Under rating threshold (hideshow)
I would like to see on the end-run screen the following change. "Distance Bonus 10,000ft. (+2500ft)" where the previous runs best was 7,500ft so you know exactly how much you beat your previous run by.
Under rating threshold (hideshow)
Do you have a use for XP? If the stats (launcher, +coin, magnet, etc.) work with decimals, have the kongpanions start at giving a 0.1 bonus then you Spend the XP to level the kongpanions up to the max of 2. Which with the acquired/shiny bonuses gives you the 4x or 6x.
Under rating threshold (hideshow)
Gameplay-wise, there's really only one flaw to me: At some point (for me it was about Day 30), players can make EVERY run infinite. Using the rocket to make sure your speed doesn't slow below 10, and using mines/springs/balloons to keep your height, you can literally never stop. I went from 150,000ft to 300,000ft at 20mph like this, and I had to let it die to spend the $3mil I had earned. It breaks the game from that point on, and I could spam every achievement by just letting the game run and tapping space. Otherwise, it has beautiful gameplay, and I can't wait to see what it'll become.
Under rating threshold (hideshow)
I really enjoyed this game. The upgrade system was great and I liked how it incorporated the Kongpanions. One thought though. I had bought all upgrades after 35 launches. It seems a little easy.
Under rating threshold (hideshow)
It would be nice if upgrades helped reduce how much the balloons slow your speed when you hit them while thrusting. Endgame, fuel-related upgrades become quite useless, as most of the time you will be going too fast to thrust without risking hitting a balloon and losing all your speed.
Under rating threshold (hideshow)
I love the game but it would be great if the jump pad maybe slow down your speed some put returned you to even 50 of your height
Under rating threshold (hideshow)
had a launch where i barely made it to a spring,and then ended my run 100 ft in the air. .55 to the right and 1.02 down was my speed if that helps
Under rating threshold (hideshow)
seemed to be a bug where my bounciness was so high that when i stopped in 1 spot i just kept bouncing, had to pull out my rocket to end my run, kept fluxing from 0 to 4 mph
Under rating threshold (hideshow)
Great game so far, i love the intricate upgrade system. Bug: when your armadillo falls at a really fast speed and hits the spring, it cancels and you lose a lot of speed.
Under rating threshold (hideshow)
i rather we have the option to "try again" or go to upgrades screen, instead of forcing the upgrades screen on us. i dont always have money for stuff and im lazy.
Under rating threshold (hideshow)
I have a problem where if I either go far enough, 650k ft, or fast enough, ~700mph, (I'm not sure which one is the problem) all items dissapear, including coins. Besides that I love the game.
Under rating threshold (hideshow)
The farther i got the objects seemed to load in slower. It gets to the point where i land on a pad that hasn't loaded in yet so i dont get launched.
Under rating threshold (hideshow)
Loving it so far! Just one note...For some reason, the first time I finished off a branch of the upgrade tree, nothing happened with the little TV. The second time, I selected the kongpanion and such without any problems, but the first is a fully upgraded tree with a static tv at the end.
Under rating threshold (hideshow)
Fun game. Would be cool to have it tied to the Kongpanions you have earned in your profile. Objects, specifically mines and springs seem to have no effect at high speeds - still losing height and speed at a consistent rate regardless of where I bounce.
Under rating threshold (hideshow)
I think I found a bug? My best line stayed with me after passing it. I'm on day 42 and doing some insane distances. When I passed it, it stayed right on the middle of my armadillo like it was trying to make a new line but it was all black. Maybe it was because of the speed or something?
Under rating threshold (hideshow)
The upgrade system reminds me of the Sphere grid from FFX...which is not a bad thing. I do kind of wish that each node had its own set price, rather than each consecutive node purchase increasing in price.
Other than that (and a few bugs already listed, like the "invisible objects"), great work as always. I always enjoy your particular aesthetic.
Under rating threshold (hideshow)
apparently the newest invention in runaway train control, the Balloon, is now being deployed on highways and rails systems world wide.
Under rating threshold (hideshow)
An amazing combination between Learn To Fly and Toss The Turtle, with an amazing skill tree system and the use of our hard-earned kongpanions... Good job, Kongregate!
Under rating threshold (hideshow)
Magnets need a little fine tuning. I sometimes wind up with a little orbiting cloud of coins for some reason. If possible, items need to be refined to only take a portion of your speed, rather than slowing you right back to 30. makes the rockets worse than useless about 50% in to the game. An actual ending screen might be nice as well, some acknowledgement that the purpose of the game has been achieved
Under rating threshold (hideshow)
Needs the addition of strikeable people. Hitting someone in the back of the head with a supersonic armadillo would amuse me no end
Under rating threshold (hideshow)
fun game, however.
1. Balloons are the death of a run, they add no value, they crush your speed if you are rocketing when hitting one. That has to stop.
2. More fuel seems to add nothing.
3. Rocket speed max needs to be given in numbers. If you launch fast enough and powerful enough, using your rocket will actually drop your speed greatly.
3. Stuff does not appear, until you slow down, or it is too late (coins, springs)
4. Launch long enough, you disappear from the screen, no point in playing
Under rating threshold (hideshow)
60 days i have collected all upgrade even after dealing with jump pads that act like spike walls when you hit them going anywhere over 100 mph, spawn rates and the magnet(maxxed should grab all coins that appear on screen) that cant keep up at speeds over 300 sometimes under that too. going at 1000+ mph hitting a balloon when using rocket and have it stop you completely does not help.
Under rating threshold (hideshow)
@my previous comment - I think I wrote it wrong. What I mean is that springs make me bounce a lot lower than I would bounce without them.
Under rating threshold (hideshow)
When I'm flying really high and descend fast to hit a spring it actually makes me lose a lot of altitude. Could you fix it?
Under rating threshold (hideshow)
The game is great. I really like how if you got the + Kongpanion you get a bigger bonus from them, so it is a incentive to get them. However, I don't like that after a certain distance, the things on the screen will have a lag on them. Springs, bombs and balloons will come out of nowhere and if you are in rocket mode you slow down a lot. So if you could, fix that. Besides that it is a great game.
Under rating threshold (hideshow)
For some reason when I'm in the upgrades menu I just feel like I would like a main menu button. It just feels right to be able to go back to the main menu there. Plus this is a great opportunity to make this really customize-able for the kongregate players, for example, if you continue to get money in the game you can dress up your Armadillo and it would be an actual market this time, not that random crap like in sandbox hero. (I would like a top hat please) Or you can buy new backgrounds or music. Yay! But seriously the upgrades do become pretty tedious and boring, make some different modes or something, like nyan cat mode, I would enjoy that, yes please!
Under rating threshold (hideshow)
Me: New Kongregate game on Beta, I MUST PLAY IT. Best Game Ever! (/^0^)/ But please add a countdown before the end of each run. I was building up rocket but slowing down and right before I could use it in the air it ended the run.
Under rating threshold (hideshow)
Love this game. Great concept on the upgrade menu, it had me thinking and planing a little as to what I wanted to get next. One thing that would be cool to see as an upgrade would be some type of radar. As speed increase it becomes pointless to use as I am more likely to hit a balloon. Other than that I love the use of kongpanions and being able to change them to help change things as I earn more upgrades.
Under rating threshold (hideshow)
I pray that when you give this game badges you do not make them impossible to get for people who have not gotten every shiny kongpanion.
Under rating threshold (hideshow)
already addicted to this game But when you are going 200+ MPH it seems like a lot of the coins just go straight past you even with magnet +14
Under rating threshold (hideshow)
I'm not sure if this was a glitch or what, but after I cleared the bar at the bottom's distance (What I assume was double my best distance, it was about 70,000) money stopped appearing, and there was a rapid decrease in mines, and no more balloons or springs that I saw. I did see one balloon appear out of thin air after I had already passed where it was.
Under rating threshold (hideshow)
Balloons, mines and springs will only bounce you up to a set height, so if you were going to bounce higher normally then hitting one of these can actually reduce your distance considerably. And that's when you hit it when the armadillo is closed.
Under rating threshold (hideshow)
Love the game. I'd give feedback, but everything that I've noticed that could use some tweaking has already been brought up by other people. All in all, a great game that I can't wait to see the final product of!