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I like the new look, but the blocks that explode things aren't as good looking as they used to be in my opinion. A weird yellow square confuses me and a yellow triangle with a fire in the middle doesn't, so maybe just make it a fire block?
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lol people are so dumb in the comments session. I know its true be mad at me. IT IS LIKE THE GAME I PLAYED LAST YEAR ON THIS SITE.
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The last level was extremely easy, but the second to last level had my brain hurting. 5 stars from me....now for the other level pack.
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Well, I understand that you put much effort in it, but could you add an ability ti skip level-changing animation? It takes a bit too long, especially for big levels
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Your Unpuzzlers are amongst the best puzzle games on this site, for sure. Not the most challenging, but fun nonetheless. Plus, you introduce something new before things get old. Well done, as always.
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Very fun, though the locked out tiles are annoying. Best solution I can think of is to change the controls. One click to select, a second to move to a different random location among its options. It's been countless times I've cancelled it instead of moving.
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I could go on a rant on it being bad but I kinda like this game and it's sort of like the other puzzle games from earlier last year. :}
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I find the way blocks explode kind of jarring. Otherwise this is a great game, and I'm looking forward to what you make next :)
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FYI, you can get rid of the single blocks at the end by clicking and dragging, instead of clicking on every single one.
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Oh man I'm so glad some of the levels let me send those huge linked rows of blocks straight into an exploding block, thank you Kekgames
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the red circle thing you have to move first before you can move the actual block are annoying. I can see their point when they block a path of 2 or more blocks to be moved at once or be flown through etc. still it is more of a hinderance than fun.
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@greg, Medium badge idea: Complete all levels of fast mode without losing a life. We can call it "Piece-fully solved"
Nah, too much trouble for medium badge. And it doesn't work with relaxing gameplay idea, I added lives just so that players wouldn't mindlessly click through fast mode.
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Those things that are introduced on level 29 are useless. You just figure out which one you want to move, and then switch the lock onto one that can move.
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Game is pretty good, matches up to the quality of the others. I feel the mechanic where you can switch tiles could have been shown better, because it took me a bit to figure out what the tiles did.
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I randomly decide to get on Kongregate after about a year of not being on it. I can't explain to you how happy I was to see a new puzzle game by KekGames. Truly made my night