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Quite good game. Some things in MHO that could help:
1. Sound effects (allow without music)
2. Wall building
3. Upgrades on the layers
4. Fight animation
5. Larger size
Love it! 4/5
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it's too short! you can't get that many skills, and that skucks ._.U, but other than that it's ok...though keeping items wouldn't hurt, or to reset skills anytime
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Audio - 3/5
Graphics - 3/5
Gameplay - 4.5/5
Overall - 4/5
Could use improvement, but this game is alright. It kept my interest for a while before I let myself die.
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ery very very beatifull game. I love it. It reminds me dongeon keeper, but you made your own game.
But...to play more, it will be cool to have
1) more level to develop more skills (and play more
2) be able to reset any time skills
3) can't have a map editor ? ^^
4)be able to choose a item we want to keep each level ?
5)upgradable lairs ? or support ? or castle ?
6) stop the bear go every where to destroy my lairs :'(
7) be able to block some path in order to make them go where we want !!!
on top of that this game rules, great job
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traps could be made more useful i guess since they are not needed at all to complete the game at the moment. Not even at hard.
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10s of thousands of interest on hard? I know you designed the game and all, but wow I feel bad now. I completed level 6 of hard once, and now can't repeat the achievement >.<
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Awesome game i love it but cant seem to get past the one with rows of monsters guarding chests because there is no where to dig and if i put goblins out front for beginning well it kinda just goes kaput and im left with no money dead and watching monsters storm in =/ Maby if you made an easy peasy difficulty setting that would help me XD well great game anyway ill keep trying 6/5
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vaults are pretty good if you can get a reasonable balance, but if you're constantly low on cash don't bother. if you use the right guys you can save a lot of cash up though.
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good game!
added to fav's
needs more monsters and traps to choose to build though. Also, add map make that would be really sweet.
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That rocks, thanks Kendric! Also: (6) - the Vault doesn't give enough of a benefit to use in a normal game as-is. (You don't make the money back in the duration of a normal game unless you have about 1,200 gold in the bank per vault you lay down that _stays_ in the bank. If we had some really high-end stuff we bought with a lotta gold, then it's worth it, but even then, it's not usually until Round 25+ that you get enough gold to really lay down vaults.
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Incidentally, it's a silly complaint but I reckon Lay on Hands has to big a range. It's annoying when trying a strategy of liches to watch them all get conked out by paladins
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Thanks hungry. At present all minions have 1 special power, all heroes have 3 and all avatars have 3(unlocked as they level up for all the above). Hotkeys are on my list. Fullscreen is doable. Its a flash thing, not something I have to do. I have seen websites where the game runs in full screen already.i I know you can zoom but there is evidently a way to full size it too. I can look into peons. They mine the closest rock to them that is marked.
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what if you also made the upgrade structures upgradable, like the gym and acadamy? I find that i end up with a lot of money, and just putting down a million elementals isn't really a good use of the money. Or maybe have some kind of item shop you can build.
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Also, GREAT work on reading this thread and actually responding to things and supporting your product, it's really a testament to you.
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Kendric, great work. I love the old-school feel of the graphics; my only wish is that there was a full-screen option. Game suggestions: (1) The peons are retarded when it comes to how and where they dig. Make it so I can tell them to dig things in the order I click on them. (2) More levels! We'd love to have like fifty levels so we wind up with everything maxed across the board for avatar upgrades. In fact, if the levels are just an array the way we used to do it when we made games on our calculator in school, I'll ever write new levels. :P (3) THANK YOU for the accelerate option. (4) It would be cool if the units got more special skills at high levels. I sometimes wind up with like a Level 20 elemental or something and wish they got more skillz. Likewise the hero.
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Prinny, I've done the same thing. But that was a direct response to Dungeon keeper 2. The graphics and music are fine, but an attack animation would be good. I think adding spells e.t.c. would be too similar to DK though.
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The better items skill is just awesome. It doesn't really kick in until the last few waves, but man, when you have all that good equipment your guy gets good.
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I always wanted to be a Dungeon Master, used to draw monsters and traps on a piece of paper.. This is a dream come true.
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Thanks for the comments pieces and radec. TO address you comment about unit info. I could put it on my site. I have been advised against massive text data in tooltips as its unnerving to more casual players. When i get a chance I can do a more detailed write up of the units on there. I might be able to put some sort of seperate dictionary for units or something in a future version.
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A fantastic game. Although the goblins are alot mor powerful than any low level structure should be. in fact, if you get nothing but a 9x9 block of 8 goblins and one gym, you can hold off any ground advance indefintely. couple that with the fact that the liches deal massive splash damage, there could be some tweaking done to even this game out some.
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To Tom and Greyhound Games: I love this one. It's tough, but not impossible. So far beaten evil wizard + death knight (hard). What I'd request: give details on ALL abilities. What does "whirlwind" do? Death shot? Turn Undead? Knowing would be more than half the battle, here.
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Pretty good,the gameplay is easy,and you understand the tatics fast,but there are still some things that could be improved
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1 thing... please fix the pets smashing all my lairs... really, that is just so lame, having all my leveled up lairs smashed by a couple bear monster thingies
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all creatures are pretty useful, don't neglect goblins just because you have elementals. I think goblins have the best ranged resistance. I think liches are just a little too good though... if you are the death knight and you just pretty much build all liches, you will kick arse.
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Pretty cool game. Pittly they aint no achievments.
Original idea for a "tower Defence" game and it took me a little while to figure out what did what and shit.
lovely music also. :)