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There should be a click, drag and select feature so we can move our entire base in one shot (only available from the special area to modify your base)... would be alot easier to adjust things and quicker to move large parts around
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Does anyone know if ultra rares in the bank count towards your total ultra rare units and will stop new ones from dropping?
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found a glitch, if you rapidly drag a tower you can move the tower slowly into another tower allowing you to stack towers ;P
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I love this game it has everything I like :D it has good music, upgrades, and developer who response to players idea's :D
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Unit Bank - if you are trying to find it look for a dark gray tab on the left side of the playing area with light gray writing (Unit Bank). Click on it to expand it and buy more slots.
This seems to be a frequently asked question so feel free to vote this up.
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the thing that bugs me is I recently experimented with warping in fighters. unfortunately they force the bosses to stay back out of the range of my weapons so I can't kill it quickly enough to get a perfect. Also my drone units often go off screen to pick up gold as the lvl ends so I can't mess with them when I go into formation editor. fix these two things and I think you'd have a stellar game.
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with some fix here and there, this game have the potential to be HUGE, just add hotkey for every unit in this game so we can quickly put every proper unit, place them, and upgrade them without scrolling here and there and concentrating on battle progress and skill. oh and please make a little bar for observing which and when the skill is ready. let that right bar sit there for buying purpose only
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Oh my god, that last boss is the hardest boss I have ever seen. It tears through my defenses with easy, even before its rage bar fills. And when it does fill, it instantly obliterates every single structure. How are we supposed to beat that thing?!
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i like the game its but can i have a respec for the skills i like to try other load outs with my skills other then that 5/5 :)
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Possible bug: Against the lvl 10 (Tesire) boss, I sent the nano cloud ship "behind" the boss ship (so that it was between my bass and the nano cloud). But something happened when the boss became fully enveloped...It disappeared off the screen. The game froze up a few times, just for a second or two. Then it apparently reappeared, but off to the right, off the screen. Some of my towers were firing at it, but I couldn't see it. Eventually it made its way back onto the screen and I was able to destroy it just before it went full agro.
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I think it's a good idea that after your unit's hp drops to 0,It just malfunctioned instead of disappear. That way we don't have to restart this level because of a rear unit's lost.
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I talked with the KIDGAMEZ and he said that Enigmata 3 will not be released for 1-2 years. Please + so that others may see.
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this game is awesome, just one issue i find annoying. The zac assimilator actually hinders your ability to beat the levels. By keeping the boss out of range of most of your turrets, it enrages before you can kill it.
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It would be awesome to be able to select turrets using a drag function, and delete/move all. But, aside from that, great game, great developer, great idea.
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Actually that may be a good thing, I know how the game works and how alot of the weapons are. I will be able to progress better than last time.
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It would be nice if you could save formations or have some preset ones. It takes forever to rearange after every battle.
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I NEED THE MUSIK IN THIS GAME TO SURVIVE ! damn, been stuck in the dubstep swamp now for some year and this is some of the better dubstep ive heard ! is there anyway to get those tunes ? and yeah 10/5 for the game, music/game idea/entertainment/graphics is so awezome ! would be so sick if it was an accual pc game with tons of content and loads of hours of play :)
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Wanted: Auto upgrade feature. A set of sliders which will manage your focus (coins, strength, healing, access to new units, skills), and then when you have enough money the system makes the upgrade for you automatically.