Under rating threshold (hideshow)
I'd really recommend removing the melee guards, and making the archer tiled blue. This would decrease frustration by making more matches available, so players can look for useful matches instead of desperately looking for any match on a locked board, and also get rid of the confusing similarity between the red and orange tiles. Would make the game much more fast-paced, strategic, and satisfying imo.
Under rating threshold (hideshow)
Decent project on the paper, that deserved a really REALLY better execution. The poor hero customisation, random + frenetic gembreaking, and near to no interesting choice when using powers/troops, all that make all the "complexity/depth" of your mechanisms totally unnecessary. What's more, the overall balance proved that this didn't pass any development stage. That's sad, because the production values your put into that game are pretty good (even if the music is brainbombing after 5 minutes).
Under rating threshold (hideshow)
The mage is the strongest, the meaniest, the one with most leadership and also freaking hot. Why isint she the king i ask myself...
Under rating threshold (hideshow)
darn, im usually good at bejeweled, but for some reason today, im just completely failing, not sure if its the color scheme or what
Under rating threshold (hideshow)
Awesome concept, graphics, system. To bad you had to ruin the gameplay with diamonds. A levelup system is kinda bugged but really you could have turned this into a awesome multiplayer td of the sort. Sad to see such effort in recycling old overused games. This could have been a great game but the fact that you can win or lose a map based on luck makes it bad.
Under rating threshold (hideshow)
Don't know if this has been mentioned yet, but because the mage is the only char with ranged attack, she kills more and gains more xp, thereby leveling disproportionately. Let the heroes gain xp from their guard kills. This is why my horseman is lvl 31, warrior 37 and mage 46! Not to mention that with my devastating superior scepter she does 58.1 damage/second + 68% chance to crit...why does the only ranged attacker have the best attack?
Under rating threshold (hideshow)
The Mage is so stupidly overpowered, she's never even the least bit bothered by whatever the Evil Hordes of Evil throw at her. I like to imagine her doing her nails and compiling a shopping list while absentmindedly zapping hellish abominations back into oblivion.
Under rating threshold (hideshow)
I love the idea of the game, and the dynamics and the graphics, but I find it hard to play. The controls are difficult - I think the elaborate graphics of the tiles makes it difficult to see what's going on - I find myself clicking back and forth between two adjacent tiles again and again until they finally exchange places. Also hard to admire the battle graphics while changing tiles around...
Under rating threshold (hideshow)
Sad that this game is like 99% of the games submitted, there are obvious problems but the developer never cares to update the game with fixes. The mage is insanely overpowered, she is gaining 1 attack and 10 life and leadership from leveling, the warrior is gaining only 5 life, and the knight gains NOTHING. Did you not test this game?
Under rating threshold (hideshow)
Is there anyone here that did not get the Knighty Night Badge besides from getting their sorceress to ten? No one? Of course not.
Under rating threshold (hideshow)
Graphics are not bad, but something in them tires eyes very quickly :/ After 10 - 15 minutes of game I cannot look at the screen, because my eyes feel like they were burning.
Under rating threshold (hideshow)
You know what piss me off in this game? We have more tiles of guard than anything else. My hroseman and my mage are almost dead BUT SHIZ no pieces to heal them! Also, i can't create guard or spell when i want them. You should rebalance the whole game you know, because the mage got the most leadership and the most healing, shes the one who never get guard and never get hurt. The horseman is always full of guard because he can't survive any shits, and the shield hero is a massive tank. So, it seems you puted all your effort into the mage and shield but let the horse alone!
Under rating threshold (hideshow)
Is there a point for the horseman, unless i have a whole group of troops backing him up at all times he doesn't last long at all.
Under rating threshold (hideshow)
Sometimes, there isn't any combination left, and the only thing you can do is using a hero special ability. Please + this if you think this should be fixed so we can save our abilities for strong ennemies.
Under rating threshold (hideshow)
The real problem with this game is it's extremely straining on the eyes because of the size and low contrast on the graphics. Also to echo other comments, the sound and music gets very repetitive and annoying.
Under rating threshold (hideshow)
This game is sort of fun, but as stated the hero balance is definitely screwed, I dont care what any of you say to justify it. For the last 10 levels my horseman has only LOST attributes... I must assume this is a bug because weakening your heroes as they level up doesnt seem like a logical progression... It also makes it tough because your strategies get reduced essentially to 1)Give Horseman all the heroes. 2) When sword guy starts to lose health make sure he gets some heroes 3) mage is basically on their own until you have filled the rest of the hero slots. WHEEEE
Under rating threshold (hideshow)
The horseman dies often enough already, and now he starts losing stats when he levels up? This really needs to be fixed...
Under rating threshold (hideshow)
Not badly made and an interesting idea, but overall I just don't feel like I have that much control over what's happening. 3/5
Under rating threshold (hideshow)
Two things: It seems the point is just to furiously swap tiles and not look at the battle. And secondly, the Horseman is more useful than the Warrior on my save.
Under rating threshold (hideshow)
There is a massive saving problem with this game. I think its suppose to auto save but after I close the browser and come back to this game, my file gets erased.
Under rating threshold (hideshow)
i think the developer did something to the difficulty, because before, i got to level 7 without dying, and now i cant beat level 3
Under rating threshold (hideshow)
Another problem with the unbalanced heroes: Yeah you can balance this with guards, but the more guards do the damage instead of the hero, the less xp he gets, the weaker he will be.