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it would be cool to put a reserve on the lumber that can't be used when your refining you dont have to reset your workers everytime. It would be be also coll to make the arrows a shortcut to the lumber so you can do quick switching
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I am getting a error saving file:error error #2130 which makes the game unplayable, has anyone ran into this issue and if you have is there a way to fix it?
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When I am converting clay to coal, I usually leave workers on it and leave. It would be cool to have an option to remove workers when I have a certain amount converted instead of needing to come stop it before it converts everything
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I love this game, I play it on mobile too but I found a glitch with the lumber supply and haven't tested it with anything else because I'm still at the early stages of the game. But what I found is here https://prnt.sc/hzx7s5 . I have the steps to triggering this glitch.
1. Start gathering wood.
2. Have a worker finish a lumber yard or get more max wood from level ups.
3. Click till you get max wood.
4. This https://prnt.sc/hzx7s5
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Looks like having the game running for hours in the background slowed my ships way down because of lags on my busy pc. Too bad, now they don't return by the time i had expected. Or is there another reason?
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Captains log day 3: "After traveling over 1,000,000 meters in our non-motorized boat and somehow not sinking after countless shark attacks on this rough and stormy ocean our treasure map lead us to a grand chest just to disappear after unlockng it with a treasure stone that only cost us 4 priceless gems"
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Nice graphics and feels nice to play, but GUI realy needs improvement. When playing you constantly switch between screens and slide things in and out of screen to check your resources or workers - it feels realy disorientating. In my opinion a lot of screens could be merged (like seeing stats of all boats on single screen) and resources could be allways visible at the to of screen with buttons to click them and manage workers. Its realy interesing how simple idle game can be changed by trade and exploration.
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I also lose all my gold on the casinos. This would be a good early game tool to play a real game like 21 by betting the gold I have in exchange on winning a hand and doubling my money.
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Having issues open chests. And you have to multi-click vs just hold down click to multi-click making it difficult to open. Should also have a percentage bar next to how likely the lock will open each click (and likelihood should rise and randomize) this will keep players clicking then getting bored of it and leaving, as I have done.
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A few extra days would be nice for this event..or at least have it so if we started it, we can finish it without failing. Because even with these boosts, it's not enough for latecomers who just found this game yesterday.
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well I dont know what this boost for magic is going to be but i hope its something good like 10x because as it stands there is no way im going to finish the last workshop with 5 days left. Still need 500k magic and thats hoping I wont need alot of magic to make presents.
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So you need a 3D GPU to play this game and you cannot run on 64 bit FF.
ARE YOU KIDDING ME DEV? 3D calls on a simple 2D game - SERIOUSLY?
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the tutorial doesnt teach anything forcing someone to click something is the most mindless thing and doesnt teach them a thing its annoying and demotivating
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For the christmas event, magic is a major bottleneck. It will take a week to get the magic requiered for the last building (even with the upgrades along the way). All the other resources can be done in a day or less
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even when i use one worker for my ship, which can only hold one, three are taken out of use- why even bother leveling up how many workers i can have, if there's never the full amount to use?
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The game does not work for me. After loading to 100%, I only get a white screen. Seen with Flash Player v27.0.0.187 on Firefox for Linux.
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Outstanding idea!!! Love this game! Thanks a lot!!!
Found a bug: during level up of basic galey to advanced galey - old mast doesnt disappeared during transition to two masts.