Under rating threshold (hideshow)
Could use a few tweaks with the ranged fire/leveling issues, but I think this is a fairly unique game that someone put a lot of thought and time into. Fun too. 5/5.
Under rating threshold (hideshow)
I said before "was I supposed to get Heroic Rush automatically at the beginning of the game?" By that I meant "was I supposed to get Heroic Rush automatically at the beginning of the level 5?"
Under rating threshold (hideshow)
Pretty nice defense game. Or puzzle, or strategy, or...alright what the heck is this!?!? Well anyway, pretty good game except I do agree that there is a problem with the leveling thing, at the end of level 5 the "Damage Inflicted" was Warrior: 313, Horseman: 399, Sorceress: 566. Also, was I supposed to get Heroic Rush automatically at the beginning of the game?
Under rating threshold (hideshow)
As of now, I am playing one of my favorite games, (King's Gaurd) and eating Chips Ahoy cookies. I LOVE COOKIES! + if you like cookies too
Under rating threshold (hideshow)
Really good until levelling issues kick in. It's been said lots of times but I'll add my voice. Sort it out. Right now my cavalry is levelling and getting +0's, my mage is +on everything, including damage and my swordsman is at least +health. The mage is unbalanced anyway, this makes it ridiculous, it's clearly a flaw in the game, please fix it.
Under rating threshold (hideshow)
Here was me thinking the battlefield was dominated by knights during the Middle Ages. Silly me, this game sure taught me otherwise.
Under rating threshold (hideshow)
For those interested: BUILD MORE UNITS FOR YOUR MAGE, LESS FOR THE OTHERS. More units = less XP earned, which would explain why everyone's Mage seems to be miles ahead on levels.
Under rating threshold (hideshow)
The "Heroic Rush" text needs to be more transparent or go away faster. When I'm dying I don't really care much about rushing heroically...
Under rating threshold (hideshow)
The horsmans wall has a bad habit of spontaniously being destroyed no matter how much coverage it has. Does anyone else have this problem?
Under rating threshold (hideshow)
I thought I was playing the game wrong. This game is just very poorly balanced. xD
It's still kinda fun, even though it has no balance with the characters.
Under rating threshold (hideshow)
wow, well the game was loading i read read all the comments and had no idea what was going on. i find that pretty funny
Under rating threshold (hideshow)
Fun but a couple major flaws that made give it a 3/5 instead of higher. First, catapults are much too powerful against the top 2 rows unless you were able to get a couple ranged guards to support them. I dreaded catapults more than any other unit and lost levels more due to them than anything else. Secondly, it goes a bit too quickly for you to be strategic with all of your moves unless you have a few special tiles saved up as a buffer. If not you have to move much too quickly to plan ahead or your units tend to drop too quickly, especially later in the game. Not sure how to correct that unless the enemies only moved a certain distance per tile swap, valid or not.
Under rating threshold (hideshow)
TIPS: First and foremost, dont put any guards on the Mage's road, she can solo on her own for the entire game! Second, If you are having trouble beating and level, or even beating it with a 'Triumph' rating, go back and replay some of the previous levels, even very low levels yield alot of EXP and treasure chests! Third, do not put any level I melee guards on the wall if you want a triumph rating after level 10 or so. Fourth, the best weapon sets for each hero seem to be Warrior: Axe (good for clearing space on the board) with Heavy Armor (Extra HP and anti hero special) Horseman: Spear (Charge ability destroys bosses and saves HP), Light Armor ( For HP and 3-road special) Mage: Rod (1/2 Town cleared), Bag (50% of Mages HP healed to ALL Heroes AND Units!!!)<---Life saver for Triumphs +Up to keep Alive!
Under rating threshold (hideshow)
This is one of my favorite games. Multiple familiar genres are seamlessly blended together for something novel. I was really impressed and had fun playing it.
One suggestion: balance the healing better in some way. I can't imagine beating the last level without having hp regen armors on all 3 characters. The healing from matches just doesn't cut it at that stage and even using channeling and healing on the mage wasn't enough, mostly because I can't rely on producing them.
Under rating threshold (hideshow)
This is the first game i've played where I got all the badges and even now, after finishing the game, haven't got a clue what I've been doing and why I've won. All I did was swapping some tiles. Must be the easiest badges for me of all the ones I've got.
Under rating threshold (hideshow)
It is burdensome in the later levels, how weak the knight is. Even if fully reinforced, he has apparently no way of mitigating damage. The number of times I failed the last level with the warrior and mage at full health and the knight dead... really imbalanced.
Under rating threshold (hideshow)
Your Champion has leveled up! +5 health!
Your Cavalier has leveled up! -3 health!
Your Arch Wizard has leveled up! +2 attack, +16 health, +16 leadership!
...I think there's a balance issue here.
Under rating threshold (hideshow)
The store could use more variety of weapons especially ones that are more powerful and give a greater boost. Also the paladin's leadership is really compared two the two others and I have him at level 19.
Under rating threshold (hideshow)
I went from 4/5 to 5/5 stars after about midway. A pretty good working strategy I found was purposefully locking up the grid. If you are caught in a position where they are no possible moves, ALL the tiles are consumed and added towards their respective colours. Start from the bottom, and work your way up. Always match the lowest ones first, use the abilities as soon as possible, and match horizontally whenever you have a choice.
Under rating threshold (hideshow)
The horseman is the worst hero by far. Every time I've lost a match, its because he's died. I think the paladin died once, but the horseman has died or nearly died dozens of times. His HP is terrible.
Under rating threshold (hideshow)
I'm sure I would enjoy this game alot more if there was an option to make it more compatible to people who are color blind. After the tutorial level I couldn't play the game because of the coloring.