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Comments for Mars Colonies Demo

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hardgravity

Jun. 22, 2013

Under rating threshold (show) I think we should be able to sell resources

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(2)

killeron32

Jun. 22, 2013

Under rating threshold (show) it takes like 10 clicks to actually select something, wheres the quality button?

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(2)

Nameless707

Jun. 22, 2013

Under rating threshold (show)

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(-5)

dtak

Jun. 22, 2013

Under rating threshold (show)

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(-5)

death_role40

Jun. 22, 2013

Under rating threshold (show) those raiders sure are annoying

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(2)

DavidM165

Jun. 22, 2013

Under rating threshold (show) Finished the game. Several achievements not achieved, but since I have no clue what they are, I'm not seeing the appeal of continuing to play.

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(0)

troglodytic

Jun. 22, 2013

Under rating threshold (show) Once you get to the hostile missions, not having the ability to yell specific orders at these peons is what gets them killed. This game would be 5/5 if not for the hapless colonists, mining in the last places they should be.

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(3)

Cezar55

Jun. 22, 2013

Under rating threshold (show) Third mission bug. Water pipes not working.

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(0)

zzman0

Jun. 22, 2013

Under rating threshold (show) didn't save... why??

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(1)

setheral

Jun. 22, 2013

Under rating threshold (show) Wololo

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(1)

DRC100

Jun. 22, 2013

Under rating threshold (show) I don't understand how to do the 3rd mission, the Pirate keep invading and killing everyone...

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(3)

Ryoneko

Jun. 22, 2013

Under rating threshold (show) Bishop Weyland... wow... I laughed so hard when I read that 'worker' of mine died....

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(0)

bagtik

Jun. 22, 2013

Under rating threshold (show) needs a save feature during missions...

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(5)

klop_123

Jun. 22, 2013

Under rating threshold (show) more levels more levels more levels

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(1)

DannyP9

Jun. 22, 2013

Under rating threshold (show) Sorry to spam, guys check out my Youtube Channel NovaDigitalStudios, I do a little mini playthrough/review of this game, hit up my channel for some casual review vids if you like that (y)

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(-2)

catfish

Jun. 22, 2013

Under rating threshold (show) to small...need zoom...

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(4)

signinginislame

Jun. 22, 2013

Under rating threshold (show) 1/5 for cables and pipes

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(-1)

galmacky

Jun. 22, 2013

Under rating threshold (show) Probably one easy solution to cable & pump problem is to deploy water source on your left and electronic source on your right.

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(0)

desciclope666

Jun. 22, 2013

Under rating threshold (show) just me or my assistence was going to say "everypony"?

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(0)

MrMamn

Jun. 22, 2013

Under rating threshold (show) At first I didn't understand how anything worked, but when I learnt my way through the missions I realised it's a really fun game - and there's so much potential for this! I would welcome more buildings and more varied mission objectives!

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(0)

maza34

Jun. 22, 2013

Under rating threshold (show) I like it but it's tooooooooo slow ! And I'd like to be able to rotate the buildings to connect them to pipes.

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(0)

400asa

Jun. 22, 2013

Under rating threshold (show) The colonists go to their death even when the guard job is deactivated, I like the idea that we don't control them directly but the random aggro makes it very frustrating.

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(1)

fernandocoelho

Jun. 22, 2013

Under rating threshold (show) this game is too confusing and there is no explanation of the cable system; so that i could know where the power/water cables connect to the buildings and even when ordering the colonists to collect minerals, they only keep wandering off and doing nothing

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(1)

aleutianislands

Jun. 22, 2013

Under rating threshold (show) Okay... been playing it for a while and I'm getting it. There's a lot going on, took me a while but I'm liking it.

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(1)

Andreyt8

Jun. 22, 2013

Under rating threshold (show) Suddenly my colonists stop building, for no reason. I have resources and people wondering around...

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(0)

droops

Jun. 22, 2013

Under rating threshold (show) Random maps would be awesome.

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(5)

ImSecretlyAPlum

Jun. 22, 2013

Under rating threshold (show) Begin*

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(0)

ImSecretlyAPlum

Jun. 22, 2013

Under rating threshold (show) Nevermind, you DO need the metal and components to being building procedure, i thought it took it away as soon as the pipes, and buildings were placed, great game.

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(0)

ImSecretlyAPlum

Jun. 22, 2013

Under rating threshold (show) My colonists are not building anything? I have 10 colonists, enough resources and such, but the're not building? Or do i need the components and metals for it to begin building?

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(1)

Macdallan

Jun. 22, 2013

Under rating threshold (show) Has potential, needs work. Music is super annoying. I had colonists leave hungry when food is at 14. All of them left within a second or two. Power/water lines are annoying but I understand the concept. Game screen WAY too small. Consumption rates versus production rates would be useful to see. Buildings should show +x for amount of water, metal, food, etc. that they produce.

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(1)

odideph

Jun. 22, 2013

Under rating threshold (show) I gave it 5 stars because it's pretty rare to see RTS on Kong. BUT! This game needs: -Weapons upgrades; -Research center able to actually do any kind of research; -Being able to dismiss a colonist in the "Hire" screen, if you want to see other prosals without having to hire him; More building upgrades, not just bunker and medthing. I noticed you updated it so keep up the good work and fix these things or put them in the sequel. That will be another 5 from me.

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(1)

PoopLoops

Jun. 22, 2013

Under rating threshold (show) How do I turn off music?

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(0)

allendraco

Jun. 22, 2013

Under rating threshold (show) Note: pipes can overlap each other, for those who didn't notice.

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(0)

EvilTwinCZ

Jun. 22, 2013

Under rating threshold (show) I build a Research center, because my Control center was constantly processing 6+ minerals. The result is that Control center is empty and all work is done by Research center. *Facepalm*

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(-1)

EvilTwinCZ

Jun. 22, 2013

Under rating threshold (show) A colonist just resigned. Reason ... hungry ... Food stock ... 10. ??????????

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(-1)

DRC100

Jun. 22, 2013

Under rating threshold (show) Also It would be nice if a building could operate at fraction power. For instance, if I have a building that need 3 power and 3 water but I can only supply 2 power and 2 water, that building should be able to produce 66% of normal output or 2/3.

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(3)

DRC100

Jun. 22, 2013

Under rating threshold (show) It would be nice to see how much mineral/food/water/oxygen etc. that are being produced at once. I played for 30 minutes only to realize that I forgot to make a Hydroponics farm, so I have 0 food....lovely.

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(2)

justjact

Jun. 22, 2013

Under rating threshold (show) The addition of a sandbox map would be great. Much larger playing space without a time limit or mission objectives. The game has a lot of potential and is quite enjoyable. Can't wait to see a future instalment.

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(2)

katten__elvis

Jun. 22, 2013

Under rating threshold (show) you are listening to peoples comments :DD 6/5 stars

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(-2)

Draconis_Maximus

Jun. 22, 2013

Under rating threshold (show) terribly laggy

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(1)

fireforce8

Jun. 22, 2013

Under rating threshold (show) Everypony, good reference.

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(-1)

012345678893

Jun. 22, 2013

Under rating threshold (show) fantastic game, only one thing i miss: MORE LEVELS :D

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(3)

nervous

Jun. 22, 2013

Under rating threshold (show) one raiding party took out 7 guys and my outpost :(

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(0)

squirrelbait

Jun. 22, 2013

Under rating threshold (show) Looks like someone was a fan of Outpost 2

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(0)

Urfang

Jun. 22, 2013

Under rating threshold (show) The area where the water and metal extractors mines is 2x2 or 4x4 squares?

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(0)

dash177

Jun. 22, 2013

Under rating threshold (show) cool game, hope u make more mission!

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(0)

XdarkjanryX

Jun. 22, 2013

Under rating threshold (show) This game Take ForEver to Complete the Mission

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(-2)

Ninetail81

Jun. 22, 2013

Under rating threshold (show) very nice game, but too short

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(2)

VladDorgan

Jun. 22, 2013

Under rating threshold (show) Love this game, can't really criticise it.

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(1)

bulmenater

Jun. 22, 2013

Under rating threshold (show) oh yeah and a sandbox mode where everything is unlocked and you do what you want would be awesome

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(1)

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