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Comments for King's Guard

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biohazard_69

Mar. 12, 2011

Under rating threshold (show) A mobilization happens when there are no moves left on the board including spells and abilities.

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(10)

NOTGuitar

Mar. 12, 2011

Under rating threshold (show) So...what exactly brings about a mobilization?

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(2)

darkrecher

Mar. 12, 2011

Under rating threshold (show) The match 3 board has some bug, sometimes. I made a column of 4 green tiles. And only the three above disappeared. I clicked on the last remaining green tile, and it disappeared as if it was an ability tile. I am not sure, but the effect of the corresponding ability was not launched. Some other times, I made a guard tile. I clicked on it to put the guard on the battle. It worked. But the guard tile seemed to move back and forth, like a missed match 3, and did not disappeared. Then, I was able to put another (sometimes more) guards using the same guard tile. Finally, it disappeared normally. I don't know how to reproduce these bugs.

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(1)

xathil

Mar. 12, 2011

Under rating threshold (show)

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(-14)

ParkaSpace

Mar. 11, 2011

Under rating threshold (show) In addition to having the horse-rider level up and gain nothing, some of the "magic bonuses" do not function on equipment. I was trying to use the "+1 HP per match" equipment to keep my melee heroes alive/revive them after they died (especially the horse-rider, he seems to rarely get any tiles), but after noticing that when their health got up to a certain point, they already did that, I compared it to what they were gaining per match. After they start getting more than 1 HP per match through having a high health score, the "+1 HP per match" bonus does nothing. So the inferior equipment I had been using because it was the only equipment with the bonus? Pointless. Gotta find another way to keep horsey boy alive.

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(3)

The_Hugga_Bear

Mar. 11, 2011

Under rating threshold (show) felipeclabbate: The loading bar is the game title, it fills with colour from bottom to top.

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(10)

itsmeowmeowth

Mar. 11, 2011

Under rating threshold (show) I don't think the maker reads the comments. if he could make an awesome game like this, idk how it would be hard at all to just buff up the knight a little.

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(1)

couger01

Mar. 11, 2011

Under rating threshold (show) great game as it puzzle and action/defense at same time which stops u from being bored and keeps u interested. 5/5

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(2)

stompy80

Mar. 11, 2011

Under rating threshold (show) In the year 7825... We are now back in the medieval ages.

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(4)

Heviletti

Mar. 10, 2011

Under rating threshold (show) Level up? More like level down for my horseman..

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(21)

ankh_ascendant

Mar. 10, 2011

Under rating threshold (show) Oh, and also a real suggestion: Power-up and units really, really need to live over on the right hand side of the city board tile switching area, or something. I hate hate HATE having to waste a power-up because it's the only move left on the board.

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(5)

ankh_ascendant

Mar. 10, 2011

Under rating threshold (show) Even though the stats on the level up screen say "+ -24" or whatever number it happens to be, they still actually gain. There is some sort of bug there, but they do NOT actually lose power even when it says they do. On a related note, even though my horseman is twelve levels lower than the other two by the end, his base leadership is higher than warrior-man's, and his HP is better than magic-chick's. His damage is a little better than hers, too. There isn't that much of a balance issue... Imagine how OP he'd be if he did level correctly with them. Oh, and to people who think it doesn't get harder toward the end, try getting a perfect game on the next to last level. Freaking wall-smashing dragons....... ><

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(6)

Kanger438

Mar. 10, 2011

Under rating threshold (show) when that matching clue comes, im sometimes feeling stupid for something so simple to match

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(2)

pablothe9090

Mar. 10, 2011

Under rating threshold (show) i think i found the reason to your questions... The wizard is Chuck Norris... and the horseman is the Payton Manning

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(3)

Psk_

Mar. 10, 2011

Under rating threshold (show) I really liked the game :) I just think that the powerups are almost the same color as the heroes' colors, so it gets tricky some times to distinguish (either that, or im getting colorblind =P )

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(5)

Chezne

Mar. 10, 2011

Under rating threshold (show) For 3 levels in a row now my Horseman gained +0 to all stats, no wonder he's such a liability.

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(5)

sando12

Mar. 10, 2011

Under rating threshold (show) Hooray for never getting a 4 line combo! :D

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(12)

pikmin2fan

Mar. 09, 2011

Under rating threshold (show) Yay! I almost beat the game and you erase my progress! 6/5 for that autosave feature!

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(5)

wolfyboy1225

Mar. 09, 2011

Under rating threshold (show) my knight got minus 23 health now he keeps on dying

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(8)

terrorblade

Mar. 09, 2011

Under rating threshold (show) Bug: Sir horseman was charging when he died. When he revived, he ran out of his lane and i never saw him again during that level. What a wimpy king's guard running from the enemies -.-

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(16)

Samegerilja

Mar. 09, 2011

Under rating threshold (show) NOOOOOO GOD DAMNED; I PLAYED FOR 30 min AND THAT F:::::: CAVALIER DIED!!!! BULLSHIT GAME!!! ITS TOOO LONG

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(5)

Samegerilja

Mar. 09, 2011

Under rating threshold (show) f.... h..l this is bull...t. This game is so depentened on units that when you dont get 4 in a row 3-4 times the first 5-10 minutes your doomed.

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(0)

gootfish

Mar. 09, 2011

Under rating threshold (show)

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(-3)

Ag3nt_47

Mar. 09, 2011

Under rating threshold (show) Thanks for taking all the backup troops Mr. Knight, Although it's not his fault he's absolutely s***. All in all, except from the obvious problem with the Knight, this is a great game 5/5 :D

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(1)

TechHead

Mar. 08, 2011

Under rating threshold (show) I initially rated this 5/5, but after continuing for a while and seeing my cavalier actually becomes weaker and mage overpowered I brought it down to a 4/5. Fix this problem, as everyone else has stated, and this game will get a 5/5.

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(1)

ankh_ascendant

Mar. 08, 2011

Under rating threshold (show) My Cavalier hasn't gotten any negative stats yet, and I'm at level 25. Someone else mentioned their mage getting negative stats, when others say she's a powerhouse. (She is for me, too.) That makes me think that the stat increases aren't static per level, they're based on damage done, or enemies killed, or special moves used in each level. Agreed?

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(6)

Samegerilja

Mar. 08, 2011

Under rating threshold (show) How do you expect people to get victory without a hero dying, when knight has so low hp and attack. If there ever was a impossible badge, it would be that all levels should be won on perfect.

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(1)

markboy11

Mar. 08, 2011

Under rating threshold (show) ummmmmmm... why does the battlemage get negative thingies for me? i thougt she got the good stats...

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(-1)

Bookworm55

Mar. 08, 2011

Under rating threshold (show) This is like Shining Force, where if you were a knight you were worthless except as padding.

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(5)

lequinow

Mar. 08, 2011

Under rating threshold (show) This game is nice, but like everybody said there's an important balance issue. An other problem, the priests slow down the range enemies witch your melee heroes can't attack, it's a bit ridiculous... (An other point: Vortexbubbles said something like it was retard the heroes can't switch lanes. I think the goal of this game is having three heroes to guard three lanes. The gameplay subtilities reside in the disposal of your guards in the right lane, not switching heroes to kill everything with this single battlemage.)

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(5)

vortexbubbles

Mar. 08, 2011

Under rating threshold (show)

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(-13)

leeboy

Mar. 08, 2011

Under rating threshold (show) the levels get ridiculously long

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(16)

desmaster

Mar. 08, 2011

Under rating threshold (show) really long level = boring

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(6)

Dilts36

Mar. 07, 2011

Under rating threshold (show)

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(-11)

DotNetMaster

Mar. 07, 2011

Under rating threshold (show) In this game i learned that mage ownz all.

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(5)

Aferral

Mar. 07, 2011

Under rating threshold (show) Don't tell me to play another of your games on facebook while I'm playing one on here. Not cool, dude.

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(5)

Zoney

Mar. 07, 2011

Under rating threshold (show) Ok guys, here's the magic solution to all our worries. The Knight is the kind of character that needs to be supported, right? That in itself isn't wrong, but what is wrong is that he levels disproportionately because guard kills don't award experience. If guard kills DO award experience, the knight should level with the others, gain more health (assuming leveling up doesn't reduce his health, as many have claimed) and thus not die as often. Either that or make the knight be able to survive on his own.

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(2)

generalbadass33

Mar. 07, 2011

Under rating threshold (show) i believe in what doctormarious has to say the game is inconsistent and the only one who would be the weakest proves to be the strongest and when you have the guards support with chavalier it doesent really mater he still dies and idont know why the mage is strong oh wait i do its becuase the infrequency of leveling makes it so she gains twice as much every time you battle its infrequant nad the graphics like burn chao said are too high why put high graffics on a game where the graffics should be low i mean every mission takes at least an half hour its not the game thats bad its the stuff in the game that really matters

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(5)

skeleton7

Mar. 07, 2011

Under rating threshold (show)

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(-10)

Lilith_Erde

Mar. 07, 2011

Under rating threshold (show) The knight is abso-bloody-lutely pathetic, he keeps dying. The game is completely inconsistent!

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(3)

Burnchao

Mar. 06, 2011

Under rating threshold (show) in addition to all the other bugs I see mentioned, the game also needs options to lower the graphic quality. A puzzle game shouldn't require such heavy graphics, running so slow that every level takes an hour and a half

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(6)

nield

Mar. 06, 2011

Under rating threshold (show)

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(-4)

lime028

Mar. 06, 2011

Under rating threshold (show) Wolfyboy, you're not the only one facing this issue. :/

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(0)

wolfyboy1225

Mar. 06, 2011

Under rating threshold (show) all my walls to hold mages are gone and i have a weapon tile for a mage and its the only move i have. What do i do

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(7)

indianhottie

Mar. 06, 2011

Under rating threshold (show) I hate the fact that the last couple levels aren't that much harder. They're just more time-consuming.

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(12)

indianhottie

Mar. 06, 2011

Under rating threshold (show) I would like this game a lot if there was an enemy countdown so you could see how much longer till the end. Other than that, great game

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(5)

Xaqqax2

Mar. 06, 2011

Under rating threshold (show) If your horseman dies even with guards, change the weapon from spear to sword. Much better.

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(2)

Zoronarn

Mar. 06, 2011

Under rating threshold (show) Catapults+level 1 guards= GOD DAMNIT, I JUST LOST MY PERFECT GAME.

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(7)

Ireneuszz

Mar. 06, 2011

Under rating threshold (show) Make it possibile to store guards & abilities on special bar, rather than holding them on board and blocking moves!

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(9)

Ayven

Mar. 06, 2011

Under rating threshold (show) wow, the horseman is useless.... I started to place every guard I could get around the horseman first and then around the paladin. He STILL died :| ....the wizard needed no help at all. always full health.

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(3)

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