TriPop
by kegogrog
TriPop
Tags for TriPop
Description
I made a match three game mostly because I do like to play them. The only thing I dislike about most of them is time pressure.
So I made the 'skilled mode' where there is a limited quantity of energy. Limited I say? Yes. But by clever combining the gems (more than three of the same color in a row or column) energy is replenished.
When I thought about publishing I also inserted a timed mode. But, with same regaining mechanism.
Well, have fun!
How to Play
Build vertical or horizontal combinations of at least three gems of the same color.
Developer Updates
Thanks for the feedback, a drag feature is planned now.
About the graphics. Yes, I forgot to mention that there is no single graphical asset embedded in this game. Itโs purely done by code. That may explain it.
Comments
Nightblain
Feb. 21, 2011
Also, a Drag feature would be convenient. Rather than having to keep clicking, you can just drag the gem to the new position.
Nightblain
Feb. 21, 2011
I like the skill concept - I think you could take it further, though, by adding extra energy for non-random chains. Or in other words where the chained set was already on screen before starting the first set.
Juno60
Feb. 22, 2011
Would be much nicer with more interesting graphics.
urmelhelble
Feb. 22, 2011
Nice game, though I felt about as much time pressure as in other match three games.
Tactiqz
Feb. 21, 2011
Cool game, I agree with Nightblain about the drag. I like how the graphics look, very pastel looking. 4/5