Under rating threshold (hideshow)
This is the type of game where the earliest levels should have been the hardest to beat, but that gets considerably easier as the game progresses. What's the point in playing a giant boss monster with huge jumping powers and fireballs if I die in a single hit to an enemy that should be fighting for his very life at every moment? I feel more powerful when I'm playing as the axe throwing enemies than when I'm playing as the 'final boss' and that makes me dislike this game.
Under rating threshold (hideshow)
"Space" pushes the "next level" button between levels. So you don't have to use the mouse, which is obnoxious in a keyboard controlled game.
Under rating threshold (hideshow)
Nice variation between levels. Level 23 bug:- solve it by moving right. Nothing touches you when you are off the visible screen.
Under rating threshold (hideshow)
This game is challenging for the wrong reasons: sluggish controls and too many levels that require near-perfect timing.
Under rating threshold (hideshow)
Why can ghost be hurt by fireballs? And the king dies so easily? That's a big turnoff because when u play as the enemy you expect to have all the perks of being an enemy. I'm giving it a 4/5 still cos I liked the idea, just that there are many potential not explored.
Under rating threshold (hideshow)
What if this was true the whole time?Princess Peach belongs to Brower?And everytime he comes and "capture" her.He is actually rescueing her?And Mario is evil?Dan Dan Dannnnn
Under rating threshold (hideshow)
Horrible, laggy controls for a precision/time based game ? Yeah, right... Plus, this is kinda boring, but that's another story.
Under rating threshold (hideshow)
I find this game to be very fun. However, I do have a few problems with the controls, as sometimes they appear to be late in responding.
Under rating threshold (hideshow)
If you are going to create something so similar to something else, please let us know what rules differ. Ghosts can get hurt by fireballs and can't go thru solid objects.
Under rating threshold (hideshow)
I just used a walkthrough for most of this game. I couldn't be bothered to replay levels over and over to figure out the proper timing or the exact paths to take. I would highly recommend any other Mario game over this crap.
Under rating threshold (hideshow)
The idea behind this game is great, but the controls feel very weighty and in the early Goon stages I had no idea how I was killing him, even when I got it right. The Jose death animation looks awesome.
Under rating threshold (hideshow)
omg!! lvl 25 is hard the ghost is hard to stop him invisable i have to wait 5 seconds to stop him being invisable n racist mario just past to the flag like a thugs life n pls fix this im raging now!!!!!!!!!!!!!!!
Under rating threshold (hideshow)
I actually planned on making a game very similar to this called Oppositio... until I realised I cant draw or code well enough to do what I wanted. Thank you for making my dream game come true.