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Would be good to know how many points have gbeen earned on each level to know if I go back and get a better score, can I earn more upgrades.
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Keep up the work. Great improvements, you really payed attention to the comments! Glad the towers now have tooltips/explanations. Nice job man.
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Good start, but the game needs more challenge. Those rolling tank things from the first level helped, but they didn't exist throughout.
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Good graphics, fun weapons. Very, very easy - needs boss monsters to add some tension and strategy. Two snipers, a microwave, and a machine gun killed everything up through level six without letting them get to the first corner - got bored after that.
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Well, I can't wait to play the full version when it come out.
Just a few tips from a Tower Defense connoisseur:
-A fast forward button is always a nice addition.
-Shotguns are a little overpowered or underpriced.
-Boss monsters thrown in every once in a while would help up the difficulty.
Keep up the great work though.
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I found it pretty easy. It's a very well made game, but the difficulty just wasn't hard enough. Not only did I not lose a level, I finished every level with perfect health. It would also be helpful to have a menu you can pull up while you are playing. I also found that if you have automatic waves on when the level finishes, it stays on, and the next level gets instantly flooded with enemies before you can build.
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yaay upgrades, but ya, u need soemthign to make this game stand out, like..i dont know, some specials, or something?, BOMBING RUNS!, id ont know, it is a militarty thing, so make militry like specals
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awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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there is a visual glitch, on the last wave you can keep pressing next wave button, it just increases the wave counter. e.g. wave 16/12
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The first area was okay. Second was eh. Third was WHY AM I STILL PLAYING THIS!? I suggest making it more challenging. And vary it more. It seems a little too simple. Too easy. :/ But I'll give you an A- for effort
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very nice game, but very easy.
I have no problems in completing this 7 lvls.
It would be nicer if enemies will be few healthy
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i got to area 5.... finished skills, clicked on the area and then it started flipping through the skills, map and area menus!!!
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this game gets better and better .... i am sure this will be a one of the best TD games after a few cool new updates and bugfixes. (btw i still cant see a way to get to the main menu but dying)
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-It needs a menu button.
-Instead of bars showing damage/range/reload it should be specific numbers, or both numbers and bars.
-The engineer skill should be reduced to 5% increase per point, so that it is equal to the other ones.
Putting all that aside, the game is simply a normal td game, I've seen it all before, add something new to make your game more unique.
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u know what i always wonder about? why do the enemy walk rite into ur line of 10 machine guns to get killed in 1 sec, wouldnt they go some other way
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fun game, good maps. I like that there are multiple creep types in each wave. One thing that seemed weird is if you have automatic waves on, the first wave on a new map comes instantly. I'm too slow on the uptake for that. Indeed.
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A few very, very annoying GUI errors (no way to restart, no way to end the game, the buy-pane covering the HP-bar) and gross imbalance in the unites really pulls this down. Correct them and it'll be a fun, nice time-killer. But until then, 2/5.