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When you level up the shadow orb skill every once it in a while it has a graphical glitch that turns the orb into the current arrow image.
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uh... im lvl 300+... since one of the last updates, whenever i lvl up, my available stat and skill points are keep getting reseted to 100
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When we reach the level 100 of the warrior skill "shield strike", the secondary skill "Guard" doesn't become orange. Still we have the bonus of said secondary skill.
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For the mage skills. You should offset the fireball and the earthspike, and also offset the whirlwind and the lightning. You miss the full effect of one because it is always covered by the other.
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I don't know how games work, but perhaps make a random variable for the position of the damage so that you can see what damage you're doing. After getting the ASPD to do 2 hits/sec, it just becomes a black blob of text.
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Add a max number of bounces to lightening. I am in stage 140+ i have noticed that the longer i stay on a zone the more lag i get. if i watch i see huge masses of lightening jumping around cause i have 400 bounces on the skill (all skills are same level at 20k+115k=135k)
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Maybe have a way to unlock new classes. get mage to level 569 and all skills to #### to unlock a skill that unlocks a new class. can have several of these skills and some classes could require the skill to be earned in multiple other classes. just a thought but i know it will be difficult to do.
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Still extremely laggy at area 200+ http://prntscr.com/9nm3bd
Gotta do something about all the projectiles or just whack a button to hide them too in the settings.
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tips1: adding damage(str/int) is good at first, but at some point the enemy armor will be too much for you(1~2 damage to enemies) set your int/str at around 450 then add more crit rate(dex,60% crit is ok at first if ur stat not high enough, make it 100% later on) and crit damage(pow,as much as u can) to bypass the armor | tips2: looking for % stat on equip,refining sucks, ignore it | tips3: in the early game add con stat to survive(1 damage/hit is needed, drain suckz), but at some point of the game you'll need to move all of your con to agi(need around 900agi) to reach 100% evasion and you'll be pretty much invincible | archer of mage?my archer shoots more than 500 arrow a sec,it's homing and penetrate 6 enemies,explode+scatter barb on hit.. it's pretty much only need 2~3sec to clear a stage lol
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Maybe the option to move the stats/skills/inventory windows? It's kinda annoying for them to block your current HP/experience/level. Or if you could move at least some of them to the bottom left.
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This game is lacking alot of stuff.. stats on enemies, a way to soft reset and a way to win without endless hours of grinding a single level
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Is the Magic Burst of the Archer bugged? Its explosion deals surrounding enemies merely 2 damage while a normal arrow deals 12k (for me)
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I have seen a few other comments. Higher level that 60 really starts to lag. maybe put in a higher stat and exp curve for enemies instead of just adding more. I made it to 144. but lag was so bad i had to go back to 100 to kill at a decent rate. Though my bonus timer is about 15 seconds pass per 1 second of bonus.
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If you are not dealing damage you think you should be dealing remember to add points into stats that give you penetration. enemy armor really hurts damage to dont spend all points on damage alone
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Hey, I'm trying to figure out how to deal more magic damage. It says I can deal up to 9k damage but only dealing 2k damage.
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would be cool if in the higher levels not as many monsters spawn but they have higher hp and more xp due to less monsters because my computer cant handle past area 69 just too many monsters
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gotta say, I'm impressed by the way this game doesn't slow down at all, despite my instakilling enemies within mere milliseconds after they spawn :D
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This is a pretty addictive game. Though my question is.... Where is the sound? With love and care, this game can grow into something wonderful. Keep it up!
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nice little game but ballance really get's screwed once you can get a decent amount of crit chance and crit dmg...
Also it's kinda weird that it's alot cheaper to upgrade let's say lvl 50 + 50 than lvl 95 + 5
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area 207 and I can't keep on playing because it just lags sooooooooooo much it freezes my whole browser unless I pause it. way too many pewpews all over the place.
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would be nice if we could auto sell gear below XX level. that way i can get decent gear when i reach new areas without having to be active for a while.
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This is more of a idea but maybe unique items or item tiers so leather boots which you can level up then area and like studded leather boots you know? no complaints here. im very glad to see a dev who is working hard on his game, keep it up! on the balancing front the only thing is maybe make skills more useful to LEVEL there are useful but when you level them you get almost nothing, and maybe make enemies more resistant to attack later on for the people saying its too easy at later levels. but like i said keep it up!
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left my game running for a couple of hours, currently have 578k stat points.. could we maybe have something more than just 100 points at once? :D
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Area 40+ with the ranger, so much stuff flying around, the game lags tremendously, would love a way to filter out bonus effects, lower graphic, etc. Also as another note, reaching this point means I spawning so many bosses that I get over 200,000 stat points easily, I praise you for doing the 100 stats at a time, but now its reach the point that a max spend button at the very least would be much better as distributing stats as now takes a long time once again, however, the skills take no time to add in. Just letting you know how my current game is going.
The only current to reduce lag is to not show damage text on Option, i'll add the max spent button together with the new character Tomorrow or the day after, thank you for the feedback.
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Okay, I am really annoyed at how the game HAS to be the tab/browser open! please fix that or the game will get so many downvotes.. I like having the game in the background going not sitting here watching an idle game..
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The game is good, could use a ? in skills mentioning that the requirements are levels added, not including bonuses from armor.
you might have a +% all skill on your equipment, you need a 100 at base to actually unlock it, you might see if you press the skill button the level of your skill is 100(+2) or something
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I think the game needs some kind of soft-reset? Since its an idle game.
Its a really good start on something that can become a great game I think :)