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Comments for Mars Colonies Demo

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swordmonger

Jun. 19, 2013

Under rating threshold (show)

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(-5)

schmirk

Jun. 19, 2013

Under rating threshold (show) this is actually a lot of fun. sim city x starcraft. strategy to get resources built in the right order is a plus. The little laser fights are cute and if the kinks are smoothed out (ie. only one direction to place buildings when piping is already at the back side) it would be fun to see a 1v1 or 2v2 competition version for kicks.

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(2)

louis1111

Jun. 19, 2013

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(-5)

Blue0Dwarf

Jun. 19, 2013

Under rating threshold (show) Maybe remove the default 2 workers not starting with the 'Harvest' option on. Players just beginning aren't going to notice that two of their guys are essentially doing NOTHING most of the time. Also, this game left me wanting more. Add more levels please :D

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(3)

aquajag

Jun. 19, 2013

Under rating threshold (show) So far, this game isn't very fun. I've had to restart the second level multiple times, because I can't figure out what I need to build. i run out of resources, but have no idea how to regenerate them. So then I have to restart, to guess what order to build random buildings in. And of course then I have to figure out this stupid piping...

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(0)

Alcatraz5

Jun. 19, 2013

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(-9)

aquajag

Jun. 19, 2013

Under rating threshold (show) It's kinda hard to tell where I need to put pipes...

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(3)

Dracus_Dakkrius

Jun. 19, 2013

Under rating threshold (show) It's like dwarf fortress, on mars.

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(2)

Alcatraz5

Jun. 19, 2013

Under rating threshold (show) this game sucks. I can't get pasted the 3rd lvl cause my workers won't do what they are supposed to do. They make it way to hard

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(0)

undefiler

Jun. 19, 2013

Under rating threshold (show) Great game. 5/5. Some things you could add might be: -pay some science to refresh colonist hire list, sometimes the choices suck -rotate buildings -better idea of how much food/oxygen is being consumed/produced

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(1)

endrews

Jun. 19, 2013

Under rating threshold (show) full screen would be nice, cant see shit.

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(2)

Kirbyroth

Jun. 19, 2013

Under rating threshold (show) Sell resources will help i lost all my colonist to space pirate raid and had point to hire anyone.

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(0)

jzpboy

Jun. 19, 2013

Under rating threshold (show) On the second mission, at one point my colonists are unable to finish building my pipes.

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(0)

PancreasOTBW

Jun. 19, 2013

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(-4)

bigdaddynwa

Jun. 19, 2013

Under rating threshold (show) massive improvments made. can now specify where to mine from and the electrical and water connections are much easier to read now. great job

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(1)

Azgodeth

Jun. 19, 2013

Under rating threshold (show) awesome game so far, but why bother with output pipes at all? if we cant rotate them it leaves out alot of possibility. why not just allow pipes to attach to a building from any angle? then you could build over existing lines, by using the building as an extension. less clutter, less money spent on little things like rerouting around buildings, more time to spend money on important things, hence speeding the game up considerably.

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(2)

TeSwordinator

Jun. 19, 2013

Under rating threshold (show) Is it just me, or was there an MLP and/or Internet Box reference in the first level...

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(2)

pigbrane

Jun. 19, 2013

Under rating threshold (show) Wish there was a way to rotate the screen or the buildings. A zoom in and out would be awesome. Besides this awesome game, lots of fun.

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(1)

CecilWidowmaker

Jun. 19, 2013

Under rating threshold (show) I caught the almost everypony.

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(2)

Xealgraphat

Jun. 19, 2013

Under rating threshold (show) Ahhh! What a nice day to live on Mars... I'm just so damn hap... what? Raiders landed where? Bobs Dead? What!?

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(4)

Flame73

Jun. 19, 2013

Under rating threshold (show) rotating pipes will help

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(0)

bwc153

Jun. 19, 2013

Under rating threshold (show) It seems sometimes power doesn't flow to a building despite it being connected, is there some sort of max range or something on the wires?; Yes I do have enough power for the building.

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(0)

Xorker

Jun. 19, 2013

Under rating threshold (show) The only thing for me that is letting me down is the colonists ai, they keep randomly getting killed, which can lead to a mission failure

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(1)

dudusancho

Jun. 19, 2013

Under rating threshold (show) Tip, never stall too much on instructions, makes me wanna give up.

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(2)

Megamonkey24

Jun. 19, 2013

Under rating threshold (show) Really cool look but seemed very complicated even with the tutorial.

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(1)

carlgrindley

Jun. 19, 2013

Under rating threshold (show)

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(-6)

Dalno

Jun. 19, 2013

Under rating threshold (show) no the most annoying is you cant play then when you can you have to right click then regular click to place buildings and get through chats with the assistant

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(-1)

AbelD5

Jun. 19, 2013

Under rating threshold (show) why are my colonists refuseing to work

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(2)

sirin

Jun. 19, 2013

Under rating threshold (show)

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(-7)

Chryogenetic

Jun. 19, 2013

Under rating threshold (show) Love the game. Needs to be a little bit longer and the controls for the colonists need to be debugged a little, but other than that, great game!

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(2)

DashRaptor

Jun. 19, 2013

Under rating threshold (show) Uhm... Maybe I'm stupid or something, but where's the bit to save your game? >_>; Every time I reload, I have to start over. Makes achievements and later levels kind of pointless.

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(3)

gorbadoc

Jun. 19, 2013

Under rating threshold (show) @Shazbut, hit esc or click the Menu button in game (top left), and the Music and Sound FX icons will appear at the top right; click them as you like.

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(0)

gorbadoc

Jun. 19, 2013

Under rating threshold (show) @Shazpool, hit esc or click the Menu button in game (top left), and the Music and Sound FX icons will appear at the top right; click them as you like.

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(0)

nikarius117

Jun. 19, 2013

Under rating threshold (show) Well i hired someone named Christopher Pool...

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(1)

shazbut

Jun. 19, 2013

Under rating threshold (show) Needs music/sound controls in game (if they're there already, I can't see them), as well as on the main page.

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(1)

kezerb

Jun. 19, 2013

Under rating threshold (show) Would like either a quality setting or save mid misson option because my laptop likes to overheat -_-

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(1)

TDG123

Jun. 19, 2013

Under rating threshold (show) watching colonists randomly wander around is really frustrating

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(2)

rathag

Jun. 19, 2013

Under rating threshold (show) What about saving the game? I finished a couple of missions, then had to put it down, and the game made me restart from the beginning. WTF?

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(4)

Sciamancer

Jun. 19, 2013

Under rating threshold (show) Everypo- *cough* everyone does that. (\ ?

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(2)

Jaziroth

Jun. 19, 2013

Under rating threshold (show) Why can't I turn down the sound???

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(0)

PiX010

Jun. 19, 2013

Under rating threshold (show) Great game! 5/5, and I'm very sparingly.

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(1)

jinxer1

Jun. 19, 2013

Under rating threshold (show) the game is bad or good

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(-1)

Superdupercat

Jun. 19, 2013

Under rating threshold (show) This game has so much potential, yet requires extreme micromanaging like pipelines and straying units. For newer players, you'd have to figure out what works with what, and how you should build things. Maybe a tutorial level or a sandbox mode for players to experiment, with a build tree map?

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(1)

diceydee

Jun. 19, 2013

Under rating threshold (show) Ordering units around is a bit of a ballache, but otherwise, not bad.

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(0)

wiflare

Jun. 19, 2013

Under rating threshold (show) a tip for new players: water/energy pipes CAN overlap.

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(0)

Meatpie_SS

Jun. 19, 2013

Under rating threshold (show) Well, once I understood that I was supposed to connect the pipeline to specific places on the buildings, I got past the first mission. That ought to be in the tutorial, surely? For the second mission, I have absolutely no idea why my people won't finish hooking up the Oxygen Station to the networks, the pipes are just sitting there unbuilt. I think there's a good game trying to get out here, but I don't understand how to get at it.

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(1)

joebug

Jun. 19, 2013

Under rating threshold (show) Science points are erratic ...

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(1)

gorbadoc

Jun. 19, 2013

Under rating threshold (show) I'm going to refrain from rating this game until the water/power linkup system is made clearer.

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(1)

cobaka

Jun. 19, 2013

Under rating threshold (show) Don't we need pipes for oxygen? Or is there a system for moving that around that doesn't work for water?

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(1)

Guy49

Jun. 19, 2013

Under rating threshold (show) spent 30 minutes trying to get my water supply's online... attached both cables and pipes to them... I am irritated

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(1)

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