Under rating threshold (hideshow)
Loved it
Perhaps add node modes(like you can remove it's ability to send ships for 10 seconds, but builds them 50% faster or something). Would add some uniqueness to it.
Under rating threshold (hideshow)
Finished it. It REALLY helps to just take a break once it starts getting boring. I came in and just wiped the last 7 levels without any effort after said break.
Under rating threshold (hideshow)
To the people who complain about how fast the computers are: THERE'S A PAUSE BUTTON, TRY USING IT. You can make decisions while the computers sit there and wait for you to finish your think break.
Under rating threshold (hideshow)
It's been done but it's still fun. Currently stuck on level 17. Oh, and to the people who claim it's a rip off: I'll listen to your whining when you show me the "original" from this genre.
Under rating threshold (hideshow)
yellow is a pain i like this game... simple in design, easy to learn difficult to time correctly but not impossible for those with patience... 4/5
Under rating threshold (hideshow)
I'm on 27, restarted for nearly 45 minutes. I can usually overtake red just fine, but by then, yellow has amassed 400 or so units and takes me one by one.
Under rating threshold (hideshow)
REALLY dumb first off, its not original. second off, it could at least have good particle effects, third, it needs a feature its clone don't have in order to deserve a good vote (2/5)
Under rating threshold (hideshow)
WOW!!! Cannot believe I am that dense to take so long to figure out the secret to level 24. Pretty easy when you actually take a step back and think.
Under rating threshold (hideshow)
SKy, the first level is the tutorial and there are no enemies. The second is really really really easy. If you can't do it then you should find another game ;)
Under rating threshold (hideshow)
Definitely a good difficulty for a flash game. I don't like games that I can just rush through in 15 minutes. Level 24 and 27 were the hardest for me, there is so much micro managing that needs to go on to beat yellow...
Under rating threshold (hideshow)
hate this game, cant even do the first level. i just get obliterated. they can seem to send out streams of 20s while mine can hardly load up 10. fail of a game 1/5
Under rating threshold (hideshow)
Please either change it or make an option to change the colors of your opponents, because I can't tell the difference between me and yellow planets, which means I keep getting killed from what I think are my planets.
Under rating threshold (hideshow)
@wedlock: That's only because it's not cautious. It's a planner. It attacks you cause it knows you'll be after it. Red just blitzkriegs people.
Under rating threshold (hideshow)
not that hard, I got stuck for a while on 17, but if you just keep restarting, the A.I. goes for different planets each time. Eventually you can find a way to win.
Under rating threshold (hideshow)
fun game, fairly simple game, just one issue(needs different colors) im color blind so a suggestion being pick better colors, let user pick color, or make color intensity option for color blind.
i made it to the last lvl but i cant do it cause it looks like im winning but its not me its yellow
Under rating threshold (hideshow)
Well it doesn't help that half of the game is luck. It all just depends on what comps gang up on who, and how fast they do it.
Under rating threshold (hideshow)
u guys serious? this game aint impossible, just keep trying... i thought this one to be one of the best of its kind, due to its quick nature and difficulty!
Under rating threshold (hideshow)
The AI is actually kind of fun, though frustrating. Red/blue love to gang up on me, but while they do, yellow sneaks up on them from behind and takes over. :3
Under rating threshold (hideshow)
Only a few levels were actually tough. I beat the game, lost only 5. I still stand by "this game is a piece of crap copy" statement. Still 1/5
Under rating threshold (hideshow)
I'm gonna give a 2/5 for the simple reason of how when it says you have z number of units, you really only have x-1 or whatever the rate of increasemnet is. An example is when I have my units at 13+3 is send them to capture a 10+1 building. It really only sends out 10+3 units. This gives you a huge disadvantage because the computers don't have this problem. If it says 19+3, then it will send out 19 units. On the other hand, for me it would have only sent 16 units. Very Corrupt.