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drawing an animation can or cannot take a lot of time, it depends on your detail,smoothing and type of animating style. it can take anywhere from 3min-6hr.
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Pablo, I get the same problem. I'm guessing the hitTest method was removed in CS4 (In OOP (If CS4 is what you're using, which it probably is.))
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To everyone who can't download the source files or wants to draw their own explosion, please note: Drawing an animation takes an EXTREMELY LONG length of time. Also, to animate something, when right clicking to add a new frame, remember that for the new frame not to save changes on the other frames linked to it it must be a KEY frame, not just a normal frame. Too actually make something that looks good I suggest using a full sized tool on 2000x
scale. Hope this helps :D
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for those wondering if it will lag after awhile becuase of the depth of ships. The ships die at the end of the screen and the depth finder finds the highest possible so there shouldnt be that many to lag
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:(
when i put:
if(this.hitTest(_root.ship))
{
explode();
}
it say:
"This statement is not permitted in a class definition."
HEEEEEEEELPPPPP
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when i add the instance name "ship" nothing works!!
everything goes back to normal once i remove it.
please PM me if you know the solution to this problem
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I cant get the missiles to hit the enemy ships, they fly right on through
I have got the enemy shots to hit my ship and the debugger shows that the enemy ships are created in the array correctly, but due to a realy stupid debugger design that disables the keyboard input i cant use it on the missiles directly
any ideas?
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I got a problem that when I add if(this.hitTest(_root.ship))
{
explode();
}
no enemy ship come out at all, can someone help plz?
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If an enemy ship is destroyed, is there a way of finding which one it was in the enemies[] array, so it can be popped out of it? Otherwise, I think it might end up in memory issues if someone plays this game for hours on end, as that array keeps getting bigger and bigger, or am I mistaken and does Flash fix these issues automatically?
Aside from that, awesome tutorials so far :D Been learning alot from them.
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When firing a missile at an enemy ship, explosion works fine. However when colliding with an enemy ship with my ship the explosion sometimes happens in the upperleft corner. Any help here?
Thx
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can someone post how the source code or the address to the source code for the explosion cos it says the link doesnt exist when i click on it... =[
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Yay on to Shootorial 6 only after three months of trying and a year of failures. LOL. Really could have used 500 too. Ah, Man!!!
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I put the explode in the function OnLoad.
I feel more high Maintenence than the Cheerleader Prom Queen. I'll try to be more like a Womens Track Team Leader. LOL. Or just a dude. I can't believe lowercase is all it took.={ I could a been a contender, I could of had a shot at the big time, at 500 dollars. LOL
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LOL, I'm plauged with problems, I didn't have so much trouble when I was just playing games. Troubles of responsibiilty, hope it pays well.
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Nevermind, I think it's just a biproduct of programming games. Also, my program hits the enemy ship only with hero ship and an explosion happens in the Left corner?
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I have a continious noise comming from my harddrive. Am I running a runtime error, unnoticed by CS4, a continious loop? Or is it just old and I need a new one? Anyone have similar problems? I'm proposing to troubleshoot it by reformating the harddrive. You'll notice if it worked by weither or not I am continuing with comments for programming, in the next week.
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Lower Case ship in instance instead of Ship in instance has now allowed me to make an explosion of a ship when direct contact with hero ship, but not missiles.
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To make it run again. I had to select the movie clips and delete the instance Ship I entered and pressed enter. I had to do the same for Background Movieclip. I think there may be differences between the PC and Mac version for this, instance, lol.
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The problem, stated below, for me was once I changed the Ship Instance Name on 2 of 15. I lost complete control of the program. Why? I had to go back and finish the program three times to find this.
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I guess something to do with an AS problem, but I don't know how to fix or check on that. All the files seem in order, so I'm going to build a second program and create explosion from scratch.
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My ship doesn't move anymore and it doesnt fire any bullets or the enemies dont come either. help!!! Happened right after 11 of 15. Second time happend.
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I also had an problem that my ship won't move. I found out you CAN'T give the ship a name with starts with an cappital letter (I used Ship).