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Really fun game. I've played the mobile version multiple times already. Eagerly waiting for #3 or for a toolset to make my own puzzles.
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I love this type of game and I loved the last one. This is so relaxing and just the right amount of challenge. Thank you!
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This is a very well polished game. The pieces are a nice improvement over Unpuzzle and the pace is just right. I encountered no bugs, and the finalizing touches(converting pieces when there is no additional interacting piece remaining) has a strangely satisfying feeling :) 5/5
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This game is amazing, and I am very delighted just by the style, let alone the strategy required to complete it. Though, Iḿ not suprised. I know your games obviously have a lot of potential, and you deserved that award!
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I love that it sometimes seems so hard but when you slow down and look things over you are able to pick it apart. It's very rewarding to complete each level.
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So you play Unpuzzle, and you think "Wow, what an experience! Unforgettable! Such creativity!" And then you go about your life, thinking you've seen it all. Then UNPUZZLE 2 comes barreling in here, revealing that you were wrong, that was just the warmup. The creativity train has no brakes, apparently.
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Like the first game, I loved it. I really love the creativity of this game because I have not seen many puzzle games where you have to reverse-engineer (or dismantle) an entire puzzle set. The new pieces of the game really kept things interesting because of how it makes us think about what the piece does and how to remove the piece from the level. Another thing I really enjoyed about the game was the music because it suits the game as we the players attempt to solve these wonderful puzzles. Finally, I hope for another Unpuzzle game to come out because of its wonderful creativity!
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You, sir, are awesome. Topping Unpuzzle 1 was not an easy task, but you did a brilliant job. My rating would be sixo´five (6/5), but Kong only let me do 5/5 :)
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These. New. Elements!
I love puzzle games that don't explain mechanics, just leave you to figure things out. And once you learn how each mechanic works, levels become challenging yet remain fairly intuitive. After the first game I wasn't really expecting more new mechanics, but this is a rare case of sequel being just as good/better.
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I wish I could give more than 5 stars for this great game. Well deserved the 'Best Game of March' title. Congrats and a huge thanks for gifting us, players this game. :-)))
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The new blocks are intuitive, and in the case of the explodey ones, especially satisfying! Thank you for this awesome game and I hope to see you in the Best of 2018 Quest!
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Really wasn't expecting those additional mechanics thrown in. My favorite part about it is the fact that it's not the type of puzzle where you can possibly do things in the wrong order, and end up having to restart to figure out the right order. 5/5.
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I love how the game just expects you to know or find out what to do when faced with a new obstacle, or if you're stuck it has hints to help you experiment and learn.
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At first I thought it will be like replaying number one, which I liked, but no, you really managed to make a new game with the same concept :) Usually its hard to make a follower but yes, you get my five on this one too!
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I loved it, but you really need to say what each of them do. I got stuck sometimes forcing myself to use hints especially on the first area of a new block. Over than that. is GOOD
https://www.jukedeck.com/share/33f1edd5acd50e45ee
890111561692aae4032d28b1c9c0107c6aa2d0c5edf016
(you'll have to copy each line separately, or delete space after inserting)
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I just noticed... on level 9, the piece next to the block destroyer used to be blank. Now, they made it a one way block, probably to better communicate the mechanic to the player.
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love how simple the game is, but also so very original. honestly one of the better puzzle games ive played on any site
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I really like how you (with the previous one as well) take your time to introduce new elements before you start mixing in the old ones. I also appreciate that all the special pieces were new (or at least I think they were?)
I mean you *could* have just done Unpuzzle: Now with more unpuzzling, but you spent some time on it. Kudos!
Plus the hint system is very forgiving (erm, not that I needed it of course, scoff, scoff) and the chill music makes even when you're frustrated (slightly) acceptable.
Hope to see another installment in the future.
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I'm surprised that nothing was tangled up to make it impossible to solve. Got queer eyes just by looking at some of the puzzles. I'm sure you got that too
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@del711332 Level 10 introduces an interesting interaction with the explosive block. Try moving some blocks that can't leave the playing field.
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I've played both of these a few times, and have a few things to say.
Firstly, amazing job! This is a puzzle concept I haven't seen before and it's very fun and satisfying. Both games were just the right amount of challenging to stump me for a little bit but never cross the line into being frustrating. I love that you managed to make a second game without entirely recycling the tricks from the first one. I'd also like to add that (at least to me) the second game felt a good deal easier than the first one, though that's not necessarily a bad thing.
Hope to see more games like this in the future! :D