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fallenibis

May. 15, 2008

Under rating threshold (show) I think crits need to be toned down...one hit KOs in this game are too common and in a 3 card match can basically end the game on turn one if the one hit ko comes from the first person to strike- tend to cause alot of grief (dmg 75-95 range) lost punk: making the distance cost any less than 40 and you would never be able to change the stance due to everyone using it and then a skill the next round

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cjdurkin

May. 15, 2008

Under rating threshold (show) chi blast is too strong

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cjdurkin

May. 15, 2008

Under rating threshold (show) ur right i was paralized

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Schubacca

May. 15, 2008

Under rating threshold (show) you may be stunned... and I agree.. power toss is a killer move

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cjdurkin

May. 15, 2008

Under rating threshold (show) power toss is almost too good

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cjdurkin

May. 15, 2008

Under rating threshold (show) for some reason i'm forced to rest at times. i'm not sure why, buy it's pretty annoying.

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BoredInIraq

May. 15, 2008

Under rating threshold (show) The cost of changing stances is very high, makes char's with with attacks in one stance only very unbalenced.

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Stevo1984

May. 15, 2008

Under rating threshold (show) in one match marquis le morte died even though he gained health (simultaneously) he then came out later (when he was the last card left) with the life that he gained but he was invisible. he also appeared as dead in my opponents deck.

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chiablo

May. 15, 2008

Under rating threshold (show) The cost to change stances is a little high, in my opinion. I think 40 would be more acceptable.

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Krug

May. 15, 2008

Under rating threshold (show) The AI can be kind of silly at times, for example when I'm fighting against Onimaru who doesn't have any damage dealing ranged attacks, will not move into close range while I pummel him from afar.

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inka

May. 15, 2008

Under rating threshold (show) u could make a shop

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yaypenguins

May. 15, 2008

Under rating threshold (show) Juju is wayy overpowered imo.

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Lost_punk

May. 15, 2008

Under rating threshold (show) distance between fighter taking 1/2 your energy is really stupid. maybe 15-25 to make it useful

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10Fingrs6Strngs

May. 15, 2008

Under rating threshold (show) This game is great, awesome gameplay system, graphics, cards, it's great, it's gonna put Kong on the map! Totally original...5/5

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yaypenguins

May. 15, 2008

Under rating threshold (show) Mm, a mute button would be awesome.

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grinchy

May. 15, 2008

Under rating threshold (show) Higashi is still way overpowered. Lasher sucks

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Maglor

May. 15, 2008

Under rating threshold (show) Excellent, this is truly going to make Kongregate stand out from all of those other games sites such as NG. I love the concept, there are a few bugs but I'm sure they will be corrected. A few minor setbacks, for example the CPU in practice is fairly slow in responding to you. I would very much appreciate it if it were faster, just for people new to the game. Excellent art, whoever made the art is pretty talented, and I think it should be said. Overall it blatantly gets 5/5 because of it's unique concept and a great way of challenging other users on Kongregate. I can't wait for the official release, when everyone can play. Will certainly continue playing. :D

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grinchy

May. 15, 2008

Under rating threshold (show) Yoshiro and the Lasher girl are underpowered.

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Tedium

May. 15, 2008

Under rating threshold (show) It could do with a way of seeing your kill/loss numbers, both other than that is good! Just need some more cards to improve my deck a bit.....

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Brucecorp

May. 15, 2008

Under rating threshold (show) Hey guys, I'm looking for experienced players to submit decks to help new players. You can post annonymously by posting to my contact form if you want, or to either of these threads: If you're a member of Sirlin's forums: http://www.sirlin.net/forums/showthread.php?p=2539&posted=1#post2539 If you're not: http://www.kongregate.com/forums/1/topics/8719?page=1 Thanks guys. This benefits us all, but only if you submit some decks! - Bruce

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anluba

May. 15, 2008

Under rating threshold (show) It's real nice,i just think it should have something like a points system instead of number of wins to level up,like u win from a higher level u get more points ;)

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kunai_bill

May. 15, 2008

Under rating threshold (show) is the lowest level u can b 2 get the beta level 14 if it is oh well i got it *YAY*

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kleinb

May. 15, 2008

Under rating threshold (show) i agree with ceallo about the attacks that hit a multiple number of times. Each attack should have it own individual chance of hitting.

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akuma21

May. 15, 2008

Under rating threshold (show) Its fine for me. Great Game :D

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Sausaletus

May. 15, 2008

Under rating threshold (show) @Kalectotite Leafy Trap applies separately to each of your characters - it's one debuff for each (That's pretty much how debuffs that "affect the field" work, from Caltrops to Shadow Curse). The Candle resisted it on the character out on the field but not the ones in your hand and when you swapped them out it was still active.

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Kalectotite

May. 15, 2008

Under rating threshold (show) When Tarari used his leafy trap against one of my characters with a sacred candle, it said Immune (which probably should be changed to Resisted or something) but then, after my character died and i brought out a new one, his physical attack triggered the trap. So- either the trap attack isn't supposed to be a debuff and the pop-up message was wrong, or the debuff somehow transferred to my new character.

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lowhonor

May. 15, 2008

Under rating threshold (show) Stacking poison is pretty useless. Stacking should be gotten rid of, and poison should just be made stronger.

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Astrana

May. 15, 2008

Under rating threshold (show) nvm

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Astrana

May. 15, 2008

Under rating threshold (show) there should be a 30sec time limit per turn

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Haedrian

May. 15, 2008

Under rating threshold (show) And perhaps could we have it that after 3 'timeouts' have passed, the player automatically forfeits? I'm currently playing someone who isn't do anything... and its horribly boring

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ceallo

May. 15, 2008

Under rating threshold (show) Attacks that hit multiple times (shuriken barrage for example) should each have the chance to hit/miss. So if you have a debuff reducing hit chance, they are separate, so one could hit and one could miss

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Haedrian

May. 15, 2008

Under rating threshold (show) Another bug: If both attack at the same time, and one has quickening powder, and the 'attack twice' part happens, both of them attack and do damage. In my case the person with the powder was reduced to 0 health, and then the game kind of stepped back (as if the second attack never happened)

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Haedrian

May. 15, 2008

Under rating threshold (show) Bug- Power swing if the character is the only one left distrupts the attack, making it overpowered. Bug#2 - If a person attacks a character, who uses a health increase attack (like vampire drain), and they execute at the same time, the character will 'die', stay with hitpoints, disappear from the top screen but still act.

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Zife

May. 15, 2008

Under rating threshold (show) I think there is a timer, just it's really long. Maybe shorten the timer? Also, a 'tutorial' game might be helpful, with all of the symbols, etc. I realize there are tips and the help section, but I think more could be done to help new players get familiar with the rules.

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aalnius

May. 15, 2008

Under rating threshold (show) make a timer on multiplayer so that if they don't move for ages they just rest or something.it takes ages for multiplayer fights if your with someone slow.

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Kinglink

May. 15, 2008

Under rating threshold (show) Yeah the AI doesn't change range. And intercepts WAY too much, I have 50 life, they have 10 life, and they intercept! Why would I leave at that point, I could beat them with out trying.

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Jillian

May. 15, 2008

Under rating threshold (show) Very good game. Sometimes when I rotate a card to see special attacks while it is in my deck (in my case, it was dead) it blocks half-rotated.

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Amstaad

May. 15, 2008

Under rating threshold (show) I noticed that when Le Morte dies on the same turn he uses one of his drain attacks he stays around but the character isn't on screen and can't be attacked.

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Sausaletus

May. 15, 2008

Under rating threshold (show) @Peacemaker What you're missing is that Leafy Trap doesn't care about Enchant (Or Death Mask or...well, I think those are the only thing that change your damage types). Only that Chakkra Slash is normally a physical-type attack.

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sp4zium

May. 15, 2008

Under rating threshold (show) there needs to be an "AFK" opponent flag... cuz I've been playing the same guy for about 30 minutes cuz all he doesn't seem to even be at the computer... it's quite a bother really.

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notshi

May. 15, 2008

Under rating threshold (show) so we get to choose 3 permanent, unchangeable 'starter' cards that will impact the gameplay when we don't know what we are doing yet?

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Peacemaker

May. 15, 2008

Under rating threshold (show) Am I missing something, or why does Anex get trapped by tafari the turn after an enchant blade for using a chkra slash?

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cjdurkin

May. 15, 2008

Under rating threshold (show) need to be more able to earn cards... the ones i have don't match well

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DangerousDan

May. 15, 2008

Under rating threshold (show) really cool game, AI seems rather stupid sometime. Had a fight against a character which didn't do anything else than rest, just until I killed him. Keep up the good work!

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Balneger

May. 15, 2008

Under rating threshold (show) I didnt see all my cards when I picked starter deck. Maybe something you can look at :D

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emily_greer

May. 15, 2008

Under rating threshold (show) Hey guys, right now the mute button is under options once you get into a match, but that was silly of us since there's music before then. The next update will include the mute button from the main menu.

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Bentley92

May. 15, 2008

Under rating threshold (show) So far loving it.

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aalnius

May. 15, 2008

Under rating threshold (show) Not a bug but the ai dosn't seem to change range at all.also they sometimes use stale moves i.e. repeatdly use the same move like healing strike.

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vraal

May. 15, 2008

Under rating threshold (show) Bug - Vanessa with gem of souls killed Tafari but the innate ability stayed up on the board on the opponent's side, it didn't come over to Vanessa.

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rainers56

May. 15, 2008

Under rating threshold (show) Hmm on ff k-chat works now but the game wount load now...bug?

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