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What this game needs is bombs that fall from the sky that you have to jump over, and collapsing sections of track, and tunnels that you have to jump into, and birds that take off when y-... oh wait.
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Yea Let's Go To Ride That Awesome Super Long Roller Coaster! Hopefully We Get Our Moneys Worth Since Every Ride Plummets To Their Death At The End!
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Great game, more skill for the daily badge than luck from the badge the other day rather than more luck than skill and a different aspect on a coaster game than I expected.
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Well, I can't find the credits anywhere, but I suspect jmbt02 (the master of elephants) was behind this little gem...
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The game hung up on my first attempt... people keep screaming, but it keeps adding distance. I guess I'll wait until it gets to 15,000m to reload the page.
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Gutted... Beat my top score by about 100k, but still didn't go any further... I won't be getting the 15k mark I can't even get half way, I love the game tho I hope you're working on a sequal, we need upgrades tho, like brake stations maybe... Oh and maybe reverse upgrades too, we start with perfectly streamlined wheels and work down to rusty ones that don't wanna go anywhere :p I'm not sure what else there could be but we all love a good upgrades system :p Keep it up anyways, I think Epic Coaster could go on to be another Epic series of games :)
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wooohoooo after 20 minutes playing I have the badge. I should apologize to the people I've waisted. But who gives a bald crap 'bout 'em anyway or anyhow.
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BuffaloWingsPwns is damn right about it, except for one thing. Yeah the game this, the game that blah-blah. But f*ck it I'm goin' for the Badge, 'n I'll go only for the perfect jumps. After thaaaaat I'm apt to try the big game. Even though I had rated it 5 big ones over two years!
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I have some suggestions for this game! How about if you can buy some stuff with score? For example, coaster skins, extra screams, a distance bar (so you can see your distance) etc? + if you like the idea!
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So, in short, it's just Canabalt but with stupid bonuses that are completely outside the player's control, and without the acceleration/deceleration mechanism that made Canabalt such a great game. Also, what's the point of having a "one key" game where I have to reach for the mouse between runs to click on a little button?
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wheres your sense of perfection on acomplishment? if the game is tempting enough to continue, get back on the horse and try for the 15k distance!