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Here's the trick to saving time on level 4 (if you get it perfectly on the first try you can save up to 3 seconds): pause the level, pause and flip the state of the blocks in the same instant, if you need to retry, pause and press r
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The game was simply too easy without any challenges in the end. And the start were too slow. Overall a poor performance due to the level design.
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Fun little game, I noticed a slight bit of input lag with the mouse, but the spacebar was a little more responsive. Nothing game breaking though. Although the ending was nasty, I got him to safety for over 25 levels and you killed him. Shame on you! Shaaaaaaaaaaaaaaaame!
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Weirdly, I am unable to beat my time from before the keyboard additions. I assumed I would be able to since I no longer needed to search for blocks to click.
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im really enjoying the new graphics style. this game is basically just mini blocks with one less mechanic, though. but hey, i'm not complaining, just like every other game you've made this is still a really fun way to spend 5 minutes!
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Maybe there was a liiiitle more to get from the mechanics, but all in all felt like you got the most out of them with a simple but fun game. If it ain't broke, don't fix it, right? A good way to pass a bit of time.
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It feels like a lot of one-button games I've played before, only with the added "challenge" (read: annoyance) of having to move the mouse around. So...eh? Perfectly fine, but nothing exciting.
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Fun, simple idea. Pain in the butt to play using my touchpad, need to be able to click anywhere or press a button to toggle.