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The sniper balls are just too good. Most cost efficient by a long shot even before you made them also the best against black blocks.
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I noticed there a glitch where if you collect more then 100 golden brick it wont count when you prestige cause I had about 152 and lvl1998 and I went to prestige and I claim 0
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It would be nice if higher gold levels gave more gold. As it is, there's no advantage whatsoever to the gold powerup - might as well click it as soon as you start the run and the first gold block will be worth 2. If they were worth different amounts, there would be some strategy to when you played it.
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I'd like a timer between each prestige. it would make things a bit more interesting to see how quickly you can get through each level
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You can get all the achievements in a few days and there isn't much to do after that. I wish there was more to achieve, maybe even the possibility to transcend. At this point for me there doesn't look like there's much more to accomplish :P
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two options for laser that would be nice. 1. turn them off. 2. perks for variable angles of fire. actually a third idea being able to speed of firing at cost of power.
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The cannon balls strength is with prestige multipliers. 2x gets you through level 200 unupgraded outside of sniper blocks. 4x gets you through level 400 unupgraded.
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It was a nice when it said how long it took to get the level 100. Would be cool if it kept a list of your time to 100 for each prestige so could marvel as your speed increase from taking 40 minutes to taking 5, for example.
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Slow start to the game, but seems to be progressing more quickly. Will comment with any suggestions and bug reports if I encounter them.
Love the game, though. Neat take on the idle/clicker combo.
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An auto-buy option would be great, for example for automatic upgrading a certain kind of balls whenever I have enough money, up to a certain level, or something similar.
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An idea if you are accepting them: Place a statistic in the hover over for each ball stating the current 'dps' as calculated by the last 10 seconds of gameplay.
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People: stop complaining about the game not working when the window is minimized or in a non-visible tab. This is a well known limitation of the ***browser***, not the game. Every idle game on this site has this same limitation and there's nothing the developers can do about that.
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imagine if the guy of this game makes a mode where the map gets bigger to a point of pictures of squares and dots flying around lol
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We need tier 2 black blocks, for example a white block that can only be destroyed by breaking all black blocks. Every block is gonna be black late game
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It may not be the most optimal way but there is something satisfying about using the starter balls and just watching them go.
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I changed my mind. Once you go deep enough that all bricks are black bricks, the balances changes up again so sniper is no longer optimal
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You unlock the 'insane speed' mode in this game almost right away. That really diminishes the "idle" aspect of this game because that removes the relaxing aspect of simply watching the game. (Way too much flashing going on to actually be comfortable to watch)
I'd suggest a far more modest speed cap with speed upgrades available on only a FEW of the balls (maybe just one ball). And no global speed upgrades at all. Global power upgrades allow balls to simply melt levels in seconds as it is - levels should really be on screen for long enough to actually SEE what the starting block configuration was.
And... maybe having the lasers go all the way to the corner? And not consistently miss rows?
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Cannons start clumping together along the same trajectory after reaching more than 120 balls. I have 129 cannons, 40 speed, and 120,000dmg and stuck on round 2000+ because it appears I only have 1-3 balls. This was not a problem with 110 cannons.
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Another bug: prestiging from 64 to 128 X ball power did not improve ball power. It is still at 64 X reward, while prestige screen shows next level is 128>256 X ball power. 320 prestige down the drain. >:(
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This game is a very good proof of concept, you have the basics but it have no real content, after a few hours you're done, there's nothing interesting past lvl 1.100, idle games should last months, this one doesn't. You should add much much more content, maybe recursively tougher blocks, for example: start with all white blocks, then some of them are yellow, when you have full yellows then blue, etc, black should appear around lvl 100K or something, maybe special blocks that are immune to certain ball, maybe random gold blocks in normal levels etc. Overall very solid start, but content is non existent. You can get a few ideas from Time Clickers. Good luck.
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It's a fun game, but it is annoying that the game won't play in the background whilst you are on another tab. I thought that was the whole idea of an Idle game
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the basic balls dies very soon after you started playing where snipers and plasma's take place maby introduce a block that needs ateleats an hit from the basicball to turn them into eihter balc or a colored brick
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Nice idle game, can you turn off Level Bonus pop up? It's annoying that we had to click it to make it disappear and then seeing it again after we beat the level.