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if you keep losing, try playing first map and try to get as many gold chests as you can (stack 4+ gold houses). Then you will be able to get lots of better gear and complete the game.
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if you're farming for chests/exp. you'll get better equipment from the chests of around lvl 5-8. after that the grids get much harder to get the 4 and 5 money icons to line up.
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I think it would be a lot better/easier if there were more black space in between the tiles. between focusing on the incoming enemies, your troops, and trying to match tiles, the tiles kind of seem to blur together and make it harder to scan for matches, especially between the red and orange ones. also, what's with the horseman???? no matter how many guards I give him, he still manages to die half the time. useless.
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Also you should extend the range of the cavalier a bit so he doesn't suck so much. Like, a 3rd of the battlefield. What use is the horse if he's just sitting there?
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Switching blocks is a little sticky at times. Occasionally it won't let me try two different blocks in a certain order, but the other way around works fine. There's also a lag after blocks disappear to when you can move them again, which is a hindrance if you are trying to keep a hero alive. I get the deal with each class, but in the later levels, it's really difficult to keep the ranged guys from blowing up some of your walls, regardless of whether your hero is alive or dead.
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The Red & Orange color block is quite confusing. a bit of adjustment on the block color will be better, otherwise is a very good and creative game
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awesome game.. *applause* i hope the badge will come soon ^^
but the grid make me doesn't care about my hero :D lol
i just keep swaping and clicking @@
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ah ok guys here's a possible solution to the horseman problem. if you search the chests/shop enough you'll eventually find robes that offer damage return. i'm not sure if that stops the damage to him or just damages the enemies. best i've seen is 98% damage return. hopefully this will counteract our cavalier's ever-decreasing attack
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collent 1,000,000 gold achievement is broken, also is that entire game or at any one time? Even so have just aquired 1mil and still is opaque, reloading to see if fixes it.
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Suggestion: Give the ranger some range, (maybe halfway between the current melee and current ranged attacks) he's got a Giant lance after all.
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@Alvarenga: Mobilization occurs when there are no combinations possible anymore, and hero rush is triggered by having a big combo (seems like it, anyway)
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Add a unlimited mode... as the possibility to get the lvl 5 guard is too difficult... i will go through several call to arms just to get to lvl 4 with 100/200 on any of the factories(?) also more variety of attack waves. Perhaps a king's guard 2 :D
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getting as many powerup makers and tile removal specials is the way to go. You can have situations where more powerups get created after I just used one
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anyone else notice that chest are random upon opening? so can check to see if there are worth the value or refresh with out saving and try again with opening them.
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This is a great game, but it isn't color-blind friendly at all. I love playing it but the red and orange are hard for me to tell apart and it gives me a headache to play. :/ But I suffer through!
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@Tartare: actually, call to arms is really not even close to catapult valley, with a lucky shot, it can clear all three lanes
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I just love saving up those horseman charges where he does triple damage. Then, when I have like 4 of them, whoosh! Boss dead.
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I can't make my mind up if I love this game or if it's mediocre. Will fave it and try it again. I can see this having badges soon either way