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Comments for Shootorial #4

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Kamuri

Oct. 22, 2009

Under rating threshold (show) @theman123321 Check to see if the way you have spelt "shootlimiter" is the same everywhere, caps on the letters matter.

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theman123321

Oct. 22, 2009

Under rating threshold (show) i need help! i copies the text on the example word by word and its still giving me the "There is no property with the name 'shootlimiter'." for everyline witht the word "shootlimiter" I think i have to create a class with the function "shootlimiter" any ideas??

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theman123321

Oct. 22, 2009

Under rating threshold (show) I keep getting these errors: There is no property with the name 'shootlimiter'.

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TacoM

Oct. 11, 2009

Under rating threshold (show) thnx kong!

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hmmmmmmmmm

Oct. 07, 2009

Under rating threshold (show) I've done the code over and over, and my EnemyShip code says "The class or interface "EnemyShip" could not be loaded. I don't know what's up with that, but Enemies are a huge part of shooters >.<

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SPCSY

Oct. 01, 2009

Under rating threshold (show) This has been one of the best thought out and well put together tutorials I have ever seen. Thanks for all your help so far!

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coolorange

Sep. 22, 2009

Under rating threshold (show) spelling mistake on pg 2: ... but we don't need AY enemy ships...

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kshar

Sep. 15, 2009

Under rating threshold (show) cool...

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ShadoWolf00

Sep. 14, 2009

Under rating threshold (show) I thought I followed all of the instructions exactly, but when the enemy ship gets called to the stage, it appears in the upper left hand corner and doesn't move. Does anyone know what I did wrong?

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totalacoustic

Sep. 14, 2009

Under rating threshold (show) i love this so damn much thanks for the tutorial! helping us noob flash learners D: i made my own version of this game :D yayyy

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Tommokilledya

Sep. 01, 2009

Under rating threshold (show) sorry but after the enemy timer line the shootlimiter dont work no more and only 1 enemy ship comes

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devex3

Aug. 26, 2009

Under rating threshold (show) class EnemyShip extends MovieClip { var speed; function onLoad() { _x = 850; _y = Math.random()*200+(Math.random()*60); speed = Math.random()*5 + 5; } function onEnterFrame() { _x -= speed; if(_x < -100) { this.removeMovieClip(); } } } This is a working code for EnemyShip. You must remember to save the file EnemyShip (the name of the movie clip)

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PwnagePictures

Aug. 24, 2009

Under rating threshold (show) WOW these tutorials are awesome, with not only its great presentation, but the quality of the actual tutorials are outstanding and very educational. 10.5/10.

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cupcake99

Aug. 23, 2009

Under rating threshold (show) 1/5

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BiologicalBeast

Aug. 16, 2009

Under rating threshold (show) Awesome!

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jasontdude

Aug. 12, 2009

Under rating threshold (show) alright! another one done... making a decent game so far.

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Direzgamer

Aug. 09, 2009

Under rating threshold (show) Yay another one down onto #5 ,for people still trying keep at it, you eventually get there, and think about it.

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TastyTeo

Aug. 09, 2009

Under rating threshold (show) My enemy ship don't move, please help

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SpaceRobot

Aug. 07, 2009

Under rating threshold (show) Ummm. So I understood everything and finished the tutorial but: The number of enemy ships that spawn doubles every time they spawn. 1 enemy spawns, then 2, then 4, then 8, and so on. Any idea where I could have screwed up to cause this?

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defiancy17

Aug. 06, 2009

Under rating threshold (show) wait nvm i got it :D

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defiancy17

Aug. 06, 2009

Under rating threshold (show) wait a sec here...if _y = Math.random()*200 + 50; rids of clipping what about the lower half of the screen? they will clip 50 pixels more than before? HELP!

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manchi

Aug. 03, 2009

Under rating threshold (show) I finished my own game based on Shootorials, Please come and enjoy, "Space Shootout" :)

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UrbanJesus

Aug. 02, 2009

Under rating threshold (show) Voniche, Firstly, _y = Math.random()*200+50; is equal to between 50 and 250. The reason these both work is that the *200 is multiplying 200 by 0-1 and then adding 50 to the total making it a minimum of 50 and a maximum of 250, and for the other one *5 is multiplying 5 by 0-1 and then adding 5 to the sum making a minimum of 5 and a max of 10. If you follow the directions of the tutorial your * (in this case 5 and 200) will always be multiplyed by 0 or 1, then the + (5 and 50) is added to the total of the multiplication to set a limit for the variables.

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xxkollioxx

Jul. 23, 2009

Under rating threshold (show) this game is ok,add me plz

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dimblenut

Jul. 23, 2009

Under rating threshold (show) You have to set it up as it is in the tutorial, make sure your script for the random is exact, as getting it wrong will result in them randomly appearing in the wrong places.

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bessybossman

Jul. 20, 2009

Under rating threshold (show) please help! I couldn't see my ships but when i maximise the game i can see my ships moving in the grey area below the stage, not on the stage. So how do i make them spawn within the background so i can see them?

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wertyujh

Jul. 18, 2009

Under rating threshold (show) if our ships aren't comin, put one on stage

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wertyujh

Jul. 18, 2009

Under rating threshold (show) my enemys won't show up.

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deamonchild

Jul. 07, 2009

Under rating threshold (show) lol i figured out why my missles didnt comeout, I MISSPELT IT! LOL

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Death2148

Jul. 06, 2009

Under rating threshold (show) On to #5 =P

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empirecola

Jul. 06, 2009

Under rating threshold (show) Great tutorial! I'm with you so far.

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Death2148

Jul. 06, 2009

Under rating threshold (show) I got it all done but the ships won't move can anyone help?

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EeRrIiK

Jun. 30, 2009

Under rating threshold (show) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111111111

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fishiesfreak

Jun. 26, 2009

Under rating threshold (show) okay, wtf?!?

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varactyl

Jun. 19, 2009

Under rating threshold (show) @travcm, How is that unclear or confusing?

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mason1467

Jun. 18, 2009

Under rating threshold (show) it wont let me make on :(!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Samouan

Jun. 17, 2009

Under rating threshold (show) can you make a french version?

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Rebelfist

Jun. 09, 2009

Under rating threshold (show) I love it how it gives you chance to change things, i changed my ship to blue and all the background to coloured it was cool ^^

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manchi

Jun. 06, 2009

Under rating threshold (show) Opps, this is comments for 5

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manchi

Jun. 06, 2009

Under rating threshold (show) I had to do the same for background.

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manchi

Jun. 06, 2009

Under rating threshold (show) To fix this I have to go back and delete then enter

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mbaboy

Jun. 06, 2009

Under rating threshold (show) sweet onto #5! if anyone is having trouble pm me

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manchi

Jun. 05, 2009

Under rating threshold (show) Kiki123987 The Error may be in the Ship file I think you didn't set ship EnemyTimer to 0. Without it you will only get one ship see following: enemyTimer += 1; if(enemyTimer > 60) { enemyTimer = 0; _root.attachMovie("EnemyShip", "EnemyShip"+_root.getNextHighestDepth(), _root.getNextHighestDepth()); }

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Kiki123987

Jun. 02, 2009

Under rating threshold (show) I followed everything it said and I have checked it all... there only will be 1 enemy ship at the beginning of the game and then no other one will follow..?

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travcm

May. 25, 2009

Under rating threshold (show) Good tutorial, except I found part 3 on page 2 to be unclear and confusing.

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keasler

May. 20, 2009

Under rating threshold (show) cool

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legorlan

May. 20, 2009

Under rating threshold (show) Check for any missed out { or } they can affect the whle thing even if in a completley different location, I got those, turns out I missed an } at the very end of the script

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g7parsh

May. 14, 2009

Under rating threshold (show) I follow what it say, but i keep getting ActionScript 2.0 class scripts may only define class or interface constructs. for errors. Help?

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knight135

May. 12, 2009

Under rating threshold (show) cool

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BigBadPodFan0

May. 09, 2009

Under rating threshold (show) Here's a silly question: Why are missiles declared as variables (i.e. var missile = etc etc) and enemy ships simply attached to the root timeline? Oh yeah. 5 stars.

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(0)

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