City War (Preview)
by kingoftaurus
City War (Preview)
Tags for City War (Preview)
Description
Defend the city from the invading Mother Orb!
In development and updated frequently!
User input improves endgame!
How to Play
W & S Forward and Reverse
A & D Strafe side to side
Mouse to look And to SHOOT press left mouse button.
P to pause
Developer Updates
New version coming… Increased performance by a LOT and better controls.
Edit:ok so i missed the 21st. lol. ill get it out…
Update: Why its taking so long to update. Well 47% reduced verts, 39% less polygons and 61% less draw calls takes time. (whats that really mean? well i reduced 350 drawcalls on average to about 50) that should increase performance by a ton on older machines.
Comments
moohahaha
Jan. 15, 2011
This game would benefit from either having a radar of some kind or an indicator of where you are being shot from. I found myself being shot at all times but I didn't know what was shooting me. You might also add some sort of secondary attack such as an explosive shot that costs maybe 100-500 rounds.
kingoftaurus
Jan. 15, 2011
Note to players : If an orb has sight of you, you will get shot at, no matter how far away you are. Its best to hide within the city and take cover.
kitchen_wolf
Jan. 15, 2011
Controls are unstable, making accurate shooting nigh impossible while standing still, never mind while moving.
MetalMercenary
Jan. 15, 2011
The cursor controls are too hard to control, it would be way easier if you could just move the mouse around the screen and it centered in on it
kingoftaurus
Jan. 15, 2011
Sorry if it lags, I have an old computer and it runs just fine on it. Ill try to so some optimizations but theres a lot going on and it takes power to make it look good.