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Comments for King's Guard

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ladyviech

Jan. 05, 2012

Under rating threshold (show)

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(-6)

Kleyguerth

Jan. 04, 2012

Under rating threshold (show) Just got the hard badge, the game gets really easy when you got healing equipment for all 3 heroes, I had a light armor with +6 hp each 5 seconds for both champion and cavalier, and a cloak with +4 hp each 5 seconds for the mage. Also there's nothing wrong with the mage being the strongest, since her abilities aren't for herself, most of them just help the other 2 heroes leaving her with only her basic attack to defend herself.

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(4)

BunnyKing77

Jan. 04, 2012

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(-12)

Kleyguerth

Jan. 04, 2012

Under rating threshold (show) Damn skeleton boss...

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(5)

Thatsme314

Jan. 02, 2012

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(-3)

Seltik

Dec. 23, 2011

Under rating threshold (show) Odd, my cavalier survived a round... must of been a glitch

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(25)

Sonicstorm96

Dec. 22, 2011

Under rating threshold (show) I find it annoying that you have to rely on luck to get any type of support for your heroes.

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(10)

zackpop00

Dec. 21, 2011

Under rating threshold (show) Its stupid that the champion gets the most HP when the cavalier needs it the most

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(239)

poidude7

Dec. 20, 2011

Under rating threshold (show) I think that the problem is that we the levels take way to long, and i think the shop should sell more things than just items, upgrades like extra hero health or damage would me much better.

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(42)

Tobai

Dec. 20, 2011

Under rating threshold (show) Like others have said. Mage can range everything. While in the other lanes, the enemy can range YOUR hero do death and unless you have range present it's over. I basically need to fully fill the other two hero with archer and melee support before putting any additions on the mage. Unbalanced.

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(40)

toaduser

Dec. 18, 2011

Under rating threshold (show) Has anyone gotten the Elite Guard achievement (in-game). I'm glad it's not not a Kong achievement... seems near impossible.

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(3)

zackpop00

Dec. 18, 2011

Under rating threshold (show) When you level up shoudn't you gain heath.(Your Archmage has lvl'd up -2 heath)

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(0)

zackpop00

Dec. 17, 2011

Under rating threshold (show) Hmph. my Archmage is now short range???

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(0)

zackpop00

Dec. 17, 2011

Under rating threshold (show) I have no balance issues'

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(0)

nic399

Dec. 13, 2011

Under rating threshold (show) The knight brings the team down so much with his failure to get stat increases when he levels up. This wouldn't be so bad if the battlemage, in all her epicness, could help the knight out by firing some bolts into his lane, but apparently her arm doesn't turn in that direction...

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(15)

marcog27

Dec. 12, 2011

Under rating threshold (show) this is a nice combining game mage only one that is ranged and so kills everyone before theyt can hoit her What is a bit annoying is that red dies always and it doesn't depend how much rangers you use at red 4/5

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(5)

MattF15

Dec. 12, 2011

Under rating threshold (show) this game has real issues. my group has gone 4 lvls straight with out gaining any stats

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(1)

MattF15

Dec. 12, 2011

Under rating threshold (show) what a great mix of puzzle and RPG elements

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(2)

ytdeygin

Dec. 10, 2011

Under rating threshold (show) my horseman has recievied +0 stats for the last 3 levels, I would play this game to its end, but this bug makes that character so useless and weak, its impossible to go on.

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(4)

ThunderSword

Dec. 07, 2011

Under rating threshold (show) Why is it that my lvl 10 cavalier dies almost instantly and my lvl 18 mage never goes below 90% health? This game has some balance issues

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(4)

uptightkidsrock

Dec. 07, 2011

Under rating threshold (show) hmm this is wierd my sorceress is actually my weakest and my horsman is the best hmmmm this is the part that dosent make sense my hosman dies even though hes mah strogest

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(3)

HinacleMiracle

Dec. 06, 2011

Under rating threshold (show) Arch Wizard; Level 25 Champion; Level 24 Knight; Level 16 wat

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(1)

coolguy79205

Dec. 04, 2011

Under rating threshold (show) My knight acculy gains stuff when he levels when i see the comments that it goes down i think something is wrong with mine

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(4)

coolguy79205

Dec. 04, 2011

Under rating threshold (show) I can answer Doctor Marius because she gets more opponents and has pretty much no sidekicks you should really help the warrior and Knight But if you do she still has the more opponents to back it up

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(2)

Griffon96

Dec. 03, 2011

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(-4)

chaos258

Dec. 01, 2011

Under rating threshold (show) 3 levels in a row my horsemen and sorceres dint get any stats...just 0 0 0...

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(5)

Smiler001

Dec. 01, 2011

Under rating threshold (show) Lol sorry to be a grammar nazi but you should really spell check these games before you send them out, look at liberation briefing number 16 ... in the description askeddefend... wow really

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(5)

FlamingDucky

Nov. 24, 2011

Under rating threshold (show) I feel like a couple of tweaks could be made to improve this. For example, when you get a special attack ready, I think it should be taken off of the board to be saved, because sometimes when I try to save my special attacks, I end up stopping the whole combination process.

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(8)

wiiwiiwii

Nov. 23, 2011

Under rating threshold (show) YES HORSEMAN LVLED UP! +0 +0 +0 oh...

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(9)

sanex34

Nov. 18, 2011

Under rating threshold (show) This game is a really fun game, the makers did a really good job here, my only complaint would be the horsemen having bugissues with leveling and the fact that he's weaker then the rest.

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(1)

gravekey

Nov. 14, 2011

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(-16)

philiosapien

Nov. 09, 2011

Under rating threshold (show) i hate how when someone dies and you have no one to fight, you only have to hope that you can get a combination to form another fighter or revive them or else you just lose -_-

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(9)

sopclod

Nov. 04, 2011

Under rating threshold (show) Someone said this already but it's worth repeating: you get a lot more treasure chests on the first level, and treasure is based on your hero's level, so play that level repeatedly for equipment to use or sell. Also damage done by your special attacks does NOT count towards your levels, so if you're worried about the green guy leveling up to slowly don't use the charge attack (unless there are no enemies).

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(5)

mystiquest

Nov. 02, 2011

Under rating threshold (show) so unbalanced. needs a way to refresh tile composition without having to find the purple tear drop icon thing u get from matching 4 tiles. I'd get stuck with hardly any possible matches and just lose. mage is OP while the red and green guy suck so much they die so fast. and the red guys skill of chance to dodge really blows

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(5)

Tayln

Nov. 02, 2011

Under rating threshold (show) I'm not sure if green wasn't your favorite color or what but there is just no way to have him live. Your best bet is getting as much Leadership as possible for the Horsemen because A) You never really seem to have a lot of green. There's loads of purple at times and loads of red but never loads of green. and B) I can't tell you how many times it's come down to the placed guards to defend the wall. This is a 3.

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(3)

superback

Oct. 30, 2011

Under rating threshold (show) the witch can die!!! In simos, i gave her no help, and she died on the final round. And, to the Dev, What could've possibly possesed you to think "Hmm, I should make the strongest hitting guy LOSE HIS HEALTH THROUGH THE CAMPAIGN, therefore making it impossible to keep him alive.

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(0)

zelka

Oct. 26, 2011

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(-7)

angminas

Oct. 22, 2011

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(-5)

Achievment_King

Oct. 21, 2011

Under rating threshold (show) First duty as King: Have the knight executed for getting weaker every time he lvl's up.

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(57)

DhamonShadow5

Oct. 12, 2011

Under rating threshold (show) 3.5/5 First off future suggestion find a way to prevent level ending while matchs are being made i have lost many chests due to not being able to grab them as they are falling when game ends. Secondly make the tiles stand out from each other a bit more several of them look very close in color and on top of that the shapes therefore blur together other than that I LOVED THE GAME

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(8)

PillzIsGod

Oct. 11, 2011

Under rating threshold (show) From what I've read in the comments, and from what I've experienced in the game, that "GOOD LUCK, YOU'LL NEED IT" in the dev's description is 100% truth. *cough* one more thing...I wish that whatever algorithm it is that brings in new pieces allowed me to hold on to my powerups. When the only move available is to sacrifice one of them...I cry.

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(13)

MC_Panda

Oct. 11, 2011

Under rating threshold (show) Heroes appear to only gain xp from damage they deal, not from damage their guards deal. Having guards actually slows level advancement, meaning that they need to rely on guards more, meaning their level advancement is slowed. I believe that damage dealt by abilities also doesn't count towards xp, but I'm not so sure.

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(6)

Achievment_King

Oct. 09, 2011

Under rating threshold (show) I swear to god, i hope that was not a -3 and a -1 for the knight i just saw. Im going to have to make it 4/5 now.

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(1)

ChoiceMad

Oct. 09, 2011

Under rating threshold (show) Help! I can't stop playing this game! Seriously, I do have one complaint--it is pretty frustrating that the levels end so abruptly. Maybe a 'Final Wave' warning flashing somewhere or just a trumpet sounding the final wave would be nice. Still though--5/5

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(6)

Satyrling

Oct. 09, 2011

Under rating threshold (show) Great concept. Nicely implemented. Horribly long levels; people DO get bored of doing the same thing, however fun it initially is. 5/5 - 3.5/5 (start/finish of game)

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(5)

DragonsGoMOO

Oct. 08, 2011

Under rating threshold (show) @albertillo: Heroic rush is giving your heroes health back

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(4)

Achievment_King

Oct. 08, 2011

Under rating threshold (show) FEB 14 UPDATE (build 1.09): Added Kongregate Achievements. Minor bug fixes. What about the massive bug or balance issue for the knight?! His stats have not changed since lvl 6 and he is lvl 12 now! Fix the major bugs!

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(3)

Mystical_Mage21

Oct. 07, 2011

Under rating threshold (show) imo i think there are too many waves....... they should shorten the waves in exchange for an increase in difficulty i reckon :T

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(5)

omega777

Oct. 07, 2011

Under rating threshold (show) knight level 15! exactly the same... ugh

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(3)

omega777

Oct. 07, 2011

Under rating threshold (show) knight level 12! attack +0 health +0 leadership +0... how helpful.

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(4)

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