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Alex2life

Feb. 26, 2011

Under rating threshold (show) Edit to my last comment - My sorceress gains in att now :P

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(1)

FunDoggo

Feb. 26, 2011

Under rating threshold (show) You are not really losing stats... It's a visual bug... Write down your stats before a level up :\

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(14)

Sh33p

Feb. 26, 2011

Under rating threshold (show) @indianhottie There is a wave count for each unit just above their avatar

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(4)

BigJM

Feb. 26, 2011

Under rating threshold (show) This is fun for a couple levels but get's repetitive really fast.

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(1)

vaen

Feb. 26, 2011

Under rating threshold (show) Y'know.... I'm really tired of getting my stats lowered at a lvl up, either make it not lower my stats at a lvl up, or give a lvl cap.

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(1)

RedSunJDM

Feb. 26, 2011

Under rating threshold (show) Cavalier, the guy on the horse, starts losing stats after some point. Ridiculous.

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(-2)

IPITYTHEFOOLZ

Feb. 26, 2011

Under rating threshold (show) Why do units start to receive negative attributes? Is this supposed to happen or is it a bug?

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(1)

Truth_X_ile

Feb. 26, 2011

Under rating threshold (show) "Champion" Lucky Superior Double Axe(225) AXE Damage per second: 25 (Damage: 30-55, Speed: 1.7 sec) Block +39% - Critical Chance +68% [20050 gold] / Superior Plated Mail of the Duelist(225) LIGHT ARMOUR +200 HP +70 Leadership Block +39% Returns +98% of damage to attackers [20050 gold] "Cavalier" Lucky Superior Lance(225) SPEAR Damage per second: 25 (Damage: 35-65, Speed 2 sec) Block +39% [20050 gold] - Critical Chance +68% / Superior Plated Mail of the Duelist(225) LIGHT ARMOUR +200 HP +70 Leadership Block +39% Returns 98% of damage to attackers [20050 gold] "Arch Wizard" Lucky Superior Scepter(225) ROD Damage per second: 23.1 (Damage: 28-32, Speed: 1.3 sec) Block +39% Critical chance +68% [20050 gold] / Superior Backpack of the Duelist(225) BAG +50 HP +150 Leadership Block +39% 3 HP restored per match Returns 98% of damage to attackers [20050 gold]

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(-1)

indianhottie

Feb. 26, 2011

Under rating threshold (show) Great game. I have one suggestion. You should be able to know when the mission is about to be finished. There should be a wave count or something like that. Other than that, this game is simply amazing.

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(0)

dolton36

Feb. 26, 2011

Under rating threshold (show) hahaha right after typing that comment I did a map and got 16 normal chests and 4 rare chests! :D totaly all my luck gone now XD

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(1)

dolton36

Feb. 26, 2011

Under rating threshold (show) Game really is way to long! can't wait to get the bage and never have to play it again.. never have I seen more unbalanced heros ever..aswell as a game based completly on luck and has no skill involved anywhere! lol

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(-1)

Spittfire_666

Feb. 26, 2011

Under rating threshold (show) They should've just went with like 12 levels because this game is way too repetetive to be this long.

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(1)

Bishop_h2

Feb. 26, 2011

Under rating threshold (show) Great game, very addicting 5/5. I'm hoping there will be a sequel! If so, I did have a few suggestions. First, might I suggest each hero having two weapon slots, one for range another for close combat, ranged weapons being weaker and melee stronger for the champion horseman so that those two don't end up just sitting there without support while being bombarded at long range. Second, you should still be able to place support characters like the mages even if the wall is destroyed (drat those catapults). Third, maybe allowing the special tiles to be put in a separate slot, since sometimes you want to keep those special ability tiles for a rainy day, but you don't have any other matches to be made so you have to either sit there and wait or use it when you don't want to. Great work though!

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(5)

Brindavoine

Feb. 26, 2011

Under rating threshold (show) same problem than Ancientmoon, my Mage doesnt't level up anymore. It seems that she does 1/10 of the damages the other do in a battle. Quite weird, isn't it ?

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(5)

coolspot37

Feb. 26, 2011

Under rating threshold (show) I wish there was an undo button, other than that great game 5/5.

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(1)

Defenestro

Feb. 26, 2011

Under rating threshold (show) Why is there a glowing circle around my characters?

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(13)

daert1

Feb. 26, 2011

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(-24)

Deathpooky

Feb. 26, 2011

Under rating threshold (show) Aside from the strange leveling issues, the main problem is the mage's ranged attack completely disrupting the game. She becomes way overpowered and gains tons more experience compared to the others, so you just end up babysitting the other two while she destroys everything. Everyone should have a ranged attack really.

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(4)

Alex2life

Feb. 26, 2011

Under rating threshold (show) I have been playing this for a while now and I still don't quite understand why they don't gain anything in attack - Seems kinda weird :/?

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(2)

Blaksheep

Feb. 26, 2011

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(-5)

Ancientmoon

Feb. 26, 2011

Under rating threshold (show) For me, I think there's a bug. Every since my Mage hit lvl 30, she stops lvling up. My Warrior and Knight can still lvl up fine. In the beginning, the Mage is pretty OP, but after she stopped lvling, she almost gets killed twice each time I start a battle. Another problem I experienced is the fact that I have to use up all my ability pieces and guards pieces before the board can shuffle. Sometimes, my middle row gets completely destroyed so I can't place the cleric pieces anymore. If I have a cleric piece on my board and there's no more move, there's nothing I can do and the board will not shuffle. In that case, I'm forced to sit there and will until the enemy destroys everything.

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(3)

MC_Panda

Feb. 25, 2011

Under rating threshold (show) The displayed stat gains at level up are not the actual stat gains. Why, I haven't the faintest clue.

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(9)

dolton36

Feb. 25, 2011

Under rating threshold (show) Seems to be about increbile luck sometimes XD like did a rond fought hard in it for the entire time just trying to keep the red / green guy up... then next round they stay at 100% life for the ENTIRE game! lol

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(11)

soltut

Feb. 25, 2011

Under rating threshold (show) :D i have level 4 "mages" in all places i can put them in... then i accidently made a level 3 "mage".... now where am i supposed to put it in?

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(8)

stevanking

Feb. 25, 2011

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(-7)

Vizuna

Feb. 25, 2011

Under rating threshold (show) Would be good if you could swap units between lanes.

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(14)

willkoufax

Feb. 25, 2011

Under rating threshold (show) The sound that skeletons make when they die makes me want a Kit Kat.

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(4)

mecheng_analyst

Feb. 25, 2011

Under rating threshold (show) the most fun ive ever had playing bejeweled

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(2)

tibiaowns

Feb. 25, 2011

Under rating threshold (show) Mage having best leadership makes sense, I mean, who would want to be led by the crappy Knight?

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(14)

hellsdottir

Feb. 25, 2011

Under rating threshold (show) No achievement or badge for triumph on every level? :^(

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(8)

hellsdottir

Feb. 25, 2011

Under rating threshold (show) Look for armor that replenishes X HP per second. It will do MUCH more for your hero's survivability than any other defensive buff (i.e. block, HP per match, even +HP in many cases). Put the weapon that does the most damage possible on the Horseman, he needs it. Drop the armor with the biggest leadership possible on the Warrior or you'll be losing walls constantly. Get the Mage some +HP per second armor and she'll be on cruise control.

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(19)

thestinkypanda

Feb. 25, 2011

Under rating threshold (show) Not sure if anyone else asked for this but, it would be neat if the achievements gave you a little bit of XP, gold or something else making it worth getting them.

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(7)

Renzokuken3

Feb. 25, 2011

Under rating threshold (show) Why the heck didn't I get the hard badge? I rid the land of evil... o_o

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(2)

Arseus12345

Feb. 25, 2011

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(-15)

Asgard

Feb. 25, 2011

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(-6)

ruud99

Feb. 25, 2011

Under rating threshold (show) @ snegiMka: you can switch the units... plz read the turtorial...

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(3)

MENDOZAcitos

Feb. 25, 2011

Under rating threshold (show) I WANT A SEQUEL.

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(-1)

powerofwhy

Feb. 25, 2011

Under rating threshold (show) I have 200,000 gold and the store never seems to update with new stuff. The store should bring in new merchandise concurrent with your leveling.

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(8)

SnegiMka

Feb. 25, 2011

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(-6)

Ireneuszz

Feb. 25, 2011

Under rating threshold (show) Needs it that if you have a hero pover, or a guard and you haven't placed it yet, make it stored in some place outside the board. That's annoying that to make move i need to use my povers, that I want to keep up for boss.

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(0)

Muhlakai

Feb. 25, 2011

Under rating threshold (show) The one thing I wish I could change most? Making the buildings invisible so I only had flat, monocolor tiles. The stupid buildings make the visual field too jumbled. Also: I guarantee that not one color blind player will ever be able to play.

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(6)

mewyx

Feb. 25, 2011

Under rating threshold (show) WHY IS THE HORSEMAN DIEING FIRST?!?!?!?!? AND WHATS WITH THE NEGATIVE STATS!?!?!?

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(2)

mrthespork

Feb. 25, 2011

Under rating threshold (show) On level up: Paladin, +0, +5, +0. Battlemage, +1, +6, +6. Knight, +0, +0, +0. Really?

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(3)

Chrisis1993

Feb. 25, 2011

Under rating threshold (show) All my first walls are down, and my last available move is a mage... which I then cannot place... luckily I won the round... barely!

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(2)

pappaloo

Feb. 25, 2011

Under rating threshold (show) Needs speed button

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(2)

Chrisis1993

Feb. 25, 2011

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(-4)

Ob3ron

Feb. 25, 2011

Under rating threshold (show) Excuse me, where is the strategy here? I don't see any, it's just a puzzle game with an rpg sauce on top

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(6)

ironizor

Feb. 25, 2011

Under rating threshold (show)

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(-4)

Amgxzgxpq

Feb. 25, 2011

Under rating threshold (show) Whatever you do, do NOT equip the magician with a sword. It will make her being not able to do ranged attacks -> She will get much weaker, and you'll have to use guards in order to keep her alive. I've learned that the hard way.

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(11)

Exoduus

Feb. 25, 2011

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(-11)

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