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@Lyaxe: I think that's the idea. An item which makes the opponent use a different strategy isn't worthless. That being said, Jade Statue is scheduled for a complete change. Check the change logs.
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The thing thing card is a replay, meaning its already been released. DOn't pound yourself down because you can't get it, just keep trying. Try to stick to comments on this game in the comment area please.
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I've been on Kongregate since the Protector card, and all of the ones since then have been obtainable without much effort -- just enough to get people to try the game. That's changed with the execrable Thing-Thing 4. Is there going to be some other way of getting that card?
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The lag in the game/server is unbearable at times...don't even get a chance to move or select attack...can't see enemy when they enter screen...Please FIX server issues BEFORE inviting more people
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I like it, as far a card games go, this is exceptional, I don't quite understand how the ranking system works, I thought I did, but I saw someone that had over a hundred wins, 20 losses and was only 2 star :S Does anyone have any comments on this? Thanks
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stone head totem works during the combat phase making your four abilities cost more, it does not effect maneuver phase. You will never take damage when you switch unless they intercept or use a special attack that says it hits fleeing characters.
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It appears that the stoneheel totem item doesn't work. My opponents have had the item equipped but it only cost 50 to change range. Also I'm a little confused with the switch function. Does it have a set speed? Or does it always happen before your opponents attacks?
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To Trixy_Sprite:
Andromeda is not imbalanced for a number of reasons.
Her ultimate is insanely slow and also needs 55 energy to do meaning she cannot ulti if she changes distance
Her attacks at far range do peanuts to some meele heros with decent armour and you can always rest and try to get close.
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Bug report: Single player, random card, Anex (Quickening feather, 3hp, Enchant blade x2) vs. Helene (Stone totem, full health, Enchant blade x2), Anex attacked with Power shot, listed damage was 87, did 79.
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btw. "Thanks to Kongregate and David Sirlin for this magnificent game and good idea" realy PRO game for everyone.
Thank You from sunny Macedonia
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Andromeda is way unbalanced!
There is NO WAY to beat her with a close range character; you cannot make her so powerful at far range; maybe lower her extra gain?
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General's Insignia didn't affect Andromeda's single hit attack (I was playing single player, random card, didn't know if it happens in multiplayer)
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I think the animation needs to be taken up several notches if this will be the premier game of this website. It doesn't even compare to many other games already present.
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Zorae: that happened to me to, but my opponent said it was the same attack speed so its like they hit each other at the same time
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It would be good if there was a "accept draw" button as some games kind of just stalemate due to running away.
I also want to know how to tell what my record is.
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@RandomTaskMan:
The game is psychology, not the strength of cards. You have to get a feel for your opponents strategy, and counter it. If he/she is making you intercept when they aren't switching out, they are simply winning the game. Kongregate made the game this way so people can't get too much of an advantage through superior cards.
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I'm embarrassed to admit it, but I too have hit Intercept instead of Switch. Although, for me it saved my life instead of dooming me.
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Don't know if it counts as a bug or not, but: you can select a short range attack, your oppenent uses ninja port, and your attack still hits them some times...
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@ Colonel_Popcorn, I totally agree. Currently random decks are a lot better than a deck made by a new player like myself.
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I hope that when the game officially comes out, people that leave in the middle get either a loss or a warning cause it gets frustrating when I'm winning and the other guy ducks out
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I'd just like to agree with a couple of comments I've seen already. Attacks with hit rates like 90% and 97% just add a luck element to a game that's very strategic otherwise, save the accuracy for "inaccurate" attacks. Also, a "play another match" feature would be very nice. And, of course, I'm hoping there's a method for newer players like me to build my deck.
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Is there any way to alter the Intercept symbol? Several of my opponents have agreed that sometimes they hit this instead of switch - I am not sure if it is he arrow pointing back that brings confusion, or what.
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what might be nice is, when you make a game, being able to browse the other games at the same time instead of just the "searching for opponent screen". of course have that message display somewhere on the screen so you know that you are still waiting for an opponent, and when you find one, join the game as normal, but untill then, allow you to browse the games as normal. its just domething to do if there are few people on and you have a long wait.
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Thank you Kongregate!!!! This is pretty cool. The first thing I personally have ever seen like this. Sweet game. You guys Rock!
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If you guys look at the window when you first connect to the game there is a button for Ranked Matches and for Earning Cards. Clearly they'll have these features in release they just don't have them in Testing.
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i have to agree with DeathKnight000, there needs to be a way of being able to obtain previous cards. i only have 12 and its very hard to fight someone with 40 and win. i dont mind if the challenges are alot harder, in fact, i would rather that. i dont know, maybe for every 10 or so wins (or just 10 plays, win or loose) you get one of the previous cards you have missed??
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After being dealt damage, the life total does not always update immediately, or properly - this can be confusing, especially when it shows a different number for a while. It is usually corrected before very long into the next round, but it has lasted long enough for me to choose a tactic I wouldn't otherwise.
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For those who dont have many cards, you're not alone. Simply advertise to play random 3 or 5 card matches. I'm always up for that as are many others. If you say cards dont make a difference, then you shouldnt mind playing random cards anyway, so go for it.
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Omnicient Chaos, you're full of it. Yes, its still possible to use 10 cards or random cards and have a chance at beating those w/ 40+ cards available to them, but the fact remains, some cards are better than others and those w/ more options can form better and more strategies and therefore increase their odds of winning more often.