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I give it 0/5 because 1: There are no hot keys which mean there is a bunch of clicking, 2: There are no stats for the towers unless you click it first, 3: You can't deselect a tower you clicked if you haven't bought it yet except by clicking sell, 4: There are no stats for the penguins, 5: There was no mention of bombs being able to destroy your towers
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I leveled up just as I was finishing a level and I didn't get to pick an upgrade.. end of level screen cover up the level up screen and couldn't do anything about it.
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A tower defence game with grinding? pfft. Level 1 is alright, but the difficulty curve goes around and smacks you in the face in level 2.
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Ok game. Without all the little features that everyone has been complaining about though it is no different than any other simply TD game. It can be hard to use as well. For example, when a player selects a tower, it should not be considered to have been purchased. That should only happen until you place it on the map. So now if you change your mind, you have the sell the tower that you never wanted. Also, I found that I can place towers by accident outside the bounds of the map. It was very difficult trying to sell that tower. Listen to the players and fix the simple problems. It may take just a few days to completely change the game.
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Exactly what DeathSt33l said, with emphasise on name, description and stats of towers when you roll over them. You should also make the whole game harder, but the beginning easier, because I always lose about 5 lives in the first 5 rounds, but keep all my lives the rest of the game. Also, make it so towers can't be destroyed, and MUCH more upgrades to towers.
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Its a 3rd that plays like a first. The game is slow, lacking obvious features, and adds nothing new to the game play that the other two already didn't have. For the 3rd part of the series i'd exspect alot more towers, or at least discriptions of the one you do have. I'd also exspect some sort of tech tree to your level ups (either to your towers or the player). Its seems very beta-ish for a 3rd part.
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How do I unselect a tower when I decide not to buy that one?
Can't buy multiple towers at once? No tower descriptions.
Poorly implemented tower defense.
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As everyone's said, it's good but it's missing a lot of little features that would make it better and more fun to play. Some kind of hover-over display for both penguins and towers before building, hotkeys, and placing multiple towers with shift or another key are almost necessary. Beyond that, I have no idea why sometimes the penguins destroy towers, it'd be nice if that were explained.
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look, i get it, armor games...but i dont need a popup every time i beat a level to tell me to log into a site that is not this one... aside from the other glaring problems such as lack of tower info...rated 1/5 until some actual changes take place...
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Needs hotkeys for building towers at least, or give us a LOT more time between rounds, so that we can upgrade and build towers for the next wave. Also, ability to see the towers stats before clicking them, also annoying to have to see what they do, then click on the sell button to get rid of them.
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why do i have to earn experience to buy the right to pay for an upgrade? that's more extortion than I've seen in an anarchist community. either make upgrades experience based or money based, but not both.
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for heaven sakes they need to make it where they cant destroy the towers i keep dieing cause of it click + if you agree
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There is no menu in game as well as no descriptions of the weapons when you place your cursor over them. Otherwise this game is WAY fun and cool to play!! 5/5
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Way too easy and lacks strategy. It doesn't matter what towers you use. Good graphics, fair programming, poor game design.
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OK, so... what are the towers? I see them, but it would be nice to know what they do. I would rather not play test and trial and error for 3 hours to find out what 1 tower does, and even then I likely won't pin point what exactly it does.
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i honestly didn't like it
sorry dude or gal but the part when you level up and you have to choose between 3 completely different things is really weird and confusing :(
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I hate your games. You always have multiple minor problems that can make the game better, you never listen to the commentors, and you always overpower the tesla towers. I'm starting to think that all your games are the same, and that all you do to make a new game is just change the characters. As a developer, 2/5 for lack of creativity. The game is 3/5, because of all the missing functions we have been requesting.
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I just make long walls then try to put a tower on each side then make the path as long as possible, makes it 100% easy so you can just sit back. And about clicking towers, just click to sell it, and you get all your money back.
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More of the same generic crap from this developer. A clone of his past couple games. At least try to update/upgrade/differentiate.
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too many bugs :s
-they destroy my towers.. and they are not even blocking (lvl 2)
-if you click a wrong tower.. then you cant pick another one.. you have to place it!