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Comments for Airport Madness: Time Machine

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Perkeo

Jul. 08, 2013

Under rating threshold (show) 1. Rerouting planes is sometimes a bit hard... it seems you need to pull them directly onto the threshold, which is a very small area! 2. I would like to change the button configuration for the hotkeys since "expediting runway" and "go around" is the same hotkey and can ruin your approaches or line up 3. Expediting the runway needs to be done in max speed and not depending on your speed at threshold 4. Why did the radar from the previous versions dissappear in AMTM? I liked it - make it optional...it was a useful tool 5 Great game ...

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(2)

Razgriz383

Jul. 07, 2013

Under rating threshold (show) Only two things that constantly burn me in this game. Planes hitting another in front of it while trying to taxi off the runway. Planes crashing immediately after take off.

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(0)

kli900

Jul. 07, 2013

Under rating threshold (show) like the developer said, the planes are difficult to spot sometimes, but i like the "realistic" graphics, i suggest that planes should have a some color around the edges to make them more visible

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(5)

Coruscant

Jul. 07, 2013

Under rating threshold (show) I love the game. Really addictive. It's very satisfying to interweave landing and departing planes succesfully. A suggestion: When a plane has already slowed down to taxi-speed on the runway and you ask it to expedite, it shouldn't drive itself full speed into another plane that has also also just slowed down on the runway while it had previously clearly braked for that same plane.

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(3)

brwegley

Jul. 07, 2013

Under rating threshold (show) This is an amazing game, and the feeling of seeing history in the making is quite remarkable, especially for a game I played in a browser window

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(0)

Spyrotoo2

Jul. 07, 2013

Under rating threshold (show) One thing that I was wondering is why, if you hit the pause button during he game, do the planes still refuel and load people on and off and all the other things they do when parked. Usually when a game is paused everything stops.

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(2)

ath83

Jul. 07, 2013

Under rating threshold (show)

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(-5)

Zentum

Jul. 07, 2013

Under rating threshold (show) Some planes are hard to see but is an awsome game anyway. 5/5!

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(2)

Gottfried

Jul. 07, 2013

Under rating threshold (show) For me levels are taking too much time, it hurts when plains are crashing in the end :<

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(2)

A0M1N

Jul. 07, 2013

Under rating threshold (show) Great game. Keep up the good work.

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(3)

zaza1

Jul. 07, 2013

Under rating threshold (show) i wish u didnt have to buy the game :(

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(2)

themightymicks

Jul. 07, 2013

Under rating threshold (show) good game but too hard at times and the draging planes on and off their landing needs to be better explained imho

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(1)

roverto2000

Jul. 07, 2013

Under rating threshold (show) situation: 2 planes flying directly at each other. Pilot 1: Control, we have a confirmed crash if we stay on course. Control (player): MY MOUSE IS DEAD! Pilot 1: Oh well, I am going to die. Opinion: Then Have the common sense to get out of the way!

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(2)

LuckilyImLucky

Jul. 07, 2013

Under rating threshold (show) Hi! Really enjoying your game. I think adding a hotkey for the pause button would be nice. Preferably the space button or "p" button. As well as a mute button. Cheers!

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(2)

afonsocl

Jul. 07, 2013

Under rating threshold (show) The worst error I've seen is planes crashing while in the air, right off the runway. For no reason, planes just appear there and crash. Happens to me in the level after getting the Office.

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(2)

zaza1

Jul. 05, 2013

Under rating threshold (show) i think the graphics are a little too real because i cannot see the planes :/

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(1)

strix112

Jul. 04, 2013

Under rating threshold (show) There should be pilot's with an brain... They should see if they may crash and then change route. And also, there should be foggy day's and night time where pilot's would have an much smaller range

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(2)

Gigs

Jul. 04, 2013

Under rating threshold (show) Also I don't know if you want to go in a more realistic direction in terms of ATC, but really the arrival pilots should enter a rectangular traffic pattern until cleared to land. If you did that, maybe get rid of clearing them to taxi since that's ground's job not ATC anyway.

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(0)

Gigs

Jul. 04, 2013

Under rating threshold (show) It may take away from the gameplay, but it is annoying when planes taxi into each other on the far end of the runway. A pilot being told to expedite off the runway shouldn't punch it right into another plane taxiing in front of them.

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(2)

KingKenshiro

Jul. 03, 2013

Under rating threshold (show) why are some planes taking off and then wandering indefinitly around? do they not have a destination to go to?

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(-1)

Marines1945

Jul. 02, 2013

Under rating threshold (show) games fun and I personally like the realism, but the plane and overall screen is small

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(-2)

robin45

Jul. 02, 2013

Under rating threshold (show) MAKE IT FREE!

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(2)

WolfBane2878

Jul. 01, 2013

Under rating threshold (show) I love the game, however, planes that are taxiing off the runway and turning right keep crashing into other planes that are coming in for a landing. I also would like the option of choosing where to put the second runway in the next version if possible. I just don't like the cross section runway, it's too much like the old matchbox cars collision course.

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(0)

DeadlockX47

Jul. 01, 2013

Under rating threshold (show) vice123, same here :l

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(0)

Phoenix2027

Jun. 28, 2013

Under rating threshold (show) Seems a little hard to view some of the aircraft coming in, perhaps change some colours and indicators. For instance, two planes I did not even notice crashed into each other, while looking after many aircraft. for a demo I would not even buy this game.

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(0)

tiny1378

Jun. 27, 2013

Under rating threshold (show) Love those times when a plane appears off screen and crash in the air right away

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(1)

DrSexus

Jun. 27, 2013

Under rating threshold (show) REAL NAME: Airport Madness: Time Machine DEMO! Why always people forget to write it is a f*** DEMO???

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(-1)

vice123

Jun. 27, 2013

Under rating threshold (show) Two planes that were coming to land just crashed together and I lost the mission. What gives.

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(3)

diegofer1998

Jun. 26, 2013

Under rating threshold (show) It is a great game

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(2)

Jwetsch

Jun. 26, 2013

Under rating threshold (show) The start screen will get stuck on the page with no way to remove it

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(1)

MrKJ

Jun. 26, 2013

Under rating threshold (show) Ok, overall a good game. Having to pay for the airport expansions by the money you earn (upgrade system) would add great dynamics to the game. Also perhaps bonuses for special airplanes (VIPs that give extra money) would break some of the monotony

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(0)

Kowasaci

Jun. 26, 2013

Under rating threshold (show) Realized there is a traffic button, AND THERE ARE RUNWAY CRASHES EVEN AT THE 0 TRAFFIC SETTING!! If the game could have become playable then it would have been a 4/5 but its still a 2/5!

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(-1)

Kowasaci

Jun. 26, 2013

Under rating threshold (show) I could have given this a 3/5 because i like it but it is ruined by flaws, but in the later levels ITS SO ANNOYING!!!!!!!! Sorry, 2/5

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(0)

Kowasaci

Jun. 26, 2013

Under rating threshold (show) Things that ruin the game: 1. Planes crashing at the landing street (Don't know how to say it), because you can't do anything about it. 2. The plane control system is HORRIBLE (After you click "turn around" its incredibly hard to make them land. 3. There are too many planes! Its easier to make them leave than control them!

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(0)

Dagenham42

Jun. 25, 2013

Under rating threshold (show) Having trouble with some levels because planes keep crashing over the parking lot, off to the side, or on the edge of the screen (before one of the planes is even visible). Once a plane is told to loop around it seems it can crash into other planes, and there doesn't see to be any other command to prevent it, let alone being difficult to detect since you're watching so much of the screen already.

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(0)

Bogdan6222

Jun. 25, 2013

Under rating threshold (show) how long is a year in game?

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(0)

mendelde

Jun. 24, 2013

Under rating threshold (show) The game lacks the Kongregate API - thus there are no Kongregate highscores, and no chance of getting a badge.

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(1)

dragonc0

Jun. 24, 2013

Under rating threshold (show) The level length seems pretty good :) I would like to suggest to make each level last 2/2.5 years. Those small upgrades at the start make it very tedious. Put a few of them into 1 lvl so that every 3 lvls you get a gameplay-upgrade, like the post office or the 2nd driveway. I don't think nobody is waiting to do the same thing 5 times in a row before something changes. If you change that I believe people will find it less boring and see what a nice game this is :)

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(0)

spoon_bender

Jun. 23, 2013

Under rating threshold (show) Game designers! Please, please place a mute button visible as early as possible on screen. Don't know how many games I've got the unpleasant surprise of sound and music blasting through the speakers. This little irritating thing often cheapens the impression of a game.

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(2)

scole2

Jun. 19, 2013

Under rating threshold (show) Great Game Looking forward to every update :)

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(1)

Developer response from kennyrogers37

Thank you.

kennyrogers37

Jun. 17, 2013

Under rating threshold (show) I've just updated this game, hoping to break the 3.5 rating barrier. I've removed a beginning ad, added some new art within the game, added instruction within the game, and am using a better leaderboard system. Is there any way that I can promote such changes here on Kong? I am guessing that all I can do is make it the best game I can, and hope that it gets noticed.

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(5)

kennyrogers37

Jun. 14, 2013

Under rating threshold (show) I am looking for some feedback on what this game lacks. I suspect I've made it too easy in certain areas, too hard in others. Some report that it is very boring. I'm not sure how else to deliver a 60 year time span. Should I make the levels shorter? Easier? Should I unlock all levels from the very beginning, so that players can 'jump' directly to where they want to be. A HUGE error I've made thus far is making the graphics 'too real'. It's hard to see the planes. I should make the graphics much more cartoony and fluffy next time. At this point, I'm holding my chin up, planning to make the next version the best ever, due in 12 months. It also has a special theme, but I will be focusing hard on the core game play's fun factor. Jason

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(54)

kennyrogers37

Jun. 13, 2013

Under rating threshold (show) I've just released a new version - hopefully most of these bugs are gone.

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(1)

Khayman

Jun. 11, 2013

Under rating threshold (show) Some planes color make it difficult to see them.

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(28)

fsz2

Jun. 09, 2013

Under rating threshold (show) nice and enjoyable game but gets really boring after 200 planes with no airport upgrade in 1925

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(0)

herds789

Jun. 08, 2013

Under rating threshold (show) As always, a neat, and very addictive game. Here's an interesting idea. It would be nice to have an "accident investigation" button. Like a replay button for a crash so i can see what i did wrong, with given control tower commands, and speed and altitude stats just before the collision.

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(59)

herds789

Jun. 08, 2013

Under rating threshold (show) I'm excited to see a new airport madness. Interesting to see how the airport changes as the game progresses. I hope kongregate makes badges for this game also.

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(2)

herds789

Jun. 08, 2013

Under rating threshold (show) I crashed two planes while reading a message over the radio.

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(48)

Developer response from kennyrogers37

I will find a way to improve the radio transmission system...

phyre

Jun. 08, 2013

Under rating threshold (show) So, a few things... First off, a mute button on the start page would be nice. Second, there is a bug, if you pause the game when a plane stops and starts to unload passengers, it will continue, and in fact, refuel, and reload with passengers. So basically, I circumvent time it's self and teleport passengers off and on my plane, as well as fuel into the tank... Yup, there's the time machine. Oh, and lastly, a kind of "day progress bar" would be nice.

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(1)

Developer response from kennyrogers37

Thanks for the feedback. I will get to work on these bugs...

kennyrogers37

Jun. 07, 2013

Under rating threshold (show) Hello, everyone! Looking forward to hearing your feedback...

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(8)

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