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The game itself is very good. I would disagree with those who say the waves get a bit extensive in later levels, because if you blitz them it doesnt take too long especially when there are only 14 campaign missions. It is very easy because once youve spent $20,000 on starting cash upgrades you can buy 3-4 fully upgraded tesla coil's at the very start, and that is all you really need for every level. I'd suggest less gain from the starting cash upgrade and make other towers more needed for the later levels. All in all very good though.
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If you terminate the wave too fast I know a way. --> When you're done you have to press the fast foward button. it'll speed up the time and you won't have to wait. when you have the "Next Wave" button just press the play button and play. Enjoy :) <-- +!
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i change my mind about this game... #1 thing i hate: the friggin next wave wait... if i annihilate the wave in a split second, why do i have to wait 10 seconds to call the next one???
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I loved how you had the first one set up. You could choose to have the waves send themselves when the previous was cleared, or you send the waves yourself. Here, you CAN send them yourself, but there's a 20 second countdown, and the Next Wave button can't be clicked until about the counter hits 9 seconds, sometimes less, even if the field is cleared from this wave you just killed. I also dislike that when upgrading, even IF you have exactly the right amount of cash to upgrade it, if you don't have a SINGLE more, you can't upgrade it. Makes NO sense whatsoever. And TOOLTIPS, at first I couldn't tell what tower was what until I saw one in action. Not everyone has epic guessing skills. I miss being able to click on units and see their strengths and weaknesses. The levels are kinda easy. I finished the first level with a fully upgraded Sniper Tower and Tesla. It's KINDA fun, but not as much fun as the first one. 2/5
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So much potential for a good TD but balance is way off. Also just not that exciting after awhile. Also whats up with delay between waves??? Does not seem neccessary...
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The tougher the enemies get, the more money they should give you. The vehicles aren't worth enough, especially considering that there are relatively few of them in a wave and they are bigger problems than the cannon fodder troopers ever are.
Red, Yellow and Black "creeps" are obviously special... somehow. Black shirts are mentioned in the 'tutorial', but the others are never identified. Neither are the starting towers given names or descriptions. I don't mind being surprised about the makeup of each successive wave, but I would like to know what I'm fighting and what I'm fighting with.
Balance is a major issue of course as everyone else has said, but I wanted to point out these omissions first.
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Couple of things that annoyed the hell out of me. First of all the same thing everyone has said: waiting time. It's too high. Also, the game is far too easy. I completed every level with only using the three starting towers. Just spam 'em and win. Rather pointless to buy the upgrades?
2/5.
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It used to be a 10 second wait to get the next wave, now it is 16 seconds? What is going on with this game, we should be able to advance when we want as quite often the enemies are dead after 5 seconds or less.
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This game is very unballenced have completed every level with just two turrets and the upgrade starting cash. But this definatly has potential very pleasing to look at a good range of ideas for TD
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way too easy... seemed like a very good TD game first, but its boring like ****. a game should be challenging but this game is a joke. and... waiting 10 secs for each click on "next wave" thats...uhm... i.e. 60 waves = 10 minutes waiting. due to this issues i gave u 2/5. good grafics doesnt compensate an annoying gameplay...
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good game though i agree with most too long wait time bit unbalanced and the upgrades cost should increase the more you upgrade.
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@Zovencedo "Instructions: - go to war mart and invest everything to upgrade initial cash. don't buy any weapon. - start the mission. deploy 3 tesla coils, upgrade them to the max. - walk away, read a book, surf the web, whatever. - rinse and repeat." 'put on fast forward' should be some where in there.
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way too easy.. am halfway through and till now every level i have just placed one weapon each map (that 400$ one) and kept upgrading it (rof first then damage n range) and that was all that was needed.. not even air strike.. lol..
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The easy way to win is only get the money bonuses in the war-mart, just get the super over powered sniper towers and upgrade their fire rate first, that is the EASY way to win. I mean, I've mastered this game within the first level with that trick.
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Is the game supposed to annoy you in that it won't let me click the next button at all because its disabled for the ENTIRE GAME.
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4) Remove the 400$ turret or make it balanced. I mean come on, I passed every single level (before getting uterly bored) without even looking at any other turret or even buying anything on the "warmart" except the starting money upgrade thing.
You just put a couple of those on some no-brainer locations for every level, max them and there you go, you beat the game.
This has potential to be a nice game, but it is so poorly made that it isnt even worth finishing without getting super bored. Unless you're the kind of guy who likes to see the e-x-a-c-t same thing over and over and over and over again.
I wish there were more games like the old "protect my gems" which I believe is the top #1 tower defense game in this site, now THAT is a tower defense game.
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Graphics seemed nice but the game.. Too poorly designed.
1) Why is there a "Next Wave" button at all if we have to wait 10+ seconds anyway to send any kind of wave? I mean sometimes you kill a wave like 1 second after it spawned, so basically you spend the next 9 seconds doing nothing.
2) Show what does each tower do, its nonesense that you give 3 types of turrets at the beginning and you dont even explain what each one does.
3) 24 waves in lvl 1? That is nonesense. Make it 10 or so, after all, its a damn tutorial stage it isnt supposed to tell you "if this takes 24 waves, prepare for the crazy boredom the rest of the lvls where you will probably end up with like 200".
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Instructions:
- go to war mart and invest everything to upgrade initial cash. don't buy any weapon.
- start the mission. deploy 3 tesla coils, upgrade them to the max.
- walk away, read a book, surf the web, whatever.
- rinse and repeat.
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hmm not even near as good and challenging as the first one all you need is the Particle Beam Cannon rlly and maybe Plasma Cannon to slow down the enemy after you get those it´s piece of cake. allso I didn´t get the point of the Sniper missions cos´ if I want to play point and click game I play Elona shooter.............
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i think its to easy. i beat 3 levels with only like 6 towers.in number one of this game it was much harder. you needed tons of towers for number one overall tough i would give it a 3/5 or 4/5