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I feel like the resupply when a side runs out of ammo should come after both shot turns end, so that the second people shooting dont get good stuff on their last shot
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chippieacorn has summarized only problem with this game. Waiting for the game to end on your death is soul-destroying.
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Instant Reply and Laser are bugged, they fly higher and further than sniper/stream/etc on same angle and power, kinda annoying?
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i think there should definetly have like quest if u use a attack a certain amount of times u get experience or something
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there should be an update to let you fight against the computer and rank up but the levels you get from the singleplayer matches dont count for multipayer kind of like call of duty black ops combat training.
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Maybe have team-battles be mixed. Instead of just simply shooting the opposite side, it would require skill and precision. (eg: Now: AAABBB, (6 person TDM) then: ABABAB) Could be an option when creating a game.
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You could make classes for the weapons which are shown when you scroll over them.. so you would know if a weapon will deal only damage when directly hit etc.
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I was winning a duel against this guy. He almost has lost all is HP. At his turn, the match is stopped and declared a tie????!
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hey guys ... why do u comment so looooong and u know that no body will read it? :P ... this game is the best :D ... 5/5
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its a good game and i must say compared to last years it got so much better: just an opinion, you should add more soundtrack to the game like the main one for example its an awsome menu track but in the battle field i think there should be different tracks that way the music wont get boring.
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Turn timers are too long. Should be 15-20 sec maximum, including movement phase. At the very least this should be an adjustable setting for game hosts.
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playground (high mountain) is hiding the countdown,
weapon description with damage per shot needed,
option for friendly fire would be good (maybe even double damage to teammates),
how about maps where you can leave on the left side and enter on the right?
flying packages adding double damage or larger explosion radius were cool!