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I didn't finish 34 - but once the timer hit zero it let me go on and awarded the achievement. I feel like such a fraud - How does one finish 34 ? I'm out of hints.
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This game was a perfect blend of simple and difficult. Definitely held my interest and left me wanting more. Well done!
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I liked the earlier games more, when the mechanics were simpler and you could do more with them. In this one, there are less choices to solve the problem, which makes it less fun when I look at the screen and see a jumbled mess.
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I liked it, 5*. I do not like when a game gets too complicated only by using several different puzzle mechanics on one level, this game almost crossed that border near the end, but I managed to solve them all :) I like that you can not fail a level by making a wrong move in the middle of solving so you have to start again.
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The game mechanics make absolutely no sense. I'm clearing puzzles by just randomly dragging the pieces because it doesn't matter what they are connected to or not. Like how did this even get a badge? You just click and drag to clear the screen with absolutely no rhyme or reason.
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This resembled a lot another game I played before with slightly better graphics and a few new mechanics. Overall, great game.
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I really love how these games introduce new elements individually and then bring them together in harmony.
But the real most satisfying thing? Those pesky superfluous locked blocks / immovable ones that you get to explode when you clear a board.
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pretty sure level 31 is bugged. I managed to click top middle one and it flew into yellow piece and smashed itself. even though there was a piece between
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Its ok, but I'm having a lot of problems actually clicking the squares. They flash, and then I can't drag them.
I love the other games you have, but this one doesn't want me to move the pieces :(
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I personally prefer the relative simplicity of the previous games. Some of these levels (looking at you, 22) are outright tedious, and the overlapping icons/indicators make it hard to tell what's even possible at times. Still pretty solid.
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Second to last level was the hardest. Final level was pretty easy after that. Love these games, really different and fun
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Love the game - have played it a lot both here and on my iPhone. One thing, tho - another reviewer is right that swapping blocks is tedious. (Locked blocks is fine.) Still, glad to see some new things, even if they don't quite pan out to be perfect.
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So the full version is only available on a phone or tablet?
That REALLY sucks, for those of us who don't have either.
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I just found Unpuzzler on Kong. It doesn't play well for me on Kong but I managed to get thru it on fast mode. I own this game on my iPad and iPhone love it...all 250 levels in both modes. A favorite game.
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I loved the game, but found the switching between inactive and active blocks a little tiresome. Loved the extra mode, beat the game within a few days of casual play. Awesome game as allways.
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Honestly, the quality of the puzzles in this game are so far below the level you've demonstrated in previous editions of this series that it's saddening. The two main mechanics relied on in this game (swap blocks and locked blocks) are both pretty underwhelming. Neither brings any real depth to the puzzles as much as they just force a lot of tiresome slogging. You had a whole arsenal of mechanics from previous games that you could have brought to bear here, but your decision not to is... disappointing.
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This was still a fun experience, but I found it to be a bit lacking compared to the earlier games. It took too long to get to the new mechanics, causing the game to feel like it ended too quickly. This may be remedied by the mobile version, but some more levels in the kongregate version would have been appreciated.