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Comments for Mars Colonies Demo

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santifrey

Jun. 19, 2013

Under rating threshold (show) i rated this 3/5 buut cus you listened to what we said and gratly improved the game byy doing so i give it a 5/5

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(1)

ABasque

Jun. 19, 2013

Under rating threshold (show) I need more levels and wish i could get the last two achievements!

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(2)

VladimerPootis

Jun. 19, 2013

Under rating threshold (show) i just figured out that you have to put cables on certain sides of a building. fuclk that just let me have a cable near it and let it work

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(0)

Fosite

Jun. 19, 2013

Under rating threshold (show) Living quarters do not seem to provide oxygen or food, my colonists still go to the Hydroponics or the oxygen station.

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(0)

toshe

Jun. 19, 2013

Under rating threshold (show) the concept of the water and energy wires is sick. Ruins the whole experience. Sorry , 1 from me.

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(0)

nosajimiki

Jun. 19, 2013

Under rating threshold (show) Yes, it's like the old "Lunar Commander" game, but with combat. I love it.

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(0)

Deadaim504

Jun. 19, 2013

Under rating threshold (show) Only problem, I have plenty of food, but my colonists won't eat it, just resign due to hunger

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(0)

angrybyrdz

Jun. 19, 2013

Under rating threshold (show) one of my favorite games on kongregate i don't care what other people say this is a great game hope the developer sees this comment.

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(0)

sparkythespaz

Jun. 19, 2013

Under rating threshold (show) i like this game, i find it simple... yet fun

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(0)

Hagen_of_Athenry

Jun. 19, 2013

Under rating threshold (show) Really a great game! It takes a little to get used to the pipe system (took me 3 missions to find out I can build electricity on top of water) but then its fun for much more time than the average game! Great job, rotating buildings would be nice but fix ports make sense to me.

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(0)

xmichaud

Jun. 19, 2013

Under rating threshold (show) It would be nice to known our production/usage rates for food and oxygen. would make it easier to determine what to built, when.

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(1)

DrgGrog

Jun. 19, 2013

Under rating threshold (show) Completely unplayable due to the pipe system.

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(0)

Muad80

Jun. 19, 2013

Under rating threshold (show) Really nice game, but i could be so much more, thanks for the recent updates, i hope you guys keep updating the game and make it more interesting, i normally have enough when i have all the buildings 2 power and 1 water and no more then 10 colonists, that's all you need to clear every map. You don't even need the research center or the storage :S Add some more resources on the map which you need to complete projects for earth, like a rocket with rare minerals, or a big bio dome, so we have more reason to explore the map further in search of those resources. Add more buildings that use water, some more challenging enemies would be nice, an armory, gardens and entertainment for your colonists, etc. just make it more interesting.

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(2)

Ramram616

Jun. 19, 2013

Under rating threshold (show) fun game but has the problem of not controlling where your cables go

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(0)

Partridge

Jun. 19, 2013

Under rating threshold (show) It's slow and choppy. I think you have buffering issues. Otherwise seems great.

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(0)

12345678901

Jun. 19, 2013

Under rating threshold (show) the workers won't even do as i tell them to

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(0)

lolzhithere

Jun. 19, 2013

Under rating threshold (show) +8 energy connected directly to a power plant and 40 metal and my componet factory says it needs energy

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(1)

mlstdragon

Jun. 19, 2013

Under rating threshold (show) My colonists went on strike, apparently, and are refusing to build anything. I've the wiring and the pipes laid out for the hydroponics, but they are simply not building them. I have all the materials, its simply not being built.

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(1)

destroyer57345

Jun. 19, 2013

Under rating threshold (show) How do i deselect something...

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(-1)

911900

Jun. 19, 2013

Under rating threshold (show) if the guy says "don't skip" then the creator shouldn't put the skip button

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(0)

Albujerky

Jun. 19, 2013

Under rating threshold (show) Is there an easy way to unselect a new building?

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(0)

xmichaud

Jun. 19, 2013

Under rating threshold (show) Wow. level 3. Space pirates killed all my guys, and I have no "science"

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(2)

csdani84

Jun. 19, 2013

Under rating threshold (show) Too small default window - I suggest making the window twice this big.

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(0)

Drayfus

Jun. 19, 2013

Under rating threshold (show) one word (or three) multiplayer.

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(-1)

jimbobbeng

Jun. 19, 2013

Under rating threshold (show) @Glucharina .. yes that is what happened, I ran out of metal and kept buying more... It was getting used up by my component factories but I really didn't understand what was going on... Tutorial could use a few extra screens like "this is water under ground, this is metal under ground, you can build things without the required m and c, it shows here etc. etc."

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(1)

Peace_buyer

Jun. 19, 2013

Under rating threshold (show) Those Pirates are freaking thugs.

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(1)

Grinder09

Jun. 19, 2013

Under rating threshold (show) This games building premise reminds so much of Dwarf Fortress. 4/5 :)

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(2)

TheYfiles

Jun. 19, 2013

Under rating threshold (show) is it just for me or you can't load a previous game to continue where you stopped ?

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(3)

Superdupercat

Jun. 19, 2013

Under rating threshold (show) I always get a bit nervous when I cross the electric wires with the water pipes...

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(26)

BoNaFiDeOuTkAsT

Jun. 19, 2013

Under rating threshold (show) i'm been sitting here for a while now. but... they aren't building. WHY AREN'T THEY BUILDING!

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(3)

djmanwild

Jun. 19, 2013

Under rating threshold (show) good game though some things need to be added.

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(1)

mbell7228

Jun. 19, 2013

Under rating threshold (show) Good game. I was rarely addicted.

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(0)

awesomespartans

Jun. 19, 2013

Under rating threshold (show) awesome

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(0)

Yssel

Jun. 19, 2013

Under rating threshold (show) needs some sort of speed up button for when you run out of science

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Psychotrope

Jun. 19, 2013

Under rating threshold (show) Great concept with multi resources and different skill levels. I would like to see this taken further.

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(0)

Moonfrost

Jun. 19, 2013

Under rating threshold (show) For teh science!

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(0)

Vieze

Jun. 19, 2013

Under rating threshold (show) Y no fullscreen?

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(0)

Todeskiller

Jun. 19, 2013

Under rating threshold (show) I Agree with Azgara, but i still enjoyd this one, great work 5/5

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(0)

Howitzer21

Jun. 19, 2013

Under rating threshold (show) One thing I'd like to point out is that there needs to be more of a tutorial at the beginning. The tutorial character is spending all that time to just sort of goofing off and not really explaining anything, and a lot of pretty important details about just the basic instructions are not even getting covered. It might seem, for example, like it's not important to briefly mention that you have to be able to actively view metal component locations before placing an extractor on top of them...until you try to demolish the geo radar that's displaying them in the first place, just to make room for the metal extractor. That example was pretty easy to put two and two together and figure out anyway, but some of this stuff takes a lot longer to get past. Less goofing off in the tutorial, more time actually explaining things please.

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(2)

DrCron

Jun. 19, 2013

Under rating threshold (show) Good game but the execution is a bit flawed, metal in the ground should last a bit longer, rotating buildings would be a big plus, or being able to schedule building in stages then execute the stages as resources are generated. As for the story, collecting "science"? Hmm, how bout there is a nano-plague eating Si based electronics so everything is GaAs based. Add a macguffin of naturally occurring high purity GaAs crystals and you have your collectible "Science".

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(1)

Sierra112

Jun. 19, 2013

Under rating threshold (show) Sometimes my worker just won't build the final fields of an electric connection... would like to assign them to a site.

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(-1)

MasterThrawn

Jun. 19, 2013

Under rating threshold (show) Building rotation would be a great addition.

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(0)

Killalot95

Jun. 19, 2013

Under rating threshold (show) In the middle of a battle, 2 of my men decide to go to bed...

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(-1)

Clebardman

Jun. 19, 2013

Under rating threshold (show) Looks like someone played a lot of C&C Tiberian Sun (music, graphsms) and Earth (piping) ;). My only complain is that piping slows the game a lot in the current state. It could be solved in differnt ways : being able to rotate buildings (but that may involve a lot of work), being able to connect from any side of the green or white square (basically the same with 0 work involved, I love this one), less expensive piping, water pump/metal extractor area increased by 1 or water/metal amount increased (not forced to rethink your system every minute). Overall, 5/5

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(1)

appaman

Jun. 19, 2013

Under rating threshold (show) Could use improvements on : Zooming, usage stats, single unit control and rotation of building (in build mode). However, even without the improvements 5/5 , great game

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(1)

orkid

Jun. 19, 2013

Under rating threshold (show) a fast forward button would be better. nice game anyway!

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(0)

Ananasboat

Jun. 19, 2013

Under rating threshold (show) It's super frustrating when you assign roles, and no one does them. People kept leaving because no one was building pipes, and everyone was mining. No, we have 500 "Science!" I told you to stop. Lance, I hired you because building is your thing! Do what you're told! God this is annoying.

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(0)

Glucharina

Jun. 19, 2013

Under rating threshold (show) @jimbobbeng: You probably ran out of metal or components.

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NicolasA63

Jun. 19, 2013

Under rating threshold (show) Need to rotate. Need to understand the signs on the maps.. but love it!

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jimbobbeng

Jun. 19, 2013

Under rating threshold (show) I was enjoying this game... I got to the component mission and for no reason that I can think of, my colonist just stopped building... They wouldn't build power lines, power plants, storage.. NOTHING. No indication why and no way to resolve. I had a lot of all the resources.. I ordered resources to be sure that I had some of everything (I had a ton of science due to not be able to do anything other than mine.) I set all my colonist to BUILD / REPAIR job only... no difference, they just ran around ignoring all the buildings that we ready to build... BOOO :(

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(2)

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