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As a man who loves games with upgrades, I AUTOMATICALLY like this game (which i just got done with the first launch) because when I saw the upgrade menu, my jaw dropped and my eyes widened. SOOO MAAANYY UPGRAAADES!!! 10/10 already!
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Great game, but 1 problem. As long as you "keep your eyes on the road", you can't really lose. On day 36, with only a few pet upgrades, I got a distance of 400,000 feet, and nearly 3 million money. I stopped only because I had been in flight for so long and actually need to get up and go do other things. With the upgrades I bought from THAT run, I can now easily be in flight for half an hour at a time and will never lose. The difficulty needs to be increased a bit. Also, does XP actually do anything? 4/5.
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There should be a Feature. Set image that you had Earned before through the Game and appeared through Kongregate, asking you if you want to use the Image as Kongregate Avatar + if youre Agree
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When you fall from a great height and hit the ground, you go back up at least as half as high as you fell from. If you hit a spring, it completely sucks up almost all of your energy and takes away your bounce when you come down from way up in the sky.
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First "Launch game" when I had to kill myself on purpose to enter shop, only because I was so bored playing it. Please at least change theme in background so I don't have to look at the same colours over and over again. Also with good thrust and fuel regeneration it's not about skill anymore but patience cause with right stats it's every run is endless just by clicking mouse every couple of seconds
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I think we all know...that if that armadillo is a Kongpanion by itself, we should have this armadillo as one. Hit + to agree.
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What would be great is when your falling down like \ you would gain speed rather then loose speed i just find it a-bit confusing when I'm going at a 45degree angle and loosing speed it makes no sense
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*clicked free cookies? button till the game ran at most 5 frames per second, it lasted for 1.5 minutes without me clicking. 5/5 game*
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I really love the way that the kongpanions are placed in the game, it really drives me to come back and play and see just how awesome my new kongpanion is.
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Honestly are you guys even reading some of the comments? I feel like there has been several good suggestions in the comments, end game content, end current run button, customize-able Armadillos, an actual better market, unique upgrades. You could easily make this game 10x better, but no you guys are acting like your done with this game and can't even READ YOUR COMMENTS!
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one of the only things that I like about this game is that you get to use your kongpanions and by doing that it brings a whole lot more meaing to them instead of them being useless so I suggest that you should make some more games like this one.
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Great game. The upgrade menu's unlike any other launch games I've played. However, I don't like how much objects slow you down or how springboards don't increase in power based on your momentum when hitting them. So 4/5
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Upgrade system is cool, but on my 2nd day of playing, ive exhausted the upgrades, travelled ok 700k, got all the kongpanions i can, 99% of achievements and im a bit bored now.
Dont get me wrong, its up to the usual JMTB02 game quality with the music, the graphics and the ease of use, but its needs variety and end game content
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A pause button would be quite nice; just went afk after 20 minutes because it got a bit boring. Cool game, losing a lot of time I didn't know I could afford!
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This was a really enjoyable game. The upgrade system, and Kongpanion slots were really neat, even if they do start coming crazy fast at the end. One thing though, maxing out your bounciness makes you bounce forever at the end of a run, unless you hit the glide button and deliberately hit the ground.
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And then the Armadillo went missing, due to dying of shock and natural causes of being plummeted into the outer atmosphere and being rocketted at lethal speeds.
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Well. This game proves once again that jmbt02, jimp, and man who makes music for their games are the best flash games making team ever.
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could you please add a velocity dependent zoom-out? at high velocities I'm getting only 1 frame (if any) worth of response time for a balloon, which is beyond human levels.
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When you see that jmtb02 and Jimp are working together on a game, not only will it be a quality game, it will be kawaii as hell.
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Hello...
This game is perfect I'd love it so much. But I have a small problem. I am playing on the newses chrome with newest flash player, and shockwave and always when I am buying the last upgrade before the kompanion the schockwave is crashing. Can You help me somehow. ?