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This game is nice, but like everybody said there's an important balance issue. An other problem, the priests slow down the range enemies witch your melee heroes can't attack, it's a bit ridiculous... (An other point: Vortexbubbles said something like it was retard the heroes can't switch lanes. I think the goal of this game is having three heroes to guard three lanes. The gameplay subtilities reside in the disposal of your guards in the right lane, not switching heroes to kill everything with this single battlemage.)
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Ok guys, here's the magic solution to all our worries. The Knight is the kind of character that needs to be supported, right? That in itself isn't wrong, but what is wrong is that he levels disproportionately because guard kills don't award experience. If guard kills DO award experience, the knight should level with the others, gain more health (assuming leveling up doesn't reduce his health, as many have claimed) and thus not die as often. Either that or make the knight be able to survive on his own.
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i believe in what doctormarious has to say the game is inconsistent and the only one who would be the weakest proves to be the strongest and when you have the guards support with chavalier it doesent really mater he still dies and idont know why the mage is strong oh wait i do its becuase the infrequency of leveling makes it so she gains twice as much every time you battle its infrequant nad the graphics like burn chao said are too high why put high graffics on a game where the graffics should be low i mean every mission takes at least an half hour its not the game thats bad its the stuff in the game that really matters
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in addition to all the other bugs I see mentioned, the game also needs options to lower the graphic quality. A puzzle game shouldn't require such heavy graphics, running so slow that every level takes an hour and a half
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I would like this game a lot if there was an enemy countdown so you could see how much longer till the end. Other than that, great game
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wow, the horseman is useless....
I started to place every guard I could get around the horseman first and then around the paladin. He STILL died :| ....the wizard needed no help at all. always full health.
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This game is very close to excellent. It needs several tweaks. 1) The balance between heroes is way off as several people have noted 2) It would be good to be able to buy a limited number of spells or icons to reset the board or buy guards rather than only waiting for 4 in a row. 3) A more detailed stats page would be fun too. I hope there's a new version in the works.
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Please + this comment so that the makers of the game will make a new and improved version of the game. if you want the badge redo levels to upgrade charecters. Although the game needs improving its great. 4/5!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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To fix balance issues: If you give the mage more guards she kills less and gains less xp. Whoever you're having problems leveling (probably the warrior or knight) give them LESS guards and they will gain more xp and level faster.
This is such an interesting genre mesh up. I want it work so badly, but there is some balance issues. Maybe a new and improved King's Guard 2? Plz! :D
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It needs a "Send Next Wave" button. For me I kill all the enemies quickly then I'm sitting around for 10 annoying seconds waiting for the next wave to come... And if you do that enough times you waste a lot of time.
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In the horseman's defense, his Charge emblem is pretty much a one-hit KO for all the monsters on his lane... Does he benefit from any other assets? no -_-
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i read the comments firs and was like ok ill give all my extra people to everyone but the mage, mage died on mission three guess u people all lied to me hmp T.T
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additionally, some skills that can be leveled up by spending gold would be good. i take almost all my equipment from the gold boxes, and have tons of gold left over with nothing to do with them.
a hp bar for the guard would be good too. none of your guards or heros can die in order to get the gold trophy for each level, however guards die w/o me even noticing it, a hp bar for the guards would be helpful so that i can replace those dying guards and get my gold trophies
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gets a bit boring after a while, some addition skills when leveling up might make the game better. agree with the balance issue. mage is overpowered while the other two are under powered - getting exp from guard kills would help
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Needs a sequel where it is more balanced. If are finding the game hard keep redoing levels until you level up a few times then try again. only give the mage 1 or 0 units. give the horseguy loads and the other guy few. + this commment to get a sequel and an improved game.
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If you're having trouble with the hard badge, just keep re-doing levels and getting higher ratings. It'll click randomly.
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I wish there was an option to stop heroes from levelling, so they don't get less hp when they lvl up or less leadership....
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i was expecting something special for the final wave of the final level but no just the same few monsters over again. it would have been a nice touch to have a boss. overall a nice game. the last few levels drag a bit and there's balancing issues but a fun concept. 4/5