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after three levels, almost every level requires precise timing, down to milliseconds, which is ridiculous for a computer game. Also, physics are non existent in this game, forces of motion don't properly apply to this game, considering the larger balls stop when they ram rather hard into smaller balls completely. this isn't a 1/5 from the facebook thing, it's a 1/5 on it's own.
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Did anyone notice that all the top rated comments are about the shitty walkthrough? So what if it takes you another two whole minutes to find a good one? IT DOESN'T MATTER!
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im getting the feeling this isnt the real civil balls... oh wait.. it isnt.. is it? why they put this in a badge pack?!?!!?
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I enjoyed the concept of the game, it's addictive, but doesn't get grindy. I think the difficulty ramp was good, and overall difficulty was just right. Although, I think the last few levels could've been harder, I'm pleased with how it turned out. 4/5 Nice work, guys! :D
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I think the game is really good until you get stuck. I ******* hate when you have to go on facebook to find the walkthrough. I rated 1/5 because i like pie~!!!! 80 8)
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How about instead of griping because the solution is right in front of you, you just play the game and try to beat it without having to use a walkthrough?
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I feel like this game's physics aren't that great. I follow the video walkthrough exactly for level 3, and yet I don't get the same result at all. I can't get past it.
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Facebook advertizing as solution is not cool. One star for that.
Plus the gameplay is slow, uninteresting, and quite honestly i'm shocked that it is part of a badge.
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Puzzles with actions that need to be in the right order shouldn't have count down timers for points. It just means you have to do *every* level over but faster. At least precision isn't critical. I hate the "Do these 25 very precise, carefully timed actions in the right order as fast as possible and the clocks already started." puzzles.
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Interesting little game. I find no fault with it. I do agree that it's a bit of an ugly twist to be sent to a facebook page where details must be exchanged. I don't agree with it, though it's fully within your right to do this. Next time, think of the negative attention you're attracting not only to your game, but to the company you're linking to.
If it would have been a freely available walkthrough on Facebook, you might have gotten more traffic from Kong.