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Level 42 is way to random when Jose fires the fireballs, he has 3 different random arcs he could fire and only one of the arcs is jump-able the rest you have to back off and hope he throws a low curve for you to jump over just to get creamed when he randomly changes his tempo on you. ^_^ the troll jump is funny but umm, its agrivating when you can't adapt to his pace on it.
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I found myself saying "Fire dont kill the boos" too often. Its super hard not dying from the Invincibility, why give him fire if in the real game it dont harm the boos?
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I don't like the delay between hitting the restart button and the level actually restarting. It throws me off, because pressing a button while that delay is still in effect doesn't do whatever that button's supposed to do when the game finally restarts, so I'm stuck holding down the button waiting for my guy to do what he needs to do, and I die or miss what I needed to do and have to restart again, rinse and repeat.
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So I've since collected 108 stars but the lost levels don't open up. Is there something more I need to do to get those?
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I killed the plumber 57 times... and got all the other achievements, so I'm not going to stick around for another 43 plays just to get that one timewaster.
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I was talking about the Kongregate message you sent everyone about Kill the plumber 2. I thought it was sad that you didn't release a version on flash/Kongregate. I have changed my vote back to 5/5 though since it's not this game that I disagree with.
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Why does the ghost randomly stop - level 27 seems impossible with it. I have no idea why you would think it would be a good idea to implement something like this into the game.