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Comments for Dungeon Defender

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Francis11

May. 20, 2008

Under rating threshold (show) Evil wizard is the Best

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DeathmanElf

May. 20, 2008

Under rating threshold (show) I love Evil Wizard

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finnishgamer

May. 20, 2008

Under rating threshold (show) BADGESbadgesBADGESbadges 5/5 grrrrrrrreat game

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kendric

May. 20, 2008

Under rating threshold (show) xaxa ill fix that shortly

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kendric

May. 20, 2008

Under rating threshold (show) kinhon goblin camping is next patch

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kendric

May. 20, 2008

Under rating threshold (show) On the details the r is range, the d is damage. You can link the damage to a stat by comparing the numbers(though a few things dont do full damage, like certain special attacks don't do your full strength in damage, perhaps .5 str) etc

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CoBecTb

May. 20, 2008

Under rating threshold (show) next round button dont work (

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XAXA

May. 20, 2008

Under rating threshold (show) Another Average game. 3/5

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Jaywalker2

May. 20, 2008

Under rating threshold (show) Next round button is broken.

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Winyetta

May. 20, 2008

Under rating threshold (show) one of the best ;)

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Jaywalker2

May. 20, 2008

Under rating threshold (show) Oh, and although goblins are owned by ranged, they certainly still own melee, think that's been fairly balanced now. There's a point to my faves, the centaurs!

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Jaywalker2

May. 20, 2008

Under rating threshold (show) What's with the new pricing?!

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ch33t0s

May. 20, 2008

Under rating threshold (show) Best game!

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donfili

May. 20, 2008

Under rating threshold (show) 3 Stars. I'd like to be able to reset my power options at any time to test different options at higher levels (6 and up) other wise, it becomes quite boring to have to redo the lower levels just to try different power up combinations. Maybe set a daily limit on how many power up resets can be done like in Soni (the zombie game)

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Dark_Nova

May. 20, 2008

Under rating threshold (show) I can't seem to "send the next round"...the button is always greyed out and won't activate.

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ne0pets22

May. 20, 2008

Under rating threshold (show) graphics: 0/1 cant save this game. sound: 1/1 ill leave it exempt because of unability to use the sound anyways. gameplay: 1/2 hard to pick up and funny controls. another angle: 0/1 its still just another tower defence game.

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Tsara

May. 20, 2008

Under rating threshold (show) Why don't items carry over from one level to the next? Makes finding some really good item rather useless in the long run.

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PineCube

May. 19, 2008

Under rating threshold (show) heh, last lvl was kinda fun. i like digging everything.

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Psychocloud

May. 19, 2008

Under rating threshold (show) Ahhh, I love this game, reminds me of the Dungeon Keeper series, very good game overall.

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Rawrzarian

May. 19, 2008

Under rating threshold (show) I really liked the game as well, but it needs more replay value once the game is over. The mage is totally broken...once you know how to use it properly it can't be beat. Possibly allow the user to up the difficulty with the same avatar, or add in other features to let the user continue on with the game without having to make new characters.

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asthre

May. 19, 2008

Under rating threshold (show) hahaha it was the easiest just put 5 centaurs then 2 minotaur after that put 6 mantcore

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chaiman999

May. 19, 2008

Under rating threshold (show) DOES ANYONE KNOW HOW TO CHANGE DISPLAY PICTURE??? IF YOU DO CONTACT ME

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Aensland

May. 19, 2008

Under rating threshold (show) The lv20 Champions in map XI cheat :P Much harder than the previous mobs, they have some sort of decoy spell (they recast it pretty fast too), plus full healing... what the hell.

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Francis11

May. 19, 2008

Under rating threshold (show) any tips for map 4?

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Farwalker

May. 19, 2008

Under rating threshold (show) Grin... gotta check out that spawn point nova then, sounds cool...

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Farwalker

May. 19, 2008

Under rating threshold (show) Question for kendric: Is the "R=" value shown on a creature description the recovery time between actions, and if so could it be made to show the effect of haste? Great updates by the way - thanks!

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kendric

May. 19, 2008

Under rating threshold (show) Thats it for tonight. I Have a nice new spawn point animation i made on my own. I have a nova animation i did too, im not sure if i love it, but it might work for now. The nova will go off whenever evil gets too close to the spawn points. The holy source of the heroes is so strong that evil creatures that come near are bathed in goodness and destroyed.

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kendric

May. 19, 2008

Under rating threshold (show) Bat attack you are correct. its only on monster creation. A big update went in, read the game info for details. Farwlaker i may be able to do that it would be some rework since i dont track where bonuses come from and so i would have to find some way to prevent them from getting them over and over.

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Daemon890

May. 19, 2008

Under rating threshold (show) good game but there needs to be a way to reset talents without getting another point

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Farwalker

May. 19, 2008

Under rating threshold (show) BatAttack, unless it changed with recent update, gym doesn't kick in until there's a new spawn. (Tested on goblins with a gym). If your existing minions don't die, apparently they never head to the gym. This is consistent with the in-game description, but I'd like to see these changed so the minions update on returning to their lair. (hint hint!) Thanks

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jamescyprian

May. 19, 2008

Under rating threshold (show) its a good game its a *4/5* but make more missions so that u can fill u your skills.

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BatAttack

May. 19, 2008

Under rating threshold (show) Do gyms etc not take effect until the monsters in adjacent lairs have been killed and respawned? In other words, are monsters that have been alive since before the gym etc. was built unaffected by the stat bonus?

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ThomTurtle

May. 19, 2008

Under rating threshold (show) It was playable, yet somehow lacking. I probably stopped too soon, but it just wasn't the sort of game I wanted to spend hours getting a handle on. But at the same time, I did spend a few hours. 3/5 RedXxx: There is a speed up button along the button, looks like an arrow.

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kendric

May. 19, 2008

Under rating threshold (show) The fifeman, its all in the extended help. For those saying its too hard, look at the high scoreboards. I just played 2nd last map on medium and got a score of 40k without too much trouble and no goblin massing or spawn camping

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Xaeroecks

May. 19, 2008

Under rating threshold (show) Extremely fun, love the manual controll of the avatar, the only complaint i have is that some of the level design is kinda lame, there is a lot that could be done in terms of mazing or strategicly controlling the creeps, overall extremely fun and quite challenging, good stuff. 5/5

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Francis11

May. 19, 2008

Under rating threshold (show) map 4 is hard

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thefifeman

May. 19, 2008

Under rating threshold (show) Awesome game, would be even cooler with something along the lines of replayability for more skill points, or more levels. Also, carrying items over into later levels, even if it's only something like picking three items to carry over every level. That and explanations of why certain things happen, such as when level 8 is reached with the mage, you get a demon pet randomly appearing and disappearing, more often appearing when enemies aren't around. forewarning on stuff like that'd be nice.

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kendric

May. 19, 2008

Under rating threshold (show) Dwarfs can stun your avatar

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kendric

May. 19, 2008

Under rating threshold (show) Spawn camping appears to be overpowered. Beating easy without it should be.. well lets just say not hard :)

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Aensland

May. 19, 2008

Under rating threshold (show) @kendric: whaddya mean, "fix spawn camping"? :o ... if i couldn't surround enemy spawn points I'd be screwed royally. In the later maps allowing enemy buildup is suicide, I really need to be able to start hurting them as soon as they appear.

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limewirelord

May. 19, 2008

Under rating threshold (show) Well, I just beat the game with a Death Knight. Chaos Ranger and whatever Wizard are really weak so I switched to the "harder to use" Death Knight. It definitely wasn't hard except the last few waves on the last level, which completely took me by surprise. (Paladin charge is ftl? xD)

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kendric

May. 19, 2008

Under rating threshold (show) Hey all. Almost finished with a big update. This one adds bug fixes, some balance changes. I will fix spawn camping next patch since I have to play around with a way to make it not too ugly for the effect im looking for ;). I have read most of your feedback and a lot of these changes are a direct result.

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Slatts

May. 19, 2008

Under rating threshold (show) Really easy... Once you have enough money you can just mass a unit right near the spawn Death Knight FTW

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Lycantrophe

May. 19, 2008

Under rating threshold (show) It gets kinda dull after you figure out the required strategy. You keep doing it till the game finishes and you dont even need some of the units. Needs tooltips for some buildings (like how much agi/str support buildings give and wich monster is effected by wich)

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Damiac

May. 19, 2008

Under rating threshold (show) Oh also, sometimes my character just stops moving. Do some enemies have stun effect? Usually either clicking on the screen fixes it, or turning caps lock on and off. This concept should be built on, you got a good thing going here.

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Damiac

May. 19, 2008

Under rating threshold (show) Good stuff. For those complaining about having to wait, there is a send next wave button... the best strategy seems to be to fight the enemies right at their spawn... what kills me every time is a giant massed archer army that just keeps building up and building up, i can't even run in and kill a few, cuz i die first.

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MUNKYCHEESE

May. 19, 2008

Under rating threshold (show) it has great potential but it was way to hard even on the easiest difficulty. im not sure if im doing something wrong.

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Jaywalker2

May. 19, 2008

Under rating threshold (show) Wow...Ok, I must have fluked my way thru lvl 9 on medium the first time kendric. Retried and failed epically, this time with a chaos ranger tho (not a wizard), and didn't have the same spec...I went for character instead of demon/lich/manticore powerups. However, it does seem that the way to beat it.

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Hufnagel

May. 19, 2008

Under rating threshold (show) Good game, but could use a difficulty changer (like all games today). The ability to change difficulty halfway through the game to a lower setting is valuable, since we honestly cannot tell how difficult the game is at the start.

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jacksonas

May. 19, 2008

Under rating threshold (show) I read complaints that it is difficult. it isn't!!! just dig out the minerals first and you ll have enough gold for a strong army!

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