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Comments for Dungeon Defender

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abdulzz

May. 19, 2008

Under rating threshold (show) it to cool and i love to be really bad

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wacek_1984

May. 19, 2008

Under rating threshold (show) Great game!! Plz add mapmaker:D

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howler200

May. 19, 2008

Under rating threshold (show) i have to agree, it is a "lesser" strategy defence game. Annoying music.

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JTtheGhost

May. 19, 2008

Under rating threshold (show) Great game, but i'm starting to think level 7 on hard mode is impossible -.- is there some way to contact you?

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codyhess

May. 19, 2008

Under rating threshold (show) I dunno how it is for strategy, but maxing out your avatar is 2xfun.

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Sicosamo

May. 19, 2008

Under rating threshold (show) great game, it remembers me Dungeon keeper. 4/5

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inka

May. 19, 2008

Under rating threshold (show) 5-5 love how u get 2 be evil

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eshian

May. 19, 2008

Under rating threshold (show) Needs badges then it's perfect.

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apelhitam

May. 19, 2008

Under rating threshold (show) excelle3nt! fav, 5 5 ,badges and second to MD:BoD only!

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Zakhep

May. 19, 2008

Under rating threshold (show) Just kidding

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Zakhep

May. 19, 2008

Under rating threshold (show) Jabor is 9 years old!

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ruckus

May. 19, 2008

Under rating threshold (show) pretty good game, i got stuck at lvl fives wave 50, you should make it so you can reset your specs at any time though

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killutilludie

May. 19, 2008

Under rating threshold (show) fun game. took me a while to figure out how to beat VII on hard, but I got it. Wanted to say thanks for making a unique last level, its always more satisfying when the last level is unique and the final creep is challenging.

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Quicksilve

May. 19, 2008

Under rating threshold (show) Nice game we have here, please add more levels, maybe up to we can complete the talent tree. Is a future 10/10 when the badges are up. :)

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drydorn2

May. 19, 2008

Under rating threshold (show) Freeking sweet game! Its Dungeon Keeper by Bullfrog, but since that is an old dos game and hard to get running, this is a perfect little port. Nice job!

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BatAttack

May. 19, 2008

Under rating threshold (show) It would be nice to know how much of a bonus special buildings are offering - academy, gym, altar, etc. Right now the window for monster stats is difficult to read, and pretty unhelpful.

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gimmy777

May. 18, 2008

Under rating threshold (show) Wow. I wasnt excpecting this. Its......FANTASTIC!!!5/5, though it seems more of a TD game than a TD and RPG, still its been put in favourites.

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Jabor

May. 18, 2008

Under rating threshold (show) This inspired me to get Keeper out again. Well done.

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kendric

May. 18, 2008

Under rating threshold (show) naruto650: you say something about bugs. I have fixed almost all the bugs i know of. Do you know of any still needing fixing? Razor6655. I think if you right click and do about flash it prob will show you how.

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jinxp1

May. 18, 2008

Under rating threshold (show) 5/5 nice game

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menareboys

May. 18, 2008

Under rating threshold (show) 5/5 nice game.

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lool860

May. 18, 2008

Under rating threshold (show) good game

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naruto650

May. 18, 2008

Under rating threshold (show) Adding the stats of the units/buildings you can buy along with the general advantages/disadvantages to the 'Help' webpage link would probably be much appreciated by new players. I know you can scroll over the units in-game, but it's kinda hard to do that while playing. Especially when you've never played and don't know what the various units DO. Not a level-by-level strategy guide, just like the first few pages detailing your own units and buildings. I concur with the comments about perhaps making the game a bit more RPG-ish, with carrying over various things from previous levels. The rest is just general bugs/issues that have been found by others, but besides common stuff like that, a very enjoyable game. Great job.

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TheLostAngel

May. 18, 2008

Under rating threshold (show) Man I can get to 50 on lvl 5 but that last lvl.....IDK what to do! >.< Might need to restart since you can only rest your tree when you get a new point since I am thinking specing to Pim my DeathKnight out was the wrong way to go.

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Gloomy

May. 18, 2008

Under rating threshold (show) Nice twist for a tower defense game. Would be nice if the entry points were marked. Add a story to the game and it will be great. It's too long, way too many waves. It also was easy but I played it on easy so I guess I can't complain.

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area_51_gun

May. 18, 2008

Under rating threshold (show) THIS ROCKS!!! 5/5

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gwc123

May. 18, 2008

Under rating threshold (show) the lvls seem to hard at times >< on medium it gets quite hard half way into the game

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Jayroxx

May. 18, 2008

Under rating threshold (show) i think you should make it to where you can keep your items for your avatar

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congregate5

May. 18, 2008

Under rating threshold (show) It would be nice if we could re-arrange the skill points we've received. That way I'm not stuck with the few decisions I made in the beginning of the game when I didn't know what I was doing. Otherwise I like the game alot. I'd say a 4/5, since it could use a little polishing in some areas.

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kendric

May. 18, 2008

Under rating threshold (show) must... sleeeep...

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Kressus

May. 18, 2008

Under rating threshold (show) According to Huggies, could you make range with Squares? It would be way more easier. Could you also put range on Avatar? Thanks

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kendric

May. 18, 2008

Under rating threshold (show) A win takes you to the map screen now.

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kendric

May. 18, 2008

Under rating threshold (show) Huggies I like your plots idea. I will prob use that in the next DD game. I playing with making the maps shorter. The speed slider should help with long ones though.

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kendric

May. 18, 2008

Under rating threshold (show) andrew can you send me a screenshot of that? On my screen round number has room for atleast 3 digits maybe 4.

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andrew2000archer

May. 18, 2008

Under rating threshold (show) The round # is getting cut off, so I can only see the first number. Score is the same way. It would be nice to know how many more rounds until the end of the map.

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Huggies

May. 18, 2008

Under rating threshold (show) Frankly, it was a good idea, but the levels take sooo damn long. I understand it's part of the strategy, but being able to manipulate the "fighting circles" or whatever they are into controllable plots would be great. For example, being able to select 5 blocks that your minotaur would guard. That damn circle was so annoying.

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Tofusauce

May. 18, 2008

Under rating threshold (show) Kind of like what Kressus said but for me the music is.... headache inducing... ow...

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kendric

May. 18, 2008

Under rating threshold (show) Soon as I can get some art ill fix the spawn caming. I may try something on my own and see how ugly it is :) think glowing spawn points(symbolizing holy presence) and a holy nova on enemy spawn if evil is nearby

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WarLord92

May. 18, 2008

Under rating threshold (show) after finish the map wat now?

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Kyouhen

May. 18, 2008

Under rating threshold (show) Oh, I've tried the spawn camping thing if you're refering to the goblin issue. In the later levels it works for a little while... Then the paladins show up, pushed them back, and then the goblins ate fire walls for a while.

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EFray

May. 18, 2008

Under rating threshold (show) go goblins, strength in numbers

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kendric

May. 18, 2008

Under rating threshold (show) Nice catch kyouhen. Fixed now. Let me know if you see this again(send a whisper)

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kendric

May. 18, 2008

Under rating threshold (show) Ok ill keep that in mind. If you get a chance play with spawn camping on hard too and see if it works well or not.

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Kyouhen

May. 18, 2008

Under rating threshold (show) Oh, and question? Not sure if this has been fixed or if it was intended or anything (I only just refreshed the game, it's been running all day) but the Dracolich seems to show up as an enemy to my defenses as well. My centaurs and liches were attacking it and it was fighting back. :S

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Kyouhen

May. 18, 2008

Under rating threshold (show) Wow, kudos to you for continuing to tinker with the game based on the comments it's been getting. As for the changes to the goblins, I don't think it's really needed. I'm playing it on hard mode so I'm not sure if this is the same in the other difficulties, but when the enemies start using their fire walls the goblins start dropping pretty fast.

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kendric

May. 18, 2008

Under rating threshold (show) To the guy who whipsered me about main menu help not working. It does it just launches a new window so your popup blocker stopped it most likely.

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kendric

May. 18, 2008

Under rating threshold (show) At this point the only 2 bugs i know that are left(bugs not future features) are the selection moves to semi random square sometimes(fairly minor) and the one about click somewhere, then else, then back and no selection text(minor too). Ill get those but i want to make sure nothing bigger is out there still.

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kendric

May. 18, 2008

Under rating threshold (show) Read the tooltip on the button for how it works.

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kendric

May. 18, 2008

Under rating threshold (show) Talent respec added.

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gigaclon

May. 18, 2008

Under rating threshold (show) please a respec!!! (ala Protector)

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