Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Digi-Digi
by kasualgame
Digi-Digi
Tags for Digi-Digi
Description
The purpose of the game - to collect all the gems
How to Play
Arrows to move
Comments
HeavyDuty
Jun. 10, 2012
With you there Gywenne, death should be dual and with the bugs being almost predatory it's not much fun having to reset when they tun on you in a tight corridor. This is probably why most of these games have them hugging a wall or doing a pattern. They also seem to dodge boulders well, like they have a Spidey-Sense. It also doesn't help that at speed you're blind because the bug moves faster then the board.
Gywenne
Jun. 10, 2012
It's pretty hard to work with this game. I like it but it'd be nice if the opposing bugs disappeared once you collided with them.
HeavyDuty
Jun. 09, 2012
I have noticed the levels populate randomly to the point that the shells being collected often end up unobtainable.... That part certainly needs to be fixed.
HeavyDuty
Jun. 09, 2012
Can't say I am a huge fan of the time limit: 3 letters O.C.D. I like clearing an entire board and killing everything at my leisure. Would be good if a dig without moving feature was added. ie Ctrl+Arrow would allow you to remove land in the direction of the arrow without Turtle moving.