Under rating threshold (hideshow)
As you level up, the items you buy from the chests should go up in level, and rank, i mean, i got a lvl 1 common head. it was a waste of 100 coins.
Under rating threshold (hideshow)
lol am lvl 4, i got a lvl 5 item that could not be equipped SOLUTION just sell the naked body and the lvl 5 item become default equip
Under rating threshold (hideshow)
If you sell your equipped item without having any other item of that type in your inventory (ex. i was selling all of my helmets and didn't realize i sold my equipped) your game will crash and tell you to reload the game. it will then be stuck on trying to load your character data since it can no longer find an equipped item of that slot.
Under rating threshold (hideshow)
The editor needs work: I want to be able to close the tile picker while drawing tiles, i lose about 2-3 blocks off the top. An undo button would be amazing. and when in fly mode moving side to side is incredibly slow.
Under rating threshold (hideshow)
The dash mechanic has a lot of weird functions, not sure if they're intended. 1) using up+dash as a third jump 2) holding up+dash while falling = flying down slowly 3) jump up+dash double jump up+dash you can pretty much jump 15 blocks high. Also, would love one way tiles instead of using blue conveyor belts
Under rating threshold (hideshow)
Also, (Sorry for dual-post) there should be Real environmental blocks, like water, lava, fire, vines, etc. Those would support the sandbox for ideas!
Under rating threshold (hideshow)
Really good game, Even when in Beta. I like how the Kong community can interact with this game. Hopefully, I believe that this game will beat all others and eventually open up to a multiplayer standard!
Under rating threshold (hideshow)
The way buying new equipment works makes no sense at all. You need to AT LEAST give the option of buying a sword, body, OR head, not a random one of the 3. It's really frustrating to grind out 100 coins looking for a halfway decent weapon (since that's really the only thing that matters in this game anyway) only to get a useless body. Also, I don't know whether or not this is already in place, but don't give a player an item too far below or above their current level--in the former case, it feels like an exceedingly poor investment; in the latter, it's frustrating because now it feels like the player has to grind just to use the new equipment, assuming it's at all useful in the first place.
Under rating threshold (hideshow)
You really need to rethink the combat system in this game. Having no after-hit invulnerability, and indeed, no way whatsoever to actually defend myself or dodge enemy attacks is absolutely miserable.
Also, fix the "Bomb" enemy so it just does enough damage to punish the player without instantly KILLING them.
Also, YOLO mode is an incredibly awful idea that needs to be scrapped before this thing gets out of beta. Seriously. If the designer wants the player to start at the beginning every time they can just..you know..NOT put any checkpoints in. And if the level isn't short enough to justify that, selecting YOLO mode is exactly as poor a design decision as simply not including any checkpoints. Maybe you could replace it with a mode that gives a limited number of lives, which the designer decides on, and starts the player at the last checkpoint until the number of lives is 0?
Under rating threshold (hideshow)
I know that my PC isn't the fastest thing with a keyboard, but this game was just too laggy for me to play. I admit it is likely processing power on my end, but it is currently unplayable for me due to lag.
Under rating threshold (hideshow)
i figured it out kind of its a game to create playable maps kinda mini games, very awesome concept but the super slow movement speed of the runner is very hard to tolerate, nice concept tho hope it gets better soon.
Under rating threshold (hideshow)
please allow for diagonal movements while climbing on the fences like if i hold up I go up good, left I go left good but if i pressing and hole left and up I only go either left or up, please make it so the movement is upward and to the left at same time when holding left and up (or other directions) while climbing fences.
Under rating threshold (hideshow)
i hope this is far from complete, it took forever to load and then the first map i tried I found myself in mid air flying or falling or something to no end and no point, dosent even seem like a game at all.
Under rating threshold (hideshow)
With the way the coins/XP system currently works, any player who wants to gain a bunch of levels/money/items quickly can apparently either create or play someone else's super-lazy "level with 20 coins and an exit right in front of you". Might want to rethink that whole system, honestly.
Under rating threshold (hideshow)
There just aren't enough things to play around with to make difficult levels that don't just feel cheap and boring. There aren't even enemies that just pace and don't fall off ledges. At the very least there should be teleports of some kind, and maybe the lava-looking tiles could be traded in for actual lava that kills the player..for example. Maybe some kind of key/door items, something that can be pushed and buttons that trigger things? Triggers of some sort are pretty essential in general for an editor-based game to be interesting at all. The rails don't seem to be good for anything other than carting the player quickly from one place to another; if they were better thought out they could be a much more interesting element, and again, teleporters would serve the above purpose much more efficiently.
Under rating threshold (hideshow)
Correction: Coins when erased will return to your counter if you save and test play. Lava doesn't hurt. Enemies could use a bit of tweaking to be more manageable. Owl-type ones for example are being aggressive before they're even on-screen, when they appear to need "startled" to be aggressive.
Under rating threshold (hideshow)
Any possibility at adding either attribute points you can spend for leveling up or automatically add some when you do?
Under rating threshold (hideshow)
BUG ALERT! First, I successfully equipped lv.5 equipment as lv.2 by selling all other equipment of the same type. Second, when selling the last of an item I had, specifically shirt, my item count dropped to -1 and asked me to refresh page. Since then the game has failed to load. gave it half an hour to try.
Under rating threshold (hideshow)
A glitch that I found make you invulnerable to spikes when they are attached to a wall. To do this glitch you must be right against the left side of the wall where there are no spikes. There are left-facing spikes above you along the wall. As long as you don't move left or right, you can jump straight up and not die immediately. I don't know if this is for a certain map, but this a bug you might want to look at.
Under rating threshold (hideshow)
It says that the crates contain "at least one item" but they never have more than one when you open them. What's up with that? Of course, item worth would have to be reduced to prevent chainboxing, but still...
Under rating threshold (hideshow)
Now that weapons do their appropriate damage, you need to add a system where you can make enemies more difficult. I t would also be a good idea to add more enemy types into the game.
Under rating threshold (hideshow)
i think the U and R items need to be switched. R could stay rare, and U could be ultra rate. then the rarities would spell out C.R.U.E.L
Under rating threshold (hideshow)
That moment when the FPS rate is very low, so the timer lags... You die 8 or 9 times going through a small area... Finally get to the end, and it says you can get 2 coins maximum for your map..... Seriously? There must have been at least 100 enemies...
Under rating threshold (hideshow)
Update the map creater controls i have problems trying to create and erase and it puts my blocks in different places!!!
Under rating threshold (hideshow)
I have also found out that the sound problems are not related to Firefox After I ran it in IE there is no Sound either.
I'm like 90% sure by this point that it's a bug cause you don't even get sound when you click on the main menu
Under rating threshold (hideshow)
In the middle of playing, my character glitches out and moves to one side of the room. At that point, i cannot control him.