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The mage:" I have awesome magic, heals, and super level up power!" Warrior: "I have a super defensive shield and a sword to fend off enemies and take little damage in doing so !" Horseman:"...I have a horse..."
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im only on level 7 and this games become just annoying to play at this point, mabey because im not a big fan of bejewled but after doing the EXACT SAME THING for 6 levels it gets boring to me
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I love this game. I like how you spend half your time looking for single matches because there is usually only one possibility. It gives me that feeling of meaningless monotony that I've grown so fond of over the past hour. I also like how you are sometimes forced to waste your specials, just to get new tiles to match up. It adds a nice element of frusteration to an otherwise boring game. Boring, Repetitive and Frusterating. What is there NOT to love about this game?
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Love the game, you really mastered the genre! Some tweaks though, the horseguy needs ALOT of backup to survive while the mage goes through a level all by her self.
Also the tiles in the 'swapping' area are hard for me to see, (maybe because my colourblindness makes it hard to see reds and greens), it all becomes a big mess after a while and I can't find any groups anymore
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Mobilisation is when you run out of moves, including all the power ups and guard units to place. All the tiles will then clear (giving you the healing bonus and guard barracks exp) and will be replaced with a brand new set of tiles.
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wouldnt mind if the colors were more defined, it hurts the eyes after awhile. but in all it is a good game, very enjoyable. just let the colors be more defined
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for everyone that says the horseman is awful: at level 10 he can equip shields that help him survive on his own and use the skill "counterblow" that lets him reflect damage, plus the charge skill is one of the best in the game
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I can no longer play on Kongregate because the game is as if it is zoomed in an cuts out important parts of that game, unless anybody knows how to fix this.
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i saw a bug with this game, if u hold ur mouse on the mage heart icon it stands how much damage hero can sustain before he dies it should be before she dies. =)
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should work on the random 'gem' element a little bit, i literally got no 'green' blocks for half a level. gg crappy horse dude
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I've seen other games attempting to merge together the "three in a row" type of game and strategy/defense. They were getting boring too soon and failed to offer many options. This is the best combination. I give 5/5.
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Nice game overall, some aspects could be tweaked. As said before, the mage is really good due to her ranged attack and relatively high hp regen per tile match, the warrior has high hp to compensate for attack range, but appear to simply lack a bit.
A sort of encyclopedia of terms would be nice, from what i understood, "Heroic Rush" is when after creating a match, due to good positioning another 3-5 matches (not sure on the exact numbers) fall in place giving extra hp I think. "General Mobilization is when you end up having no match or special tiles (weapons,chests,etc) to click, resetting the board and giving you everything that was on the board.
Finally, the store is quite a nice way to gamble for some good items, but the price for those items is so high, buying one item will require intense farming to buy another. I'd say either bump up the gold gained by 3-match yellows, or reduce the price of items.
Overall a very nice game, no bugs spotted, nice design, 4/5.
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Is anyone else having the problem where the horsemans stats don't go up after he levels? His stats haven't gone up in 3 levels for me.
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it looks like a defense or strategy game, but it is nothing but tetris. forget about the heros. do the combos as good as possible and you are done.
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Don't know if this happens already, but... Suggestion: lining 3 or more special skill.. things... should transform them into a skill of a higher level.
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what is a hero rush? and how do i get more of them? i thought it was from combos or cascades, but then i make one match and get one, so what gives? otherwise good game, keep your horsey upgraded and he seems to last, you can replay levels if you need cash, i never lose the horseman due to great gear, but the warrior needs help, and he is a higher level then the horse then i guess the perfect cloak of healing helps(+4 hp every 5 seconds) lol.
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2 things:
1. The Horseman is way too weak - even with a wall full of archers it's nearly impossible to keep him alive sometimes
2. It would be nice if your heroes' abilities could be stored outside of the town in a seperate bar or so since having to waste your spells just because it's the only possible action is kinda frustrating.
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i would like it a bit moer if i egt timùe to see what my hero gets when he lvls,
in 1 sec i cant compeltely ready what they get ya know
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Don't play this game I can on Kong to waster some time because I was bored so I decided to play this, I ended up consuming about 7 hours of my life, it's bad in a good way. Addicting 4/5
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the mage i don't have to do anything and beats them all.the horsemen i have to put all my guards on his space cause his damage is the lowest and he sucks.the warrior maybe two archer or mages and he's good.