guns you have to pay for are actually worse than the one you start with.
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1. no mute button. that pisses me off to no end
2. no pause button. that's 2 essentials down.
3. this genre is so tired, and this game could use a lot of changes. 1/5
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Alright. The zombies take far to many hits, especially at first, the health is overpriced, and the main character appears to have his torso mounted on a turret above his legs, as he can be facing one way while what are clearly his feet are walking in the exact opposite direction. Lastly, if you're going to make a shooter, try to make up something new for us to shoot. Zombies have been done to death, undeath, and redeath.
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Heh, love the use of the Warhammer 40K weaponry in there, especially some of the classic stuff. :P Now to actually play the game and see if it's any good...
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Okay, another resident evil copy, anyways 3/5 [nice attempt], just want to highlight this:
* Should be able to assign nr's to bought weapons
* Make gameplay faster
* I haven't seen any bosses yet.
* Change of scenery perhaps?
This game has potential if you upgrade it enough.
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by far the..... WORST! game i have ever played.
please for your own reputation do not make another. i would give it a 1.5/1341235123412341234